VideoCore: Refactor syncing.
This commit is contained in:
		@@ -51,6 +51,7 @@
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#include "core/telemetry_session.h"
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#include "core/tools/freezer.h"
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#include "network/network.h"
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#include "video_core/host1x/host1x.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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@@ -215,6 +216,7 @@ struct System::Impl {
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        telemetry_session = std::make_unique<Core::TelemetrySession>();
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        host1x_core = std::make_unique<Tegra::Host1x::Host1x>();
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        gpu_core = VideoCore::CreateGPU(emu_window, system);
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        if (!gpu_core) {
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            return SystemResultStatus::ErrorVideoCore;
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@@ -373,6 +375,7 @@ struct System::Impl {
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        app_loader.reset();
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        audio_core.reset();
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        gpu_core.reset();
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        host1x_core.reset();
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        perf_stats.reset();
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        kernel.Shutdown();
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        memory.Reset();
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@@ -450,6 +453,7 @@ struct System::Impl {
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    /// AppLoader used to load the current executing application
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    std::unique_ptr<Loader::AppLoader> app_loader;
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    std::unique_ptr<Tegra::GPU> gpu_core;
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    std::unique_ptr<Tegra::Host1x::Host1x> host1x_core;
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    std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
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    std::unique_ptr<Core::DeviceMemory> device_memory;
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    std::unique_ptr<AudioCore::AudioCore> audio_core;
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@@ -668,6 +672,14 @@ const Tegra::GPU& System::GPU() const {
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    return *impl->gpu_core;
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}
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Tegra::Host1x::Host1x& System::Host1x() {
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    return *impl->host1x_core;
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}
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const Tegra::Host1x::Host1x& System::Host1x() const {
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    return *impl->host1x_core;
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}
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Core::Hardware::InterruptManager& System::InterruptManager() {
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    return *impl->interrupt_manager;
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}
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@@ -74,6 +74,9 @@ class TimeManager;
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namespace Tegra {
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class DebugContext;
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class GPU;
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namespace Host1x {
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class Host1x;
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} // namespace Host1x
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} // namespace Tegra
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namespace VideoCore {
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@@ -260,6 +263,12 @@ public:
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    /// Gets an immutable reference to the GPU interface.
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    [[nodiscard]] const Tegra::GPU& GPU() const;
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    /// Gets a mutable reference to the Host1x interface
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    [[nodiscard]] Tegra::Host1x::Host1x& Host1x();
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    /// Gets an immutable reference to the Host1x interface.
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    [[nodiscard]] const Tegra::Host1x::Host1x& Host1x() const;
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    /// Gets a mutable reference to the renderer.
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    [[nodiscard]] VideoCore::RendererBase& Renderer();
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@@ -50,7 +50,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, android::PixelFormat form
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                                               stride, format, transform, crop_rect};
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    system.GetPerfStats().EndSystemFrame();
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    system.GPU().SwapBuffers(&framebuffer);
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    system.GPU().RequestSwapBuffers(&framebuffer, nullptr, 0);
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    system.SpeedLimiter().DoSpeedLimiting(system.CoreTiming().GetGlobalTimeUs());
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    system.GetPerfStats().BeginSystemFrame();
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}
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@@ -18,6 +18,7 @@
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#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
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#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
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#include "video_core/gpu.h"
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#include "video_core/host1x/host1x.h"
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namespace Service::Nvidia::Devices {
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@@ -129,7 +130,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
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        return NvResult::Success;
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    }
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    auto& gpu = system.GPU();
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    auto& host1x_syncpoint_manager = system.Host1x().GetSyncpointManager();
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    const u32 target_value = params.fence.value;
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    auto lock = NvEventsLock();
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@@ -149,7 +150,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
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        if (events[slot].fails > 2) {
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            {
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                auto lk = system.StallProcesses();
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                gpu.WaitFence(fence_id, target_value);
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                host1x_syncpoint_manager.WaitHost(fence_id, target_value);
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                system.UnstallProcesses();
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            }
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            params.value.raw = target_value;
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@@ -198,7 +199,15 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
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    }
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    params.value.raw |= slot;
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    gpu.RegisterSyncptInterrupt(fence_id, target_value);
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    event.wait_handle =
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        host1x_syncpoint_manager.RegisterHostAction(fence_id, target_value, [this, slot]() {
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            auto& event = events[slot];
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            if (event.status.exchange(EventState::Signalling, std::memory_order_acq_rel) ==
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                EventState::Waiting) {
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                event.kevent->GetWritableEvent().Signal();
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            }
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            event.status.store(EventState::Signalled, std::memory_order_release);
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        });
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    return NvResult::Timeout;
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}
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@@ -288,8 +297,10 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v
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    auto& event = events[event_id];
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    if (event.status.exchange(EventState::Cancelling, std::memory_order_acq_rel) ==
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        EventState::Waiting) {
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        system.GPU().CancelSyncptInterrupt(event.assigned_syncpt, event.assigned_value);
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        auto& host1x_syncpoint_manager = system.Host1x().GetSyncpointManager();
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        host1x_syncpoint_manager.DeregisterHostAction(event.assigned_syncpt, event.wait_handle);
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        syncpoint_manager.RefreshSyncpoint(event.assigned_syncpt);
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        event.wait_handle = {};
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    }
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    event.fails++;
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    event.status.store(EventState::Cancelled, std::memory_order_release);
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@@ -11,6 +11,7 @@
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#include "common/common_types.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "video_core/host1x/syncpoint_manager.h"
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namespace Service::Nvidia::NvCore {
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class Container;
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@@ -78,6 +79,9 @@ private:
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        // Tells if an NVEvent is registered or not
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        bool registered{};
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        // Used for waiting on a syncpoint & canceling it.
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        Tegra::Host1x::SyncpointManager::ActionHandle wait_handle{};
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        bool IsBeingUsed() {
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            const auto current_status = status.load(std::memory_order_acquire);
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            return current_status == EventState::Waiting ||
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@@ -210,10 +210,10 @@ NvResult nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::ve
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static std::vector<Tegra::CommandHeader> BuildWaitCommandList(NvFence fence) {
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    return {
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        Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
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        Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointPayload, 1,
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                                  Tegra::SubmissionMode::Increasing),
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        {fence.value},
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        Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
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        Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointOperation, 1,
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                                  Tegra::SubmissionMode::Increasing),
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        BuildFenceAction(Tegra::Engines::Puller::FenceOperation::Acquire, fence.id),
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    };
