Fernando Sahmkow
b2099fbdcc
Maxwell3D: Add small_index_2
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
7cfa28a666
Memory Manager: ensure safety of GPU to CPU address.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
5a568b1655
MemoryManager: Fix errors popping out.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
3d02143476
Shader Decompiler: implement better tracking for Vulkan samplers.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ba34cf0a69
Shader Decompiler: Check for shift when deriving composite samplers.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a283eda320
Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
359f22b808
MemoryManager: Finish up the initial implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
5caa150e9a
OpenGL: Fix TickWork
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc8b3d225e
VideoCore: Refactor fencing system.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
4d60410dd9
MemoryManager: initial multi paging system implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
98b5e236d4
Vulkan: Fix Scissor on Clears
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
920429fde7
NVDRV: Further refactors and eliminate old code.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2931101e6f
NVDRV: Refactor Host1x
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
668e80a9f4
VideoCore: Refactor syncing.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e44ac8b821
Texture Cache: Fix GC and GPU Modified on Joins.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
f350c3d74e
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
9cf4c8831d
Texture cache: Fix dangling references on multichannel.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
e462191482
Refactor VideoCore to use AS sepparate from Channel.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bb74973bba
General: Rebase fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
6fc4012396
VideoCore: Extra Fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
feb49c822d
NVDRV: Remake ASGPU
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c6ea0c650e
NVDRV: Update copyright notices.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
0f4ae3cc52
MemoryManager: Temporary Fix for NVDEC.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
835b950f7e
NvHostCtrl: Fix merge of nvflinger.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
cbaf3fb433
VideoCore: Update MemoryManager
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
b617874724
Common: implement MultiLevelPageTable.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3f8e7a5585
VideoCore: Fix channels with disk pipeline/shader cache.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
d7990c159e
OpenGl: Implement Channels.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
2c62563ab5
NVHOST_CTRl: Implement missing method and fix some stuffs.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
139ea93512
VideoCore: implement channels on gpu caches.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
c77b8df12e
NVASGPU: Fix Remap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ad038609c8
NVDRV: Fix clearing when destroying.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
68d9504a04
NVMAP: Fix the Free return parameters.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
af35dbcf63
NVDRV: Fix Open/Close and make sure each device is correctly created.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
de0e8eff42
NVDRV: Implement new NvMap
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3cbe352c18
NVDRV: Refactor and add new NvMap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
a21b8824fb
NVDRV: Cleanup.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
d30b885d71
NVDRV: Implement QueryEvent.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
39a5ce4e69
NvHost: Remake Ctrl Implementation.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ac104a24d1
NvHost: Try a different approach to blocking.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
7b7f6f1cb7
NvHost: Fix some regressions and correct signaling on timeout.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
1a49991676
Texture Cache: Add ASTC 10x5 Format.
2022-10-06 16:45:40 +02:00
bunnei
d55096ce85
Merge pull request #9013 from liamwhite/spinning-a-yarn
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common: remove "yuzu:" prefix from thread names
2022-10-05 18:53:42 -07:00
bunnei
1689530f52
Merge pull request #9015 from german77/amiibo-rewrite
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service: nfp: Fix errors to pass unit testing
2022-10-05 14:13:57 -07:00
Kyle Kienapfel
3b5a937125
Show error from cpp-httplib when we don't have a response to read (report errors while connecting to API) ( #8999 )
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Co-authored-by: Kyle Kienapfel <Docteh@users.noreply.github.com>
2022-10-05 21:39:54 +02:00
Fernando S
71fe9fd0f2
Merge pull request #8987 from liamwhite/another-name-for-reinforcement-steel
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vulkan: automatically use larger staging buffer sizes when possible
2022-10-05 08:54:22 +02:00
Fernando S
4774e32593
Merge pull request #9011 from liamwhite/frog-emoji-moment
