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smarter caching
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@ -211,6 +211,7 @@ CObjString *cosmoO_takeString(CState *state, char *str, size_t sz) {
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CObjString *cosmoO_allocateString(CState *state, const char *str, size_t sz, uint32_t hash) {
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CObjString *strObj = (CObjString*)cosmoO_allocateBase(state, sizeof(CObjString), COBJ_STRING);
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strObj->isIString = false;
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strObj->str = (char*)str;
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strObj->length = sz;
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strObj->hash = hash;
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@ -254,7 +255,10 @@ void cosmoO_setObject(CState *state, CObjObject *object, CValue key, CValue val)
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return;
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}
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object->istringFlags = 0; // reset cache
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// if the key is an IString, we need to reset the cache
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if (IS_STRING(key) && ((CObjString*)cosmoV_readObj(key))->isIString)
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object->istringFlags = 0; // reset cache
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if (IS_NIL(val)) { // if we're setting an index to nil, we can safely mark that as a tombstone
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cosmoT_remove(state, &object->tbl, key);
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} else {
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@ -37,6 +37,7 @@ typedef struct CObj {
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typedef struct CObjString {
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CommonHeader; // "is a" CObj
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bool isIString;
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int length;
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char *str;
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uint32_t hash; // for hashtable lookup
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@ -49,6 +49,10 @@ CState *cosmoV_newState() {
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state->iStrings[ISTRING_GETTER] = cosmoO_copyString(state, "__getter", 8);
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state->iStrings[ISTRING_SETTER] = cosmoO_copyString(state, "__setter", 8);
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// set the IString flags
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for (int i = 0; i < ISTRING_MAX; i++)
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state->iStrings[i]->isIString = true;
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return state;
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}
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@ -14,7 +14,6 @@ typedef struct CCallFrame {
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typedef enum IStringEnum {
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ISTRING_INIT, // __init
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ISTRING_EQUAL, // __equal
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ISTRING_INDEX, // __index
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ISTRING_NEWINDEX, // __newindex
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ISTRING_GETTER, // __getter
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