Cosmo/src/cobj.h

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#ifndef COBJ_H
#define COBJ_H
#include "cosmo.h"
typedef enum {
COBJ_STRING,
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COBJ_OBJECT,
COBJ_TABLE,
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COBJ_FUNCTION,
COBJ_CFUNCTION,
// internal use
COBJ_ERROR,
COBJ_METHOD,
COBJ_CLOSURE,
COBJ_UPVALUE,
COBJ_MAX
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} CObjType;
#include "cstate.h"
#include "cchunk.h"
#include "cvalue.h"
#include "ctable.h"
typedef struct CState CState;
typedef struct CCallFrame CCallFrame;
typedef uint32_t cosmo_Flag;
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#define CommonHeader CObj _obj
#define readFlag(x, flag) (x & (1u << flag))
#define setFlagOn(x, flag) (x |= (1u << flag))
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typedef int (*CosmoCFunction)(CState *state, int argCount, CValue *args);
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typedef struct CObj {
CObjType type;
bool isMarked; // for the GC
struct CObj *next;
struct CObj *nextRoot; // for the root linked list
struct CObjObject *proto; // protoobject, describes the behavior of the object
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} CObj;
typedef struct CObjString {
CommonHeader; // "is a" CObj
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bool isIString;
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int length;
char *str;
uint32_t hash; // for hashtable lookup
} CObjString;
typedef struct CObjError {
CommonHeader; // "is a" CObj
bool parserError; // if true, cosmoV_printError will format the error to the lexer
int frameCount;
int line; // reserved for parser errors
CValue err; // error string
CCallFrame *frames;
} CObjError;
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typedef struct CObjObject {
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CommonHeader; // "is a" CObj
cosmo_Flag istringFlags; // enables us to have a much faster lookup for reserved IStrings (like __init, __index, etc.)
CTable tbl;
union { // userdata (NULL by default)
void *userP;
int userI;
};
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} CObjObject;
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typedef struct CObjTable { // table, a wrapper for CTable
CommonHeader; // "is a" CObj
CTable tbl;
} CObjTable;
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typedef struct CObjFunction {
CommonHeader; // "is a" CObj
CChunk chunk;
int args;
int upvals;
bool variadic;
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CObjString *name;
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CObjString *module; // name of the "module"
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} CObjFunction;
typedef struct CObjCFunction {
CommonHeader; // "is a" CObj
CosmoCFunction cfunc;
} CObjCFunction;
typedef struct CObjClosure {
CommonHeader; // "is a" CObj
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CObjFunction *function;
CObjUpval **upvalues;
int upvalueCount;
} CObjClosure;
typedef struct CObjMethod {
CommonHeader; // "is a " CObj
CObj *obj; // obj this method is bound too
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CValue func;
} CObjMethod;
typedef struct CObjUpval {
CommonHeader; // "is a" CObj
CValue *val;
CValue closed;
struct CObjUpval *next;
} CObjUpval;
#undef CommonHeader
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#define IS_STRING(x) isObjType(x, COBJ_STRING)
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#define IS_OBJECT(x) isObjType(x, COBJ_OBJECT)
#define IS_TABLE(x) isObjType(x, COBJ_TABLE)
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#define IS_FUNCTION(x) isObjType(x, COBJ_FUNCTION)
#define IS_CFUNCTION(x) isObjType(x, COBJ_CFUNCTION)
#define IS_METHOD(x) isObjType(x, COBJ_METHOD)
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#define IS_CLOSURE(x) isObjType(x, COBJ_CLOSURE)
#define cosmoV_readString(x) ((CObjString*)cosmoV_readObj(x))
#define cosmoV_readObject(x) ((CObjObject*)cosmoV_readObj(x))
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#define cosmoV_readTable(x) ((CObjTable*)cosmoV_readObj(x))
#define cosmoV_readFunction(x) ((CObjFunction*)cosmoV_readObj(x))
#define cosmoV_readCFunction(x) (((CObjCFunction*)cosmoV_readObj(x))->cfunc)
#define cosmoV_readMethod(x) ((CObjMethod*)cosmoV_readObj(x))
#define cosmoV_readClosure(x) ((CObjClosure*)cosmoV_readObj(x))
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#define cosmoO_readCString(x) ((CObjString*)x)->str
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static inline bool isObjType(CValue val, CObjType type) {
return IS_OBJ(val) && cosmoV_readObj(val)->type == type;
}
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// just protects against macro expansion
static inline bool IS_CALLABLE(CValue val) {
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return IS_CLOSURE(val) || IS_CFUNCTION(val) || IS_METHOD(val);
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}
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CObj *cosmoO_allocateBase(CState *state, size_t sz, CObjType type);
void cosmoO_free(CState *state, CObj* obj);
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bool cosmoO_equal(CObj* obj1, CObj* obj2);
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CObjObject *cosmoO_newObject(CState *state);
CObjTable *cosmoO_newTable(CState *state);
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CObjFunction *cosmoO_newFunction(CState *state);
CObjCFunction *cosmoO_newCFunction(CState *state, CosmoCFunction func);
CObjError *cosmoO_newError(CState *state, CValue err);
CObjMethod *cosmoO_newMethod(CState *state, CValue func, CObj *obj);
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CObjClosure *cosmoO_newClosure(CState *state, CObjFunction *func);
CObjUpval *cosmoO_newUpvalue(CState *state, CValue *val);
// grabs the base proto of the CObj* (if CObj is a CObjObject, that is returned)
static inline CObjObject *cosmoO_grabProto(CObj *obj) {
return obj->type == COBJ_OBJECT ? (CObjObject*)obj : obj->proto;
}
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bool cosmoO_getRawObject(CState *state, CObjObject *proto, CValue key, CValue *val, CObj *obj);
void cosmoO_setRawObject(CState *state, CObjObject *proto, CValue key, CValue val, CObj *obj);
bool cosmoO_indexObject(CState *state, CObjObject *object, CValue key, CValue *val);
bool cosmoO_newIndexObject(CState *state, CObjObject *object, CValue key, CValue val);
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void cosmoO_setUserP(CState *state, CObjObject *object, void *p);
void *cosmoO_getUserP(CState *state, CObjObject *object);
void cosmoO_setUserI(CState *state, CObjObject *object, int i);
int cosmoO_getUserI(CState *state, CObjObject *object);
// internal string
bool cosmoO_getIString(CState *state, CObjObject *object, int flag, CValue *val);
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// copies the *str buffer to the heap and returns a CObjString struct which is also on the heap
CObjString *cosmoO_copyString(CState *state, const char *str, size_t sz);
// pass an already allocated str buffer!
CObjString *cosmoO_takeString(CState *state, char *str, size_t sz);
// allocates a CObjStruct pointing directly to *str
CObjString *cosmoO_allocateString(CState *state, const char *str, size_t sz, uint32_t hash);
/*
formats strings to push onto the VM stack, formatting supported:
'%d' - integers [int]
'%f' - floating point [double]
'%s' - strings [const char*]
'%t' - cosmo tokens [CToken *]
*/
CObjString *cosmoO_pushVFString(CState *state, const char *format, va_list args);
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COSMO_API void printObject(CObj *o);
const char *cosmoO_typeStr(CObj* obj);
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CObjString *cosmoO_toString(CState *state, CObj *obj);
cosmo_Number cosmoO_toNumber(CState *state, CObj *obj);
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int cosmoO_count(CState *state, CObj *obj);
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#endif