OpenFusion/src/ChunkManager.hpp

32 lines
862 B
C++
Raw Normal View History

2020-09-17 22:45:43 +00:00
#pragma once
#include "CNProtocol.hpp"
#include <utility>
#include <vector>
#include <set>
#include <map>
class Chunk {
public:
std::set<CNSocket*> players;
std::set<int32_t> NPCs;
};
namespace ChunkManager {
void init();
void cleanup();
extern std::map<std::pair<int, int>, Chunk*> chunks;
void addNPC(int posX, int posY, int32_t id);
void addPlayer(int posX, int posY, CNSocket* sock);
2020-09-21 19:55:34 +00:00
void removePlayer(std::pair<int, int> chunkPos, CNSocket* sock);
void removeNPC(std::pair<int, int> chunkPos, int32_t id);
2020-09-21 19:55:34 +00:00
bool checkChunk(std::pair<int, int> chunk);
2020-09-17 22:45:43 +00:00
std::pair<int, int> grabChunk(int posX, int posY);
2020-09-21 19:55:34 +00:00
std::vector<Chunk*> grabChunks(std::pair<int, int> chunkPos);
2020-09-17 22:45:43 +00:00
std::vector<Chunk*> getDeltaChunks(std::vector<Chunk*> from, std::vector<Chunk*> to);
bool inPopulatedChunks(int posX, int posY);
2020-09-17 22:45:43 +00:00
}