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Sync tabledata submodule + fix transportation bugs
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@ -217,6 +217,10 @@ void PlayerManager::enterPlayer(CNSocket* sock, CNPacketData* data) {
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response.PCLoadData2CL.iBatteryW = plr.batteryW;
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response.PCLoadData2CL.iBuddyWarpTime = 60; //sets 60s warp cooldown on login
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response.PCLoadData2CL.iWarpLocationFlag = plr.iWarpLocationFlag;
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response.PCLoadData2CL.aWyvernLocationFlag[0] = plr.aSkywayLocationFlag[0];
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response.PCLoadData2CL.aWyvernLocationFlag[1] = plr.aSkywayLocationFlag[1];
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response.PCLoadData2CL.iActiveNanoSlotNum = -1;
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response.PCLoadData2CL.iFatigue = 50;
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response.PCLoadData2CL.PCStyle = plr.PCStyle;
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@ -40,7 +40,7 @@ void TransportManager::transportRegisterLocationHandler(CNSocket* sock, CNPacket
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}
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// update registration bitfield using bitmask
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uint32_t newScamperFlag = plr->iWarpLocationFlag | (plr->accountLevel <= 40 ? UINT32_MAX : (1UL << (transport->iLocationID - 1)));
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uint32_t newScamperFlag = plr->iWarpLocationFlag | (plr->accountLevel <= 40 ? INT32_MAX : (1UL << (transport->iLocationID - 1)));
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if (newScamperFlag != plr->iWarpLocationFlag) {
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plr->iWarpLocationFlag = newScamperFlag;
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newReg = true;
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@ -62,8 +62,8 @@ void TransportManager::transportRegisterLocationHandler(CNSocket* sock, CNPacket
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* assuming the two bitfields are just stuck together to make a longer one, do a similar operation
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*/
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if (plr->accountLevel <= 40) {
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plr->aSkywayLocationFlag[0] = UINT64_MAX;
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plr->aSkywayLocationFlag[1] = UINT64_MAX;
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plr->aSkywayLocationFlag[0] = INT64_MAX;
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plr->aSkywayLocationFlag[1] = INT64_MAX;
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newReg = true;
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} else {
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int index = transport->iLocationID > 64 ? 1 : 0;
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tdata
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tdata
@ -1 +1 @@
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Subproject commit f9c5f6a245c36add9fd8663badeca96e19a5d7ed
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Subproject commit dc47c07f115ac279a1301670783cc27b08246fb3
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