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@@ -222,12 +222,12 @@ static std::vector<Tegra::CommandHeader> BuildWaitCommandList(NvFence fence) {
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static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(NvFence fence,
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                                                                   u32 add_increment) {
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    std::vector<Tegra::CommandHeader> result{
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        Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
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        Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointPayload, 1,
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                                  Tegra::SubmissionMode::Increasing),
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        {}};
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    for (u32 count = 0; count < add_increment; ++count) {
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        result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
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        result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointOperation, 1,
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                                                      Tegra::SubmissionMode::Increasing));
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        result.emplace_back(
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            BuildFenceAction(Tegra::Engines::Puller::FenceOperation::Increment, fence.id));
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@@ -239,7 +239,7 @@ static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(NvFence fence
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static std::vector<Tegra::CommandHeader> BuildIncrementWithWfiCommandList(NvFence fence,
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                                                                          u32 add_increment) {
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    std::vector<Tegra::CommandHeader> result{
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        Tegra::BuildCommandHeader(Tegra::BufferMethods::WaitForInterrupt, 1,
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        Tegra::BuildCommandHeader(Tegra::BufferMethods::WaitForIdle, 1,
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                                  Tegra::SubmissionMode::Increasing),
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        {}};
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    const std::vector<Tegra::CommandHeader> increment{
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@@ -24,6 +24,8 @@
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#include "core/hle/service/vi/layer/vi_layer.h"
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#include "core/hle/service/vi/vi_results.h"
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#include "video_core/gpu.h"
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#include "video_core/host1x/host1x.h"
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#include "video_core/host1x/syncpoint_manager.h"
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namespace Service::NVFlinger {
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@@ -267,12 +269,12 @@ void NVFlinger::Compose() {
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            return; // We are likely shutting down
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        }
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        auto& gpu = system.GPU();
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        auto& syncpoint_manager = system.Host1x().GetSyncpointManager();
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        const auto& multi_fence = buffer.fence;
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        guard->unlock();
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        for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) {
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            const auto& fence = multi_fence.fences[fence_id];
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            gpu.WaitFence(fence.id, fence.value);
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            syncpoint_manager.WaitGuest(fence.id, fence.value);
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        }
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        guard->lock();
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@@ -284,6 +286,7 @@ void NVFlinger::Compose() {
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        auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd);
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        ASSERT(nvdisp);
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        guard->unlock();
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        Common::Rectangle<int> crop_rect{
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            static_cast<int>(buffer.crop.Left()), static_cast<int>(buffer.crop.Top()),
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            static_cast<int>(buffer.crop.Right()), static_cast<int>(buffer.crop.Bottom())};
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@@ -292,6 +295,8 @@ void NVFlinger::Compose() {
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                     igbp_buffer.Width(), igbp_buffer.Height(), igbp_buffer.Stride(),
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                     static_cast<android::BufferTransformFlags>(buffer.transform), crop_rect);
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        guard->lock();
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        swap_interval = buffer.swap_interval;
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        auto fence = android::Fence::NoFence();
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@@ -4,7 +4,7 @@
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add_subdirectory(host_shaders)
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if(LIBVA_FOUND)
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    set_source_files_properties(command_classes/codecs/codec.cpp
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    set_source_files_properties(host1x/codecs/codec.cpp
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        PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
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    list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
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endif()
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@@ -15,24 +15,6 @@ add_library(video_core STATIC
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    buffer_cache/buffer_cache.h
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    cdma_pusher.cpp
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    cdma_pusher.h
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    command_classes/codecs/codec.cpp
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    command_classes/codecs/codec.h
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    command_classes/codecs/h264.cpp
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    command_classes/codecs/h264.h
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    command_classes/codecs/vp8.cpp
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    command_classes/codecs/vp8.h
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    command_classes/codecs/vp9.cpp
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    command_classes/codecs/vp9.h
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    command_classes/codecs/vp9_types.h
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    command_classes/host1x.cpp
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    command_classes/host1x.h
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    command_classes/nvdec.cpp
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    command_classes/nvdec.h
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    command_classes/nvdec_common.h
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    command_classes/sync_manager.cpp
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    command_classes/sync_manager.h
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    command_classes/vic.cpp
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    command_classes/vic.h
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    compatible_formats.cpp
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    compatible_formats.h
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    control/channel_state.cpp
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@@ -63,6 +45,26 @@ add_library(video_core STATIC
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    engines/puller.cpp
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    engines/puller.h
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    framebuffer_config.h
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    host1x/codecs/codec.cpp
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    host1x/codecs/codec.h
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    host1x/codecs/h264.cpp
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    host1x/codecs/h264.h
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    host1x/codecs/vp8.cpp
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    host1x/codecs/vp8.h
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    host1x/codecs/vp9.cpp
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    host1x/codecs/vp9.h
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    host1x/codecs/vp9_types.h
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    host1x/control.cpp
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    host1x/control.h
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    host1x/nvdec.cpp
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    host1x/nvdec.h
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    host1x/nvdec_common.h
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    host1x/sync_manager.cpp
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    host1x/sync_manager.h
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    host1x/syncpoint_manager.cpp
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    host1x/syncpoint_manager.h
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    host1x/vic.cpp
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    host1x/vic.h
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    macro/macro.cpp
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    macro/macro.h
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    macro/macro_hle.cpp
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@@ -2,20 +2,22 @@
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// SPDX-License-Identifier: MIT
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#include <bit>
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#include "command_classes/host1x.h"
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#include "command_classes/nvdec.h"
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#include "command_classes/vic.h"
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#include "video_core/cdma_pusher.h"
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#include "video_core/command_classes/sync_manager.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
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#include "video_core/host1x/control.h"
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#include "video_core/host1x/nvdec.h"
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#include "video_core/host1x/nvdec_common.h"
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#include "video_core/host1x/sync_manager.h"
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#include "video_core/host1x/vic.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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CDmaPusher::CDmaPusher(GPU& gpu_)
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    : gpu{gpu_}, nvdec_processor(std::make_shared<Nvdec>(gpu)),
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      vic_processor(std::make_unique<Vic>(gpu, nvdec_processor)),
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      host1x_processor(std::make_unique<Host1x>(gpu)),
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      sync_manager(std::make_unique<SyncptIncrManager>(gpu)) {}
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    : gpu{gpu_}, nvdec_processor(std::make_shared<Host1x::Nvdec>(gpu)),
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      vic_processor(std::make_unique<Host1x::Vic>(gpu, nvdec_processor)),
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      host1x_processor(std::make_unique<Host1x::Control>(gpu)),
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      sync_manager(std::make_unique<Host1x::SyncptIncrManager>(gpu)) {}
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CDmaPusher::~CDmaPusher() = default;
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 | 
			
