Commit Graph

23769 Commits

Author SHA1 Message Date
FearlessTobi
7d82e57b91 network: Move global state into a seperate class
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2022-07-25 21:59:31 +02:00
german77
899c8bb330 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi
4b404191cf Address second part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
6c8e456185 Address first part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
ec407bd3f1 Fix compilation on linux gcc 2022-07-25 21:59:30 +02:00
FearlessTobi
ee5cb9c7b9 web_service: Fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00
FearlessTobi
7fbd2916a1 core: Fix -Wunused-variable 2022-07-25 21:59:30 +02:00
FearlessTobi
7c3d241f0d common, core: fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00
FearlessTobi
1b36542be2 yuzu: Hide multiplayer button and room status 2022-07-25 21:59:30 +02:00
FearlessTobi
705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
FearlessTobi
dcfe0a5feb network: Add initial files and enet dependency 2022-07-25 21:57:14 +02:00
bunnei
1bcde9dd98
Merge pull request #8564 from lat9nq/dinner-fork
yuzu: Streamline broken Vulkan handling
2022-07-25 12:12:41 -07:00
Narr the Reg
ceb70b2139 Address comments 2022-07-25 11:17:48 -05:00
Liam
6523854dd6 kernel: unlayer CPU interrupt handling 2022-07-25 12:14:15 -04:00
Morph
591d1f1b09
Merge pull request #8549 from liamwhite/kscheduler-sc
kernel: use KScheduler from Mesosphere
2022-07-25 12:00:31 -04:00
german77
21b1e9c21a fix compiler errors 2022-07-24 16:39:32 -05:00
german77
3ac4f3a252 service: irs: Implement clustering processor 2022-07-24 15:01:43 -05:00
Liam
862142213f qt: reset progress bar after shader compilation 2022-07-24 13:35:44 -04:00
liamwhite
5af06d1433
Merge pull request #8484 from german77/irs_release
service: irs: Add camera support, split processors and implement ImageTransferProcessor
2022-07-24 13:31:28 -04:00
Morph
d7d09355e7 qt_software_keyboard: Fix infinite loop when moving between buttons
There was a bug where, when using the numeric keyboard, moving between buttons resulted in an infinite loop, resulting in a stuck state.
This was due to prev_button being the only one enabled in that row or column, causing the condition in the while loop to always be true.
To fix this, detect whether we have returned to that initial row/column and break out of the loop.
2022-07-24 07:27:41 -04:00
Morph
bee823db3a applet/swkbd: Implement optional symbol keys
These are only used in the numeric keyboard, and correspond to the keys to the left and right of the "0" key on the numeric keyboard.
2022-07-24 07:21:02 -04:00
Narr the Reg
403bdc4daf yuzu: Add webcam support and rebase to latest master 2022-07-23 19:40:25 -05:00
german77
097785e19e service: irs: Move to IRS namespace and minor fixes 2022-07-23 19:40:25 -05:00
german77
4539700595 service: irs: Split processors and implement ImageTransferProcessor 2022-07-23 19:40:25 -05:00
german77
57311b2c8b core: hid: Add cammera support 2022-07-23 19:40:25 -05:00
german77
cc83e0a600 yuzu: Hook qt camera to camera driver 2022-07-23 19:40:21 -05:00
german77
f19e7be6e8 input_common: Add camera driver 2022-07-23 19:38:42 -05:00
liamwhite
97729fd8e9
Merge pull request #8545 from Kelebek1/Audio
Project Andio
2022-07-23 15:20:39 -04:00
liamwhite
6c4e48dac4
Merge pull request #8629 from Docteh/test_transifex
ci,transifex: enable vcpkg on transifex step
2022-07-23 15:11:37 -04:00
liamwhite
7284adf4d9
Merge pull request #8625 from Docteh/ado_titlebar
ci: pass environment variables to linux docker (AppImage)
2022-07-23 15:11:29 -04:00
liamwhite
072516dcae
Merge pull request #8596 from Docteh/fix_gha
package MSVC CI Builds differently, and include yuzu.exe
2022-07-23 15:11:19 -04:00
Kyle Kienapfel
5878eb34f4 ci,transifex: enable vcpkg on transifex step
The slim docker container that runs transifex needs a few packages added
in, curl zip unzip

I've tested everything except actually pushing to transifex, but it's
not November 2022 yet so we're fine for now. Or we're actually using the
newer client and all is well.
2022-07-23 10:09:59 -07:00
liamwhite
a47fc62cea
Merge pull request #8627 from lat9nq/submodule-clean
ci/windows: Cleanup unused data in submodules before packaging
2022-07-23 11:47:03 -04:00
Kyle Kienapfel
5cda630417 package MSVC CI Builds differently, and include yuzu.exe
This is related to 8486

Ninja places the exe files into .\build\bin while MSBuild may place them
into .\build\bin\Release

upload.ps1 was originally written for use with Azure Dev Ops to cough up
about 5 files and the script appears to be used for both CI and
mainline builds

GHA (GitHub Actions) makes available a single zip of the items uploaded by
each Upload action (artifacts directory), so we want to work with that.

