Cosmo/src/cobj.h

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C
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#ifndef COBJ_H
#define COBJ_H
#include "cosmo.h"
#include "cchunk.h"
#include "cvalue.h"
#include "ctable.h"
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typedef struct CState CState;
typedef enum {
COBJ_STRING,
COBJ_TABLE,
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COBJ_FUNCTION,
COBJ_CFUNCTION,
// internal use
COBJ_CLOSURE,
COBJ_UPVALUE,
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} CObjType;
#define CommonHeader CObj obj;
typedef int (*CosmoCFunction)(CState *state, int argCount, CValue *args);
typedef struct CObj {
CObjType type;
bool isMarked; // for the GC
struct CObj *next;
} CObj;
typedef struct CObjString {
CommonHeader; // "is a" CObj
int length;
char *str;
uint32_t hash; // for hashtable lookup
} CObjString;
typedef struct CObjTable {
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CommonHeader; // "is a" CObj
CTable tbl;
//struct CObjTable *meta; // metatable, used to describe table behavior
} CObjTable;
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typedef struct CObjFunction {
CommonHeader; // "is a" CObj
CChunk chunk;
int args;
int upvals;
CObjString *name;
} CObjFunction;
typedef struct CObjCFunction {
CommonHeader; // "is a" CObj
CosmoCFunction cfunc;
} CObjCFunction;
typedef struct CObjClosure {
CommonHeader; // "is a" CObj
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CObjFunction *function;
CObjUpval **upvalues;
int upvalueCount;
} CObjClosure;
typedef struct CObjUpval {
CommonHeader; // "is a" CObj
CValue *val;
CValue closed;
struct CObjUpval *next;
} CObjUpval;
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#define IS_STRING(x) isObjType(x, COBJ_STRING)
#define IS_TABLE(x) isObjType(x, COBJ_TABLE)
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#define IS_FUNCTION(x) isObjType(x, COBJ_FUNCTION)
#define IS_CFUNCTION(x) isObjType(x, COBJ_CFUNCTION)
#define IS_CLOSURE(x) isObjType(x, COBJ_CLOSURE)
#define cosmoV_readString(x) ((CObjString*)cosmoV_readObj(x))
#define cosmoV_readTable(x) ((CObjTable*)cosmoV_readObj(x))
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#define cosmoV_readFunction(x) ((CObjFunction*)cosmoV_readObj(x))
#define cosmoV_readCFunction(x) (((CObjCFunction*)cosmoV_readObj(x))->cfunc)
#define cosmoV_readClosure(x) ((CObjClosure*)cosmoV_readObj(x))
static inline bool isObjType(CValue val, CObjType type) {
return IS_OBJ(val) && cosmoV_readObj(val)->type == type;
}
CObj *cosmoO_allocateObject(CState *state, size_t sz, CObjType type);
void cosmoO_freeObject(CState *state, CObj* obj);
bool cosmoO_equalObject(CObj* obj1, CObj* obj2);
CObjTable *cosmoO_newTable(CState *state);
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CObjFunction *cosmoO_newFunction(CState *state);
CObjCFunction *cosmoO_newCFunction(CState *state, CosmoCFunction func);
CObjClosure *cosmoO_newClosure(CState *state, CObjFunction *func);
CObjString *cosmoO_toString(CState *state, CObj *val);
CObjUpval *cosmoO_newUpvalue(CState *state, CValue *val);
// copies the *str buffer to the heap and returns a CObjString struct which is also on the heap
CObjString *cosmoO_copyString(CState *state, const char *str, size_t sz);
// pass an already allocated str buffer!
CObjString *cosmoO_takeString(CState *state, char *str, size_t sz);
// allocates a CObjStruct pointing directly to *str
CObjString *cosmoO_allocateString(CState *state, const char *str, size_t sz, uint32_t hash);
COSMO_API void printObject(CObj *o);
#define cosmoO_readCString(x) ((CObjString*)x)->str
#endif