		||||
@@ -109,16 +111,17 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
 | 
			
		||||
        case ThiMethod::SetMethod1:
 | 
			
		||||
            LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})",
 | 
			
		||||
                      static_cast<u32>(vic_thi_state.method_0), data);
 | 
			
		||||
            vic_processor->ProcessMethod(static_cast<Vic::Method>(vic_thi_state.method_0), data);
 | 
			
		||||
            vic_processor->ProcessMethod(static_cast<Host1x::Vic::Method>(vic_thi_state.method_0),
 | 
			
		||||
                                         data);
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
        break;
 | 
			
		||||
    case ChClassId::Host1x:
 | 
			
		||||
    case ChClassId::Control:
 | 
			
		||||
        // This device is mainly for syncpoint synchronization
 | 
			
		||||
        LOG_DEBUG(Service_NVDRV, "Host1X Class Method");
 | 
			
		||||
        host1x_processor->ProcessMethod(static_cast<Host1x::Method>(offset), data);
 | 
			
		||||
        host1x_processor->ProcessMethod(static_cast<Host1x::Control::Method>(offset), data);
 | 
			
		||||
        break;
 | 
			
		||||
    default:
 | 
			
		||||
        UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast<u32>(current_class));
 | 
			
		||||
 
 | 
			
		||||
@@ -13,10 +13,13 @@
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
 | 
			
		||||
class GPU;
 | 
			
		||||
class Host1x;
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
class Control;
 | 
			
		||||
class Nvdec;
 | 
			
		||||
class SyncptIncrManager;
 | 
			
		||||
class Vic;
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
enum class ChSubmissionMode : u32 {
 | 
			
		||||
    SetClass = 0,
 | 
			
		||||
@@ -30,7 +33,7 @@ enum class ChSubmissionMode : u32 {
 | 
			
		||||
 | 
			
		||||
enum class ChClassId : u32 {
 | 
			
		||||
    NoClass = 0x0,
 | 
			
		||||
    Host1x = 0x1,
 | 
			
		||||
    Control = 0x1,
 | 
			
		||||
    VideoEncodeMpeg = 0x20,
 | 
			
		||||
    VideoEncodeNvEnc = 0x21,
 | 
			
		||||
    VideoStreamingVi = 0x30,
 | 
			
		||||
@@ -102,10 +105,10 @@ private:
 | 
			
		||||
    void ThiStateWrite(ThiRegisters& state, u32 offset, u32 argument);
 | 
			
		||||
 | 
			
		||||
    GPU& gpu;
 | 
			
		||||
    std::shared_ptr<Tegra::Nvdec> nvdec_processor;
 | 
			
		||||
    std::unique_ptr<Tegra::Vic> vic_processor;
 | 
			
		||||
    std::unique_ptr<Tegra::Host1x> host1x_processor;
 | 
			
		||||
    std::unique_ptr<SyncptIncrManager> sync_manager;
 | 
			
		||||
    std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
 | 
			
		||||
    std::unique_ptr<Tegra::Host1x::Vic> vic_processor;
 | 
			
		||||
    std::unique_ptr<Tegra::Host1x::Control> host1x_processor;
 | 
			
		||||
    std::unique_ptr<Host1x::SyncptIncrManager> sync_manager;
 | 
			
		||||
    ChClassId current_class{};
 | 
			
		||||
    ThiRegisters vic_thi_state{};
 | 
			
		||||
    ThiRegisters nvdec_thi_state{};
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
// Copyright 2021 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Licensed under GPLv3 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
// Copyright 2021 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Licensed under GPLv3 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +1,7 @@
 | 
			
		||||
// Copyright 2021 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv3 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <deque>
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
// Copyright 2021 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Licensed under GPLv3 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <memory>
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
// Copyright 2021 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Licensed under GPLv3 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 
 | 
			
		||||
@@ -37,24 +37,32 @@ enum class SubmissionMode : u32 {
 | 
			
		||||
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
 | 
			
		||||
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
 | 
			
		||||
// So the values you see in docs might be multiplied by 4.
 | 
			
		||||
// Register documentation:
 | 
			
		||||
// https://github.com/NVIDIA/open-gpu-doc/blob/ab27fc22db5de0d02a4cabe08e555663b62db4d4/classes/host/cla26f.h
 | 
			
		||||
//
 | 
			
		||||
// Register Description (approx):
 | 
			
		||||
// https://github.com/NVIDIA/open-gpu-doc/blob/ab27fc22db5de0d02a4cabe08e555663b62db4d4/manuals/volta/gv100/dev_pbdma.ref.txt
 | 
			
		||||
enum class BufferMethods : u32 {
 | 
			
		||||
    BindObject = 0x0,
 | 
			
		||||
    Illegal = 0x1,
 | 
			
		||||
    Nop = 0x2,
 | 
			
		||||
    SemaphoreAddressHigh = 0x4,
 | 
			
		||||
    SemaphoreAddressLow = 0x5,
 | 
			
		||||
    SemaphoreSequence = 0x6,
 | 
			
		||||
    SemaphoreTrigger = 0x7,
 | 
			
		||||
    NotifyIntr = 0x8,
 | 
			
		||||
    SemaphoreSequencePayload = 0x6,
 | 
			
		||||
    SemaphoreOperation = 0x7,
 | 
			
		||||
    NonStallInterrupt = 0x8,
 | 
			
		||||
    WrcacheFlush = 0x9,
 | 
			
		||||
    Unk28 = 0xA,
 | 
			
		||||
    UnkCacheFlush = 0xB,
 | 
			
		||||
    MemOpA = 0xA,
 | 
			
		||||
    MemOpB = 0xB,
 | 
			
		||||
    MemOpC = 0xC,
 | 
			
		||||
    MemOpD = 0xD,
 | 
			
		||||
    RefCnt = 0x14,
 | 
			
		||||
    SemaphoreAcquire = 0x1A,
 | 
			
		||||
    SemaphoreRelease = 0x1B,
 | 
			
		||||
    FenceValue = 0x1C,
 | 
			
		||||
    FenceAction = 0x1D,
 | 
			
		||||
    WaitForInterrupt = 0x1E,
 | 
			
		||||
    Unk7c = 0x1F,
 | 
			
		||||
    SyncpointPayload = 0x1C,
 | 
			
		||||
    SyncpointOperation = 0x1D,
 | 
			
		||||
    WaitForIdle = 0x1E,
 | 
			
		||||
    CRCCheck = 0x1F,
 | 
			
		||||
    Yield = 0x20,
 | 
			
		||||
    NonPullerMethods = 0x40,
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
@@ -68,11 +68,6 @@ void Puller::ProcessFenceActionMethod() {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Puller::ProcessWaitForInterruptMethod() {
 | 
			
		||||
    // TODO(bunnei) ImplementMe
 | 
			
		||||
    LOG_WARNING(HW_GPU, "(STUBBED) called");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Puller::ProcessSemaphoreTriggerMethod() {
 | 
			
		||||
    const auto semaphoreOperationMask = 0xF;
 | 
			
		||||
    const auto op =
 | 
			
		||||
@@ -91,29 +86,33 @@ void Puller::ProcessSemaphoreTriggerMethod() {
 | 
			
		||||
        block.timestamp = gpu.GetTicks();
 | 
			
		||||
        memory_manager.WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block, sizeof(block));
 | 
			
		||||
    } else {
 | 
			
		||||
        const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
 | 
			
		||||
        if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
 | 
			
		||||
            (op == GpuSemaphoreOperation::AcquireGequal &&
 | 
			
		||||
             static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
 | 
			
		||||
            (op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
 | 
			
		||||
            // Nothing to do in this case
 | 
			
		||||
        } else {
 | 
			
		||||
        do {
 | 
			
		||||
            const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
 | 
			
		||||
            regs.acquire_source = true;
 | 
			
		||||
            regs.acquire_value = regs.semaphore_sequence;
 | 
			
		||||
            if (op == GpuSemaphoreOperation::AcquireEqual) {
 | 
			
		||||
                regs.acquire_active = true;
 | 
			
		||||
                regs.acquire_mode = false;
 | 
			
		||||
                if (word != regs.acquire_value) {
 | 
			
		||||
                    std::this_thread::sleep_for(std::chrono::milliseconds(1));
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
            } else if (op == GpuSemaphoreOperation::AcquireGequal) {
 | 
			
