yuzu/src/video_core/renderer_vulkan
ReinUsesLisp 0bbae63300 gl_rasterizer: Fix buffers without size
On NVN buffers can be enabled but have no size. According to deko3d and
the behavior we see in Animal Crossing: New Horizons these buffers get
the special address of 0x1000 and limit themselves to 0xfff.

Implement buffers without a size by binding a null buffer to OpenGL
without a side.

1d1930beea/source/maxwell/gpu_3d_vbo.cpp (L62-L63)
2020-04-21 19:55:44 -03:00
..
shaders vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
fixed_pipeline_state.cpp fixed_pipeline_state: Hash and compare the whole structure 2020-04-18 19:57:26 -03:00
fixed_pipeline_state.h fixed_pipeline_state: Hash and compare the whole structure 2020-04-18 19:57:26 -03:00
maxwell_to_vk.cpp maxwell_to_vk: Add uint16 vertex formats 2020-04-15 04:06:30 -03:00
maxwell_to_vk.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
renderer_vulkan.cpp renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c0 2020-04-19 00:32:23 +00:00
renderer_vulkan.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_blit_screen.cpp vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo 2020-04-15 03:30:08 -03:00
vk_blit_screen.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_buffer_cache.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_buffer_cache.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_compute_pass.cpp vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
vk_compute_pass.h vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
vk_compute_pipeline.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_compute_pipeline.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_descriptor_pool.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_descriptor_pool.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_device.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_device.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_graphics_pipeline.cpp fixed_pipeline_state: Pack blending state 2020-04-18 19:23:35 -03:00
vk_graphics_pipeline.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_image.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_image.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_memory_manager.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_memory_manager.h video_core: Amend doxygen comment references 2020-04-15 22:33:29 -04:00
vk_pipeline_cache.cpp fixed_pipeline_state: Pack rasterizer state 2020-04-18 19:22:57 -03:00
vk_pipeline_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_query_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_query_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_rasterizer.cpp gl_rasterizer: Fix buffers without size 2020-04-21 19:55:44 -03:00
vk_rasterizer.h vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
vk_renderpass_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_renderpass_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_resource_manager.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_resource_manager.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_sampler_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_sampler_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_scheduler.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_scheduler.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_shader_decompiler.cpp Merge pull request #3612 from ReinUsesLisp/red 2020-04-15 15:03:49 -04:00
vk_shader_decompiler.h vk_shader_decompiler: Use registry for specialization 2020-03-13 18:33:05 -03:00
vk_shader_util.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_shader_util.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_staging_buffer_pool.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_staging_buffer_pool.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_state_tracker.cpp DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
vk_state_tracker.h state_tracker: Remove type traits with named structures 2020-02-28 17:56:43 -03:00
vk_stream_buffer.cpp vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers 2020-04-17 18:12:48 -03:00
vk_stream_buffer.h vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers 2020-04-17 18:12:48 -03:00
vk_swapchain.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_swapchain.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_texture_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_texture_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_update_descriptor.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_update_descriptor.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
wrapper.cpp renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapper 2020-03-31 21:32:08 -03:00
wrapper.h renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapper 2020-03-31 21:32:08 -03:00