Sync tabledata submodule + fix transportation bugs

This commit is contained in:
Gent
2020-09-21 23:54:07 -04:00
parent adf017b07c
commit 153b3a9ef5
3 changed files with 8 additions and 4 deletions

View File

@@ -217,6 +217,10 @@ void PlayerManager::enterPlayer(CNSocket* sock, CNPacketData* data) {
response.PCLoadData2CL.iBatteryW = plr.batteryW;
response.PCLoadData2CL.iBuddyWarpTime = 60; //sets 60s warp cooldown on login
response.PCLoadData2CL.iWarpLocationFlag = plr.iWarpLocationFlag;
response.PCLoadData2CL.aWyvernLocationFlag[0] = plr.aSkywayLocationFlag[0];
response.PCLoadData2CL.aWyvernLocationFlag[1] = plr.aSkywayLocationFlag[1];
response.PCLoadData2CL.iActiveNanoSlotNum = -1;
response.PCLoadData2CL.iFatigue = 50;
response.PCLoadData2CL.PCStyle = plr.PCStyle;