		||||
                regs.acquire_active = true;
 | 
			
		||||
                regs.acquire_mode = true;
 | 
			
		||||
                if (word < regs.acquire_value) {
 | 
			
		||||
                    std::this_thread::sleep_for(std::chrono::milliseconds(1));
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
            } else if (op == GpuSemaphoreOperation::AcquireMask) {
 | 
			
		||||
                // TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
 | 
			
		||||
                // semaphore_sequence, gives a non-0 result
 | 
			
		||||
                LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
 | 
			
		||||
                if (word & regs.semaphore_sequence == 0) {
 | 
			
		||||
                    std::this_thread::sleep_for(std::chrono::milliseconds(1));
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
            } else {
 | 
			
		||||
                LOG_ERROR(HW_GPU, "Invalid semaphore operation");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        } while (false);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -124,6 +123,7 @@ void Puller::ProcessSemaphoreRelease() {
 | 
			
		||||
void Puller::ProcessSemaphoreAcquire() {
 | 
			
		||||
    const u32 word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
 | 
			
		||||
    const auto value = regs.semaphore_acquire;
 | 
			
		||||
    std::this_thread::sleep_for(std::chrono::milliseconds(5));
 | 
			
		||||
    if (word != value) {
 | 
			
		||||
        regs.acquire_active = true;
 | 
			
		||||
        regs.acquire_value = value;
 | 
			
		||||
@@ -146,32 +146,39 @@ void Puller::CallPullerMethod(const MethodCall& method_call) {
 | 
			
		||||
    case BufferMethods::Nop:
 | 
			
		||||
    case BufferMethods::SemaphoreAddressHigh:
 | 
			
		||||
    case BufferMethods::SemaphoreAddressLow:
 | 
			
		||||
    case BufferMethods::SemaphoreSequence:
 | 
			
		||||
    case BufferMethods::UnkCacheFlush:
 | 
			
		||||
    case BufferMethods::SemaphoreSequencePayload:
 | 
			
		||||
    case BufferMethods::WrcacheFlush:
 | 
			
		||||
    case BufferMethods::FenceValue:
 | 
			
		||||
    case BufferMethods::SyncpointPayload:
 | 
			
		||||
        break;
 | 
			
		||||
    case BufferMethods::RefCnt:
 | 
			
		||||
        rasterizer->SignalReference();
 | 
			
		||||
        break;
 | 
			
		||||
    case BufferMethods::FenceAction:
 | 
			
		||||
    case BufferMethods::SyncpointOperation:
 | 
			
		||||
        ProcessFenceActionMethod();
 | 
			
		||||
        break;
 | 
			
		||||
    case BufferMethods::WaitForInterrupt:
 | 
			
		||||
        ProcessWaitForInterruptMethod();
 | 
			
		||||
    case BufferMethods::WaitForIdle:
 | 
			
		||||
        rasterizer->WaitForIdle();
 | 
			
		||||
        break;
 | 
			
		||||
    case BufferMethods::SemaphoreTrigger: {
 | 
			
		||||
    case BufferMethods::SemaphoreOperation: {
 | 
			
		||||
        ProcessSemaphoreTriggerMethod();
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    case BufferMethods::NotifyIntr: {
 | 
			
		||||
        // TODO(Kmather73): Research and implement this method.
 | 
			
		||||
        LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
 | 
			
		||||
    case BufferMethods::NonStallInterrupt: {
 | 
			
		||||
        LOG_ERROR(HW_GPU, "Special puller engine method NonStallInterrupt not implemented");
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    case BufferMethods::Unk28: {
 | 
			
		||||
        // TODO(Kmather73): Research and implement this method.
 | 
			
		||||
        LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
 | 
			
		||||
    case BufferMethods::MemOpA: {
 | 
			
		||||
        LOG_ERROR(HW_GPU, "Memory Operation A");
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    case BufferMethods::MemOpB: {
 | 
			
		||||
        // Implement this better.
 | 
			
		||||
        rasterizer->SyncGuestHost();
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    case BufferMethods::MemOpC:
 | 
			
		||||
    case BufferMethods::MemOpD: {
 | 
			
		||||
        LOG_ERROR(HW_GPU, "Memory Operation C,D");
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    case BufferMethods::SemaphoreAcquire: {
 | 
			
		||||
 
 | 
			
		||||
@@ -141,7 +141,6 @@ private:
 | 
			
		||||
    void ProcessSemaphoreAcquire();
 | 
			
		||||
    void ProcessSemaphoreRelease();
 | 
			
		||||
    void ProcessSemaphoreTriggerMethod();
 | 
			
		||||
    void ProcessWaitForInterruptMethod();
 | 
			
		||||
    [[nodiscard]] bool ExecuteMethodOnEngine(u32 method);
 | 
			
		||||
 | 
			
		||||
    /// Mapping of command subchannels to their bound engine ids
 | 
			
		||||
 
 | 
			
		||||
@@ -11,6 +11,8 @@
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "video_core/delayed_destruction_ring.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/host1x/host1x.h"
 | 
			
		||||
#include "video_core/host1x/syncpoint_manager.h"
 | 
			
		||||
#include "video_core/rasterizer_interface.h"
 | 
			
		||||
 | 
			
		||||
namespace VideoCommon {
 | 
			
		||||
@@ -72,6 +74,7 @@ public:
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void SignalSyncPoint(u32 value) {
 | 
			
		||||
        syncpoint_manager.IncrementGuest(value);
 | 
			
		||||
        TryReleasePendingFences();
 | 
			
		||||
        const bool should_flush = ShouldFlush();
 | 
			
		||||
        CommitAsyncFlushes();
 | 
			
		||||
@@ -96,7 +99,7 @@ public:
 | 
			
		||||
                auto payload = current_fence->GetPayload();
 | 
			
		||||
                std::memcpy(address, &payload, sizeof(payload));
 | 
			
		||||
            } else {
 | 
			
		||||
                gpu.IncrementSyncPoint(current_fence->GetPayload());
 | 
			
		||||
                syncpoint_manager.IncrementHost(current_fence->GetPayload());
 | 
			
		||||
            }
 | 
			
		||||
            PopFence();
 | 
			
		||||
        }
 | 
			
		||||
@@ -106,8 +109,8 @@ protected:
 | 
			
		||||
    explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
 | 
			
		||||
                          TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
 | 
			
		||||
                          TQueryCache& query_cache_)
 | 
			
		||||
        : rasterizer{rasterizer_}, gpu{gpu_}, texture_cache{texture_cache_},
 | 
			
		||||
          buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
 | 
			
		||||
        : rasterizer{rasterizer_}, gpu{gpu_}, syncpoint_manager{gpu.Host1x().GetSyncpointManager()},
 | 
			