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shader_recompiler: add extended LDC to GLASM backend
2022-10-05 08:53:26 +02:00
bunnei
fc0ace6048
Merge pull request #9005 from liamwhite/micro-fit
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macro_jit_x64: cancel exit for taken branch
2022-10-04 20:08:02 -07:00
bunnei
92c0ad23eb
Merge pull request #9010 from liamwhite/buttwise
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macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-04 15:52:39 -07:00
Liam
7969d4d5de
vk_scheduler: wait for command processing to complete
2022-10-03 20:03:25 -04:00
Narr the Reg
e85c19adcb
service: nfp: Fix errors to pass unit testing
2022-10-03 18:06:55 -05:00
Liam
35d3e7db2a
common: remove "yuzu:" prefix from thread names
2022-10-03 18:43:56 -04:00
Liam
ae7062d522
shader_recompiler: add extended LDC to GLASM backend
2022-10-02 17:32:54 -04:00
bunnei
61399de5db
Merge pull request #8955 from german77/amiibo-rewrite
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core: nfp: Rewrite implementation to remove direct access from the frontend
2022-10-02 14:28:43 -07:00
german77
1485daff06
service: mii: Copy only valid name bytes
2022-10-02 12:34:24 -05:00
Narr the Reg
d9d566bd3f
service: nfp: Implement mount target and open application area errors, minor fixes
2022-10-02 12:34:14 -05:00
german77
673de3995b
nfp: Multiple fixes against HW
2022-10-02 12:32:26 -05:00
german77
3ce0ef04dd
service: nfp: address comments
2022-10-02 12:32:26 -05:00
german77
afea5c163f
service: nfp: Rewrite and implement applet calls
2022-10-02 12:32:26 -05:00
german77
8a3d22c4bd
core: hid: Add nfc support to emulated controller
2022-10-02 12:32:26 -05:00
german77
f6d57d7dd9
yuzu: Use virtual amiibo driver instead of nfp service
2022-10-02 12:32:26 -05:00
german77
da8864d002
input_common: Enable virtual amiibo driver
2022-10-02 12:32:26 -05:00
german77
e8d71712e7
input_common: Create virtual amiibo driver
2022-10-02 12:32:26 -05:00
bunnei
80a3a73123
Merge pull request #8992 from Morph1984/vi-vsync-event
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service: vi: Retrieve vsync event once per display
2022-10-02 03:02:59 -07:00
liamwhite
188932768e
Merge pull request #6598 from FernandoS27/falklands-are-british
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MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:58:03 -04:00
Fernando Sahmkow
a60b669ef4
MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:57:00 -04:00
Liam
1225627515
macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-01 20:31:21 -04:00
Kyle Kienapfel
1dba5fab62
Qt: work around Qt5's font choice for Chinese
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On Windows there are currently two fonts used.
The first, does the Menu, QTreeView and Tooltips
Second is Everything else which is a default font.
From inspecting QApplication::font() at runtime
Windows 10 English: QFont(MS Shell Dlg 2,8.25,-1,5,50,0,0,0,0,0)
Windows 11 Japanese: MS UI Gothic,9 ,-1,5,50,0,0,0,0,0
Windows 11 Traditional Chinese: PMingLiU,9 ,-1,5,50,0,0,0,0,0
Windows 11 Simplified Chinese: SimSun,9 ,-1,5,50,0,0,0,0,0
Windows 11 Korean: Gulim,9 ,-1,5,50,0,0,0,0,0
I initially investigated dynamically changing the font when
the UI language is English, but this was getting quite messy
Qt6 makes changes to default font in some situations, so this
PR is being narrowed in scope to only effect Chinese font choices.
This change only effects rendering of Latin/Cyrillic characters.
2022-10-01 15:27:23 -07:00
bunnei
2a752bbd64
Merge pull request #8876 from FearlessTobi/multiplayer-part3
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ldn: Implement "local wireless" networked multiplayer
2022-10-01 14:53:36 -07:00
Narr the Reg
181a54a37b
Merge pull request #9008 from ZwipZwapZapony/controller.colors_state.right
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Fix "controller.colors_state.right" being "left"
2022-10-01 14:37:55 -05:00
bunnei
4242064560
Merge pull request #8874 from vonchenplus/align_index_buffer_size
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Align index buffe size when vertex_buffer_unified_memory enable
2022-10-01 10:28:50 -07:00
Zwip-Zwap Zapony
31e3437a2f
Fix "controller.colors_state.right" being "left"
2022-10-01 18:18:08 +02:00
Liam
b80f7faebe
macro_jit_x64: cancel exit for taken branch
2022-10-01 01:32:24 -04:00
bunnei
d9e375acc3
Merge pull request #8910 from vonchenplus/astc_decode_error
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video_core: Modify astc texture decode error fill value
2022-09-30 15:34:11 -07:00
bunnei
dbb9d601df
Merge pull request #8934 from german77/palma_release
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service: hid: Partially implement palma controller
2022-09-29 12:48:28 -07:00
bunnei
9015a512c2
Merge pull request #8940 from german77/silence
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yuzu: Silence some clang warnings
2022-09-28 14:37:23 -07:00
Morph
41e855bd42
service: vi: Retrieve vsync event once per display
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The display vsync event can only be retrieved once per display. Returns VI::ResultPermissionDenied if we attempt to retrieve the vsync event for the same display.
