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Rewrote DB to use ORM, added all remaining features to LoginServer and refactored it
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@@ -52,4 +52,7 @@ namespace PlayerManager {
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Player *getPlayer(CNSocket* key);
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WarpLocation getRespawnPoint(Player *plr);
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bool isAccountInUse(int accountId);
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void exitDuplicate(int accountId);
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}
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