		||||
          texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
 | 
			
		||||
 | 
			
		||||
    virtual ~FenceManager() = default;
 | 
			
		||||
 | 
			
		||||
@@ -125,6 +128,7 @@ protected:
 | 
			
		||||
 | 
			
		||||
    VideoCore::RasterizerInterface& rasterizer;
 | 
			
		||||
    Tegra::GPU& gpu;
 | 
			
		||||
    Tegra::Host1x::SyncpointManager& syncpoint_manager;
 | 
			
		||||
    TTextureCache& texture_cache;
 | 
			
		||||
    TTBufferCache& buffer_cache;
 | 
			
		||||
    TQueryCache& query_cache;
 | 
			
		||||
@@ -142,7 +146,7 @@ private:
 | 
			
		||||
                const auto payload = current_fence->GetPayload();
 | 
			
		||||
                std::memcpy(address, &payload, sizeof(payload));
 | 
			
		||||
            } else {
 | 
			
		||||
                gpu.IncrementSyncPoint(current_fence->GetPayload());
 | 
			
		||||
                syncpoint_manager.IncrementHost(current_fence->GetPayload());
 | 
			
		||||
            }
 | 
			
		||||
            PopFence();
 | 
			
		||||
        }
 | 
			
		||||
 
 | 
			
		||||
@@ -28,6 +28,8 @@
 | 
			
		||||
#include "video_core/engines/maxwell_dma.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/gpu_thread.h"
 | 
			
		||||
#include "video_core/host1x/host1x.h"
 | 
			
		||||
#include "video_core/host1x/syncpoint_manager.h"
 | 
			
		||||
#include "video_core/memory_manager.h"
 | 
			
		||||
#include "video_core/renderer_base.h"
 | 
			
		||||
#include "video_core/shader_notify.h"
 | 
			
		||||
@@ -38,7 +40,7 @@ MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
 | 
			
		||||
 | 
			
		||||
struct GPU::Impl {
 | 
			
		||||
    explicit Impl(GPU& gpu_, Core::System& system_, bool is_async_, bool use_nvdec_)
 | 
			
		||||
        : gpu{gpu_}, system{system_}, use_nvdec{use_nvdec_},
 | 
			
		||||
        : gpu{gpu_}, system{system_}, host1x{system.Host1x()}, use_nvdec{use_nvdec_},
 | 
			
		||||
          shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_},
 | 
			
		||||
          gpu_thread{system_, is_async_}, scheduler{std::make_unique<Control::Scheduler>(gpu)} {}
 | 
			
		||||
 | 
			
		||||
@@ -115,31 +117,35 @@ struct GPU::Impl {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Request a host GPU memory flush from the CPU.
 | 
			
		||||
    [[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size) {
 | 
			
		||||
        std::unique_lock lck{flush_request_mutex};
 | 
			
		||||
        const u64 fence = ++last_flush_fence;
 | 
			
		||||
        flush_requests.emplace_back(fence, addr, size);
 | 
			
		||||
    template <typename Func>
 | 
			
		||||
    [[nodiscard]] u64 RequestSyncOperation(Func&& action) {
 | 
			
		||||
        std::unique_lock lck{sync_request_mutex};
 | 
			
		||||
        const u64 fence = ++last_sync_fence;
 | 
			
		||||
        sync_requests.emplace_back(action);
 | 
			
		||||
        return fence;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Obtains current flush request fence id.
 | 
			
		||||
    [[nodiscard]] u64 CurrentFlushRequestFence() const {
 | 
			
		||||
        return current_flush_fence.load(std::memory_order_relaxed);
 | 
			
		||||
    [[nodiscard]] u64 CurrentSyncRequestFence() const {
 | 
			
		||||
        return current_sync_fence.load(std::memory_order_relaxed);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void WaitForSyncOperation(const u64 fence) {
 | 
			
		||||
        std::unique_lock lck{sync_request_mutex};
 | 
			
		||||
        sync_request_cv.wait(lck, [this, fence] { return CurrentSyncRequestFence() >= fence; });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Tick pending requests within the GPU.
 | 
			
		||||
    void TickWork() {
 | 
			
		||||
        std::unique_lock lck{flush_request_mutex};
 | 
			
		||||
        while (!flush_requests.empty()) {
 | 
			
		||||
            auto& request = flush_requests.front();
 | 
			
		||||
            const u64 fence = request.fence;
 | 
			
		||||
            const VAddr addr = request.addr;
 | 
			
		||||
            const std::size_t size = request.size;
 | 
			
		||||
            flush_requests.pop_front();
 | 
			
		||||
            flush_request_mutex.unlock();
 | 
			
		||||
            rasterizer->FlushRegion(addr, size);
 | 
			
		||||
            current_flush_fence.store(fence);
 | 
			
		||||
            flush_request_mutex.lock();
 | 
			
		||||
        std::unique_lock lck{sync_request_mutex};
 | 
			
		||||
        while (!sync_requests.empty()) {
 | 
			
		||||
            auto request = std::move(sync_requests.front());
 | 
			
		||||
            sync_requests.pop_front();
 | 
			
		||||
            sync_request_mutex.unlock();
 | 
			
		||||
            request();
 | 
			
		||||
            current_sync_fence.fetch_add(1, std::memory_order_release);
 | 
			
		||||
            sync_request_mutex.lock();
 | 
			
		||||
            sync_request_cv.notify_all();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -207,78 +213,26 @@ struct GPU::Impl {
 | 
			
		||||
 | 
			
		||||
    /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
 | 
			
		||||
    void WaitFence(u32 syncpoint_id, u32 value) {
 | 
			
		||||
        // Synced GPU, is always in sync
 | 
			
		||||
        if (!is_async) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        if (syncpoint_id == UINT32_MAX) {
 | 
			
		||||
            // TODO: Research what this does.
 | 
			
		||||
            LOG_ERROR(HW_GPU, "Waiting for syncpoint -1 not implemented");
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        MICROPROFILE_SCOPE(GPU_wait);
 | 
			
		||||
        std::unique_lock lock{sync_mutex};
 | 
			
		||||
        sync_cv.wait(lock, [=, this] {
 | 
			
		||||
            if (shutting_down.load(std::memory_order_relaxed)) {
 | 
			
		||||
                // We're shutting down, ensure no threads continue to wait for the next syncpoint
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
            return syncpoints.at(syncpoint_id).load() >= value;
 | 
			
		||||
        });
 | 
			
		||||
        host1x.GetSyncpointManager().WaitHost(syncpoint_id, value);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void IncrementSyncPoint(u32 syncpoint_id) {
 | 
			
		||||
        auto& syncpoint = syncpoints.at(syncpoint_id);
 | 
			
		||||
        syncpoint++;
 | 
			
		||||
        std::scoped_lock lock{sync_mutex};
 | 
			
		||||
        sync_cv.notify_all();
 | 
			
		||||
        auto& interrupt = syncpt_interrupts.at(syncpoint_id);
 | 
			
		||||
        if (!interrupt.empty()) {
 | 
			
		||||
            u32 value = syncpoint.load();
 | 
			
		||||
            auto it = interrupt.begin();
 | 
			
		||||
            while (it != interrupt.end()) {
 | 
			
		||||
                if (value >= *it) {
 | 
			
		||||
                    TriggerCpuInterrupt(syncpoint_id, *it);
 | 
			
		||||
                    it = interrupt.erase(it);
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
                it++;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        host1x.GetSyncpointManager().IncrementHost(syncpoint_id);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    [[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const {
 | 
			
