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removed stale comment
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@ -245,7 +245,7 @@ void ChatManager::sendServerMessage(CNSocket* sock, std::string msg) {
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INITSTRUCT(sP_FE2CL_PC_MOTD_LOGIN, motd);
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motd.iType = 1;
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// convert string to u16 and write it to the buffer (TODO: add sanity check to prevent buffer overflow)
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// convert string to u16 and write it to the buffer
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U8toU16(msg, (char16_t*)motd.szSystemMsg, sizeof(motd.szSystemMsg));
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// send the packet :)
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