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"Boosts and potions!"
Fixed crate opening such that the item has an iOpt of 1.
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@@ -41,6 +41,5 @@ namespace ItemManager {
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void chestOpenHandler(CNSocket* sock, CNPacketData* data);
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int findFreeSlot(Player *plr);
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bool isItemRegistered(int32_t id, int32_t type);
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Item getItemData(int32_t id, int32_t type);
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Item* getItemData(int32_t id, int32_t type);
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}
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