		||||
        return syncpoints.at(syncpoint_id).load();
 | 
			
		||||
        return host1x.GetSyncpointManager().GetHostSyncpointValue(syncpoint_id);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
 | 
			
		||||
        std::scoped_lock lock{sync_mutex};
 | 
			
		||||
        u32 current_value = syncpoints.at(syncpoint_id).load();
 | 
			
		||||
        if ((static_cast<s32>(current_value) - static_cast<s32>(value)) >= 0) {
 | 
			
		||||
        auto& syncpoint_manager = host1x.GetSyncpointManager();
 | 
			
		||||
        syncpoint_manager.RegisterHostAction(syncpoint_id, value, [this, syncpoint_id, value]() {
 | 
			
		||||
            TriggerCpuInterrupt(syncpoint_id, value);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        auto& interrupt = syncpt_interrupts.at(syncpoint_id);
 | 
			
		||||
        bool contains = std::any_of(interrupt.begin(), interrupt.end(),
 | 
			
		||||
                                    [value](u32 in_value) { return in_value == value; });
 | 
			
		||||
        if (contains) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        interrupt.emplace_back(value);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    [[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
 | 
			
		||||
        std::scoped_lock lock{sync_mutex};
 | 
			
		||||
        auto& interrupt = syncpt_interrupts.at(syncpoint_id);
 | 
			
		||||
        const auto iter =
 | 
			
		||||
            std::find_if(interrupt.begin(), interrupt.end(),
 | 
			
		||||
                         [value](u32 interrupt_value) { return value == interrupt_value; });
 | 
			
		||||
 | 
			
		||||
        if (iter == interrupt.end()) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
        interrupt.erase(iter);
 | 
			
		||||
        return true;
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    [[nodiscard]] u64 GetTicks() const {
 | 
			
		||||
@@ -387,8 +341,48 @@ struct GPU::Impl {
 | 
			
		||||
        interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer,
 | 
			
		||||
                            Service::Nvidia::NvFence* fences, size_t num_fences) {
 | 
			
		||||
        size_t current_request_counter{};
 | 
			
		||||
        {
 | 
			
		||||
            std::unique_lock<std::mutex> lk(request_swap_mutex);
 | 
			
		||||
            if (free_swap_counters.empty()) {
 | 
			
		||||
                current_request_counter = request_swap_counters.size();
 | 
			
		||||
                request_swap_counters.emplace_back(num_fences);
 | 
			
		||||
            } else {
 | 
			
		||||
                current_request_counter = free_swap_counters.front();
 | 
			
		||||
                request_swap_counters[current_request_counter] = num_fences;
 | 
			
		||||
                free_swap_counters.pop_front();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        const auto wait_fence =
 | 
			
		||||
            RequestSyncOperation([this, current_request_counter, framebuffer, fences, num_fences] {
 | 
			
		||||
                auto& syncpoint_manager = host1x.GetSyncpointManager();
 | 
			
		||||
                if (num_fences == 0) {
 | 
			
		||||
                    renderer->SwapBuffers(framebuffer);
 | 
			
		||||
                }
 | 
			
		||||
                const auto executer = [this, current_request_counter,
 | 
			
		||||
                                       framebuffer_copy = *framebuffer]() {
 | 
			
		||||
                    {
 | 
			
		||||
                        std::unique_lock<std::mutex> lk(request_swap_mutex);
 | 
			
		||||
                        if (--request_swap_counters[current_request_counter] != 0) {
 | 
			
		||||
                            return;
 | 
			
		||||
                        }
 | 
			
		||||
                        free_swap_counters.push_back(current_request_counter);
 | 
			
		||||
                    }
 | 
			
		||||
                    renderer->SwapBuffers(&framebuffer_copy);
 | 
			
		||||
                };
 | 
			
		||||
                for (size_t i = 0; i < num_fences; i++) {
 | 
			
		||||
                    syncpoint_manager.RegisterGuestAction(fences[i].id, fences[i].value, executer);
 | 
			
		||||
                }
 | 
			
		||||
            });
 | 
			
		||||
        gpu_thread.TickGPU();
 | 
			
		||||
        WaitForSyncOperation(wait_fence);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    GPU& gpu;
 | 
			
		||||
    Core::System& system;
 | 
			
		||||
    Host1x::Host1x& host1x;
 | 
			
		||||
 | 
			
		||||
    std::map<u32, std::unique_ptr<Tegra::CDmaPusher>> cdma_pushers;
 | 
			
		||||
    std::unique_ptr<VideoCore::RendererBase> renderer;
 | 
			
		||||
@@ -411,18 +405,11 @@ struct GPU::Impl {
 | 
			
		||||
 | 
			
		||||
    std::condition_variable sync_cv;
 | 
			
		||||
 | 
			
		||||
    struct FlushRequest {
 | 
			
		||||
        explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_)
 | 
			
		||||
            : fence{fence_}, addr{addr_}, size{size_} {}
 | 
			
		||||
        u64 fence;
 | 
			
		||||
        VAddr addr;
 | 
			
		||||
        std::size_t size;
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    std::list<FlushRequest> flush_requests;
 | 
			
		||||
    std::atomic<u64> current_flush_fence{};
 | 
			
		||||
    u64 last_flush_fence{};
 | 
			
		||||
    std::mutex flush_request_mutex;
 | 
			
		||||
    std::list<std::function<void(void)>> sync_requests;
 | 
			
		||||
    std::atomic<u64> current_sync_fence{};
 | 
			
		||||
    u64 last_sync_fence{};
 | 
			
		||||
    std::mutex sync_request_mutex;
 | 
			
		||||
    std::condition_variable sync_request_cv;
 | 
			
		||||
 | 
			
		||||
    const bool is_async;
 | 
			
		||||
 | 
			
		||||
@@ -433,6 +420,10 @@ struct GPU::Impl {
 | 
			
		||||
    std::unordered_map<s32, std::shared_ptr<Tegra::Control::ChannelState>> channels;
 | 
			
		||||
    Tegra::Control::ChannelState* current_channel;
 | 
			
		||||
    s32 bound_channel{-1};
 | 
			
		||||
 | 
			
		||||
    std::deque<size_t> free_swap_counters;
 | 
			
		||||
    std::deque<size_t> request_swap_counters;
 | 
			
		||||
    std::mutex request_swap_mutex;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
GPU::GPU(Core::System& system, bool is_async, bool use_nvdec)
 | 
			
		||||
@@ -477,17 +468,32 @@ void GPU::OnCommandListEnd() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 GPU::RequestFlush(VAddr addr, std::size_t size) {
 | 
			
		||||
    return impl->RequestFlush(addr, size);
 | 
			
		||||
    return impl->RequestSyncOperation(
 | 
			
		||||
        [this, addr, size]() { impl->rasterizer->FlushRegion(addr, size); });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 GPU::CurrentFlushRequestFence() const {
 | 
			
		||||
    return impl->CurrentFlushRequestFence();
 | 
			
		||||
u64 GPU::CurrentSyncRequestFence() const {
 | 
			
		||||
    return impl->CurrentSyncRequestFence();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GPU::WaitForSyncOperation(u64 fence) {
 | 
			
		||||
    return impl->WaitForSyncOperation(fence);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GPU::TickWork() {
 | 
			