Prevents games such as .hack//G.U. Last Recode from consuming all the handles in the handle table by spamming vsync event retrievals and allows it to go in game.
2022-09-25 21:33:36 -04:00
Morph
acc887cc34
service: vi: Move VI results into its own file
2022-09-25 20:33:25 -04:00
Merry
f55ed1cab0
core/loader: Return nullptr if file is nullptr
2022-09-25 19:31:35 +01:00
Liam
087c6c2ef1
vulkan: automatically use larger staging buffer sizes when possible
2022-09-25 02:28:03 -04:00
bunnei
465c46387d
Merge pull request #8920 from abouvier/cmake-git
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cmake: fix git detection
2022-09-24 23:11:45 -07:00
Narr the Reg
23589ad9b8
service: hid: Partially implement palma controller
2022-09-25 00:13:12 -05:00
bunnei
1b1b99fbd5
Merge pull request #8941 from Kelebek1/single_core_sucks
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Do not try to pause core timing from the audio thread when using single-core
2022-09-23 22:40:30 -07:00
Morph
d794ced303
Merge pull request #8945 from Tachi107/typos
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chore: fix some typos
2022-09-23 20:28:43 -04:00
Morph
5082efef6c
Merge pull request #8948 from german77/order
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yuzu: sort input profiles by name
2022-09-23 20:28:35 -04:00
Morph
12baf88dc8
Merge pull request #8930 from lat9nq/disable-vulkan-check
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yuzu qt: Add option to disable startup Vulkan check
2022-09-23 20:28:13 -04:00
Narr the Reg
f711d1ce52
yuzu: sort input profiles by name
2022-09-23 12:31:35 -05:00
Morph
70abb13a43
Merge pull request #8943 from lioncash/netiface
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sockets: Make fd member variable protected
2022-09-23 09:08:07 -04:00
Morph
c2c3f2c3e7
Merge pull request #8939 from lioncash/render
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audio_renderer: Make GetCommandBuffer() take a u32
2022-09-23 09:07:52 -04:00
Andrea Pappacoda
4a493cb10f
chore: fix some typos
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Fix some typos reported by Lintian
2022-09-23 13:38:23 +02:00
Andrea Pappacoda
db88eaa346
build(room): simplify yuzu-room installation
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CMake is able to automatically install binaries in the correct location. Also see my older patch, af94bf4a59
Cc: @FearlessTobi
2022-09-22 21:51:56 +02:00
Lioncash
c8da75b7ed
sockets: Make fd member variable protected
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Other things shouldn't be able to directly mess around with the
descriptor
2022-09-22 08:20:54 -04:00
Kelebek1
56b8a9ba6e
Do not try to pause core timing from the audio thread when using single-core
2022-09-22 01:23:57 +01:00
Narr the Reg
5a74ced59a
yuzu: Silence some clang warnings
2022-09-21 11:51:31 -05:00
Lioncash
c891497b61
audio_renderer: Make GetCommandBuffer() take a u32
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This function is only ever called with unsigned types, and all of the
other interface functions take session_id as a u32, so this makes the
class a little more consistent.
2022-09-21 10:00:57 -04:00
Lioncash
00616c7ad8
audio_manager: Forward declare result type
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Moves the include into the cpp file to lessen header dependencies.
2022-09-21 09:43:59 -04:00
Lioncash
75d6fe3669
audio_manager: Remove redundant cast in ThreadFunc()
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We can just use a local here to get rid of a second cast.
2022-09-21 09:35:22 -04:00
Lioncash
e48e22eb52
audio_manager: move std::functions in SetOutManager/SetInManager
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Prevents unnecessary reallocations in the event the captured variables
are larger than the internal std::function buffer.
2022-09-21 09:32:15 -04:00
Lioncash
da0fd51642
audio_manager: Remove unused forward declarations
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Allows us to get rid of some unnecessary forward declarations and
includes.
2022-09-21 09:29:35 -04:00
Lioncash
08d81e0bd8
audio_manager: Remove unused sessions_started member variable
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This isn't used, so it can be removed.
2022-09-21 09:28:05 -04:00