I'm doing changes to upload.ps1 to accomplish this.

The changes to the verify.yml are as follows

-DGIT_BRANCH=pr-verify changes the header in yuzu, instead of saying
HEAD-<hash>-dirty it'll say pr-verify-<hash>

-DCLANG_FORMAT_SUFFIX=discordplzdontclang tricks the CMake stuff for
discord-rpc to NOT run clang-format, as this was marking CI builds as
dirty

I'm also making it upload just the exe by itself, as the msvc builds are
quite chunky. but maybe this is unnecessary.

Currently the MSVC artifact option is a 274MB zip that contains 3 copies
of the DLLs, and 4 copies of the source tarball, and zero copies of yuzu.exe

This PR should have msvc artifacts of about 190MB that downloads as 81 MB zip
2022-07-23 08:35:26 -07:00
lat9nq
1d700f1dfa ci/windows: Cleanup unused data before packaging
vcpkg data takes up a lot of space, and currently the scripts will
package all that data with the source archive which is unnecessary.
2022-07-23 10:16:44 -04:00
bunnei
da066e8ed8
Merge pull request #8584 from Morph1984/qt5-cleanup
CMakeLists: Require QtConcurrent, and remove unused dlls
2022-07-23 01:10:30 -07:00
Kyle K
dc45147736 ci: pass environment variables to linux docker (AppImage)
Variables in question:
AZURECIREPO TITLEBARFORMATIDLE TITLEBARFORMATRUNNING DISPLAYVERSION

CMakeModules/GenerateSCMRev.cmake has some logic that looks at BUILD_REPOSITORY variable inside CMake

src/common/CMakeLists.txt has some logic that takes some items from environment variables and
 sets variables inside CMake

This is the whole section at the moment.

    if (DEFINED ENV{AZURECIREPO})
      set(BUILD_REPOSITORY $ENV{AZURECIREPO})
    endif()
    if (DEFINED ENV{TITLEBARFORMATIDLE})
      set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
    endif ()
    if (DEFINED ENV{TITLEBARFORMATRUNNING})
      set(TITLE_BAR_FORMAT_RUNNING $ENV{TITLEBARFORMATRUNNING})
    endif ()
    if (DEFINED ENV{DISPLAYVERSION})
      set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
    endif ()
2022-07-22 18:13:06 -07:00
bunnei
d60b0e8655
Merge pull request #8611 from liamwhite/fix-flatpak-crash
video_core: use correct byte size for framebuffer
2022-07-22 18:04:17 -07:00
bunnei
3f37e228a3 Revert "ci: Enable building with Visual Studio 2022" 2022-07-22 17:59:12 -07:00
bunnei
58081a3664
Merge pull request #8624 from lat9nq/vcpkg
ci,CMake: Drop Conan support for vcpkg
2022-07-22 17:54:47 -07:00
lat9nq
5b4bef13e7 gitmodules: Remove 'externals' from names of submodules 2022-07-22 20:54:00 -04:00
lat9nq
265d1d6979 ci,CMake: Integrate vcpkg into CMakeLists
Uses manifest mode if the bundled vcpkg is used.
2022-07-22 20:54:00 -04:00
lat9nq
4b93ea59db ci,CMake: Drop Conan support for vcpkg
Between packages breaking, Conan always being a moving target for
minimum required CMake support, and now their moves to Conan 2.0 causing
existing packages to break, I suppose this was a long time coming. vcpkg
isn't without its drawbacks, but at the moment it seems easier on the
project to use for external packages.

Mostly removes the logic for Conan from the root CMakeLists file,
leaving basic find_package()'s in its place. Sets only the
find_package()'s that require CONFIG mode as necessary. clang and linux
CI now use the vcpkg toolchain file configured in the Docker container
when possible.

mingw CI turns off YUZU_TESTS because there's no way on the container to
run Windows executables on a Linux host anyway, and it's not easy to get
Catch2 there.
2022-07-22 20:54:00 -04:00
Kelebek1
458da8a948 Project Andio 2022-07-22 01:11:32 +01:00
bunnei
6e36f4d230
Merge pull request #8598 from Link4565/recv-dontwait
Enable the use of MSG_DONTWAIT flag on RecvImpl
2022-07-21 15:43:55 -07:00
Narr the Reg
bcd0ca6076
Merge pull request #8607 from lat9nq/sdl-2.0.20
externals: Revert SDL2 to release-2.0.20
2022-07-21 09:47:52 -05:00
Narr the Reg
a67776013d
Merge pull request #8610 from yuzu-emu/Handheld
Rename Undocked to Handheld in input settings
2022-07-19 20:26:14 -05:00
Liam
382b41b18f video_core: use correct byte size for framebuffer 2022-07-19 17:46:26 -04:00
Matías Locatti
6f9bfb10d3
Update configure_input.ui 2022-07-19 16:20:16 -03:00
bunnei
aab25d9b22
Merge pull request #8604 from merryhime/A64CallbackConfigPass
externals: Update dynarmic to 6.2.1
2022-07-19 11:18:05 -07:00