		||||
    impl->TickWork();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Gets a mutable reference to the Host1x interface
 | 
			
		||||
Host1x::Host1x& GPU::Host1x() {
 | 
			
		||||
    return impl->host1x;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Gets an immutable reference to the Host1x interface.
 | 
			
		||||
const Host1x::Host1x& GPU::Host1x() const {
 | 
			
		||||
    return impl->host1x;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Engines::Maxwell3D& GPU::Maxwell3D() {
 | 
			
		||||
    return impl->Maxwell3D();
 | 
			
		||||
}
 | 
			
		||||
@@ -536,6 +542,11 @@ const VideoCore::ShaderNotify& GPU::ShaderNotify() const {
 | 
			
		||||
    return impl->ShaderNotify();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GPU::RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer,
 | 
			
		||||
                             Service::Nvidia::NvFence* fences, size_t num_fences) {
 | 
			
		||||
    impl->RequestSwapBuffers(framebuffer, fences, num_fences);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GPU::WaitFence(u32 syncpoint_id, u32 value) {
 | 
			
		||||
    impl->WaitFence(syncpoint_id, value);
 | 
			
		||||
}
 | 
			
		||||
@@ -552,10 +563,6 @@ void GPU::RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
 | 
			
		||||
    impl->RegisterSyncptInterrupt(syncpoint_id, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool GPU::CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
 | 
			
		||||
    return impl->CancelSyncptInterrupt(syncpoint_id, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 GPU::GetTicks() const {
 | 
			
		||||
    return impl->GetTicks();
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -93,6 +93,10 @@ namespace Control {
 | 
			
		||||
struct ChannelState;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
class Host1x;
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
class MemoryManager;
 | 
			
		||||
 | 
			
		||||
class GPU final {
 | 
			
		||||
@@ -124,11 +128,19 @@ public:
 | 
			
		||||
    [[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
 | 
			
		||||
 | 
			
		||||
    /// Obtains current flush request fence id.
 | 
			
		||||
    [[nodiscard]] u64 CurrentFlushRequestFence() const;
 | 
			
		||||
    [[nodiscard]] u64 CurrentSyncRequestFence() const;
 | 
			
		||||
 | 
			
		||||
    void WaitForSyncOperation(u64 fence);
 | 
			
		||||
 | 
			
		||||
    /// Tick pending requests within the GPU.
 | 
			
		||||
    void TickWork();
 | 
			
		||||
 | 
			
		||||
    /// Gets a mutable reference to the Host1x interface
 | 
			
		||||
    [[nodiscard]] Host1x::Host1x& Host1x();
 | 
			
		||||
 | 
			
		||||
    /// Gets an immutable reference to the Host1x interface.
 | 
			
		||||
    [[nodiscard]] const Host1x::Host1x& Host1x() const;
 | 
			
		||||
 | 
			
		||||
    /// Returns a reference to the Maxwell3D GPU engine.
 | 
			
		||||
    [[nodiscard]] Engines::Maxwell3D& Maxwell3D();
 | 
			
		||||
 | 
			
		||||
@@ -174,8 +186,6 @@ public:
 | 
			
		||||
 | 
			
		||||
    void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value);
 | 
			
		||||
 | 
			
		||||
    bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
 | 
			
		||||
 | 
			
		||||
    [[nodiscard]] u64 GetTicks() const;
 | 
			
		||||
 | 
			
		||||
    [[nodiscard]] bool IsAsync() const;
 | 
			
		||||
@@ -184,6 +194,9 @@ public:
 | 
			
		||||
 | 
			
		||||
    void RendererFrameEndNotify();
 | 
			
		||||
 | 
			
		||||
    void RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer,
 | 
			
		||||
                            Service::Nvidia::NvFence* fences, size_t num_fences);
 | 
			
		||||
 | 
			
		||||
    /// Performs any additional setup necessary in order to begin GPU emulation.
 | 
			
		||||
    /// This can be used to launch any necessary threads and register any necessary
 | 
			
		||||
    /// core timing events.
 | 
			
		||||
 
 | 
			
		||||
@@ -93,8 +93,12 @@ void ThreadManager::FlushRegion(VAddr addr, u64 size) {
 | 
			
		||||
    }
 | 
			
		||||
    auto& gpu = system.GPU();
 | 
			
		||||
    u64 fence = gpu.RequestFlush(addr, size);
 | 
			
		||||
    TickGPU();
 | 
			
		||||
    gpu.WaitForSyncOperation(fence);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ThreadManager::TickGPU() {
 | 
			
		||||
    PushCommand(GPUTickCommand(), true);
 | 
			
		||||
    ASSERT(fence <= gpu.CurrentFlushRequestFence());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
 | 
			
		||||
 
 | 
			
		||||
@@ -135,6 +135,8 @@ public:
 | 
			
		||||
 | 
			
		||||
    void OnCommandListEnd();
 | 
			
		||||
 | 
			
		||||
    void TickGPU();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    /// Pushes a command to be executed by the GPU thread
 | 
			
		||||
    u64 PushCommand(CommandData&& command_data, bool block = false);
 | 
			
		||||
 
 | 
			
		||||
@@ -6,11 +6,11 @@
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "common/settings.h"
 | 
			
		||||
#include "video_core/command_classes/codecs/codec.h"
 | 
			
		||||
#include "video_core/command_classes/codecs/h264.h"
 | 
			
		||||
#include "video_core/command_classes/codecs/vp8.h"
 | 
			
		||||
#include "video_core/command_classes/codecs/vp9.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/host1x/codecs/codec.h"
 | 
			
		||||
#include "video_core/host1x/codecs/h264.h"
 | 
			
		||||
#include "video_core/host1x/codecs/vp8.h"
 | 
			
		||||
#include "video_core/host1x/codecs/vp9.h"
 | 
			
		||||
#include "video_core/memory_manager.h"
 | 
			
		||||
 | 
			
		||||
extern "C" {
 | 
			
		||||
@@ -73,7 +73,7 @@ void AVFrameDeleter(AVFrame* ptr) {
 | 
			
		||||
    av_frame_free(&ptr);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
 | 
			
		||||
Codec::Codec(GPU& gpu_, const Host1x::NvdecCommon::NvdecRegisters& regs)
 | 
			
		||||
    : gpu(gpu_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(gpu)),
 | 
			
		||||
      vp8_decoder(std::make_unique<Decoder::VP8>(gpu)),
 | 
			
		||||
      vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
 | 
			
		||||
@@ -168,11 +168,11 @@ void Codec::InitializeGpuDecoder() {
 | 
			
		||||
void Codec::Initialize() {
 | 
			
		||||
    const AVCodecID codec = [&] {
 | 
			
		||||
        switch (current_codec) {
 | 
			
		||||
        case NvdecCommon::VideoCodec::H264:
 | 
			
		||||
        case Host1x::NvdecCommon::VideoCodec::H264:
 | 
			
		||||
            return AV_CODEC_ID_H264;
 | 
			
		||||
        case NvdecCommon::VideoCodec::VP8:
 | 
			
		||||
        case Host1x::NvdecCommon::VideoCodec::VP8:
 | 
			
		||||
            return AV_CODEC_ID_VP8;
 | 
			
		||||
        case NvdecCommon::VideoCodec::VP9:
 | 
			
		||||
        case Host1x::NvdecCommon::VideoCodec::VP9:
 | 
			
		||||
            return AV_CODEC_ID_VP9;
 | 
			
		||||
        default:
 | 
			
		||||
            UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
 | 
			
		||||
@@ -197,7 +197,7 @@ void Codec::Initialize() {
 | 
			
		||||
    initialized = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
 | 
			
		||||
void Codec::SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec) {
 | 
			
		||||
    if (current_codec != codec) {
 | 
			
		||||
        current_codec = codec;
 | 
			
		||||
        LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", GetCurrentCodecName());
 | 
			
