Downgrade to OpenGL 4.5

This commit is contained in:
Shylie
2024-05-26 08:12:47 -04:00
parent c8e7a28837
commit eaab60cfda
3 changed files with 11 additions and 63 deletions

View File

@@ -1,10 +1,10 @@
/*
OpenGL loader generated by glad 0.1.36 on Tue May 14 15:22:23 2024.
OpenGL loader generated by glad 0.1.36 on Sun May 26 12:09:35 2024.
Language/Generator: C/C++
Specification: gl
APIs: gl=4.6
APIs: gl=4.5
Profile: core
Extensions:
@@ -14,9 +14,9 @@
Reproducible: False
Commandline:
--profile="core" --api="gl=4.6" --generator="c" --spec="gl" --extensions=""
--profile="core" --api="gl=4.5" --generator="c" --spec="gl" --extensions=""
Online:
https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.6
https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.5
*/
@@ -1491,28 +1491,6 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
#define GL_MINMAX 0x802E
#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
#define GL_SPIR_V_BINARY 0x9552
#define GL_PARAMETER_BUFFER 0x80EE
#define GL_PARAMETER_BUFFER_BINDING 0x80EF
#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
#define GL_VERTICES_SUBMITTED 0x82EE
#define GL_PRIMITIVES_SUBMITTED 0x82EF
#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
#define GL_SPIR_V_EXTENSIONS 0x9553
#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
#ifndef GL_VERSION_1_0
#define GL_VERSION_1_0 1
GLAPI int GLAD_GL_VERSION_1_0;
@@ -3670,22 +3648,6 @@ typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC)(void);
GLAPI PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier;
#define glTextureBarrier glad_glTextureBarrier
#endif
#ifndef GL_VERSION_4_6
#define GL_VERSION_4_6 1
GLAPI int GLAD_GL_VERSION_4_6;
typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC)(GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
GLAPI PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader;
#define glSpecializeShader glad_glSpecializeShader
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)(GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
GLAPI PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount;
#define glMultiDrawArraysIndirectCount glad_glMultiDrawArraysIndirectCount
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)(GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount;
#define glMultiDrawElementsIndirectCount glad_glMultiDrawElementsIndirectCount
typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC)(GLfloat factor, GLfloat units, GLfloat clamp);
GLAPI PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp;
#define glPolygonOffsetClamp glad_glPolygonOffsetClamp
#endif
#ifdef __cplusplus
}