		||||
@@ -215,11 +215,11 @@ void Codec::Decode() {
 | 
			
		||||
    bool vp9_hidden_frame = false;
 | 
			
		||||
    const auto& frame_data = [&]() {
 | 
			
		||||
        switch (current_codec) {
 | 
			
		||||
        case Tegra::NvdecCommon::VideoCodec::H264:
 | 
			
		||||
        case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
 | 
			
		||||
            return h264_decoder->ComposeFrame(state, is_first_frame);
 | 
			
		||||
        case Tegra::NvdecCommon::VideoCodec::VP8:
 | 
			
		||||
        case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
 | 
			
		||||
            return vp8_decoder->ComposeFrame(state);
 | 
			
		||||
        case Tegra::NvdecCommon::VideoCodec::VP9:
 | 
			
		||||
        case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
 | 
			
		||||
            vp9_decoder->ComposeFrame(state);
 | 
			
		||||
            vp9_hidden_frame = vp9_decoder->WasFrameHidden();
 | 
			
		||||
            return vp9_decoder->GetFrameBytes();
 | 
			
		||||
@@ -287,21 +287,21 @@ AVFramePtr Codec::GetCurrentFrame() {
 | 
			
		||||
    return frame;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
 | 
			
		||||
Host1x::NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
 | 
			
		||||
    return current_codec;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string_view Codec::GetCurrentCodecName() const {
 | 
			
		||||
    switch (current_codec) {
 | 
			
		||||
    case NvdecCommon::VideoCodec::None:
 | 
			
		||||
    case Host1x::NvdecCommon::VideoCodec::None:
 | 
			
		||||
        return "None";
 | 
			
		||||
    case NvdecCommon::VideoCodec::H264:
 | 
			
		||||
    case Host1x::NvdecCommon::VideoCodec::H264:
 | 
			
		||||
        return "H264";
 | 
			
		||||
    case NvdecCommon::VideoCodec::VP8:
 | 
			
		||||
    case Host1x::NvdecCommon::VideoCodec::VP8:
 | 
			
		||||
        return "VP8";
 | 
			
		||||
    case NvdecCommon::VideoCodec::H265:
 | 
			
		||||
    case Host1x::NvdecCommon::VideoCodec::H265:
 | 
			
		||||
        return "H265";
 | 
			
		||||
    case NvdecCommon::VideoCodec::VP9:
 | 
			
		||||
    case Host1x::NvdecCommon::VideoCodec::VP9:
 | 
			
		||||
        return "VP9";
 | 
			
		||||
    default:
 | 
			
		||||
        return "Unknown";
 | 
			
		||||
@@ -6,8 +6,8 @@
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <string_view>
 | 
			
		||||
#include <queue>
 | 
			
		||||
 | 
			
		||||
#include "video_core/command_classes/nvdec_common.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "video_core/host1x/nvdec_common.h"
 | 
			
		||||
 | 
			
		||||
extern "C" {
 | 
			
		||||
#if defined(__GNUC__) || defined(__clang__)
 | 
			
		||||
@@ -34,14 +34,14 @@ class VP9;
 | 
			
		||||
 | 
			
		||||
class Codec {
 | 
			
		||||
public:
 | 
			
		||||
    explicit Codec(GPU& gpu, const NvdecCommon::NvdecRegisters& regs);
 | 
			
		||||
    explicit Codec(GPU& gpu, const Host1x::NvdecCommon::NvdecRegisters& regs);
 | 
			
		||||
    ~Codec();
 | 
			
		||||
 | 
			
		||||
    /// Initialize the codec, returning success or failure
 | 
			
		||||
    void Initialize();
 | 
			
		||||
 | 
			
		||||
    /// Sets NVDEC video stream codec
 | 
			
		||||
    void SetTargetCodec(NvdecCommon::VideoCodec codec);
 | 
			
		||||
    void SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec);
 | 
			
		||||
 | 
			
		||||
    /// Call decoders to construct headers, decode AVFrame with ffmpeg
 | 
			
		||||
    void Decode();
 | 
			
		||||
@@ -50,7 +50,7 @@ public:
 | 
			
		||||
    [[nodiscard]] AVFramePtr GetCurrentFrame();
 | 
			
		||||
 | 
			
		||||
    /// Returns the value of current_codec
 | 
			
		||||
    [[nodiscard]] NvdecCommon::VideoCodec GetCurrentCodec() const;
 | 
			
		||||
    [[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const;
 | 
			
		||||
 | 
			
		||||
    /// Return name of the current codec
 | 
			
		||||
    [[nodiscard]] std::string_view GetCurrentCodecName() const;
 | 
			
		||||
@@ -63,14 +63,14 @@ private:
 | 
			
		||||
    bool CreateGpuAvDevice();
 | 
			
		||||
 | 
			
		||||
    bool initialized{};
 | 
			
		||||
    NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None};
 | 
			
		||||
    Host1x::NvdecCommon::VideoCodec current_codec{Host1x::NvdecCommon::VideoCodec::None};
 | 
			
		||||
 | 
			
		||||
    const AVCodec* av_codec{nullptr};
 | 
			
		||||
    AVCodecContext* av_codec_ctx{nullptr};
 | 
			
		||||
    AVBufferRef* av_gpu_decoder{nullptr};
 | 
			
		||||
 | 
			
		||||
    GPU& gpu;
 | 
			
		||||
    const NvdecCommon::NvdecRegisters& state;
 | 
			
		||||
    const Host1x::NvdecCommon::NvdecRegisters& state;
 | 
			
		||||
    std::unique_ptr<Decoder::H264> h264_decoder;
 | 
			
		||||
    std::unique_ptr<Decoder::VP8> vp8_decoder;
 | 
			
		||||
    std::unique_ptr<Decoder::VP9> vp9_decoder;
 | 
			
		||||
@@ -5,8 +5,8 @@
 | 
			
		||||
#include <bit>
 | 
			
		||||
 | 
			
		||||
#include "common/settings.h"
 | 
			
		||||
#include "video_core/command_classes/codecs/h264.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/host1x/codecs/h264.h"
 | 
			
		||||
#include "video_core/memory_manager.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra::Decoder {
 | 
			
		||||
@@ -28,7 +28,7 @@ H264::H264(GPU& gpu_) : gpu(gpu_) {}
 | 
			
		||||
 | 
			
		||||
H264::~H264() = default;
 | 
			
		||||
 | 
			
		||||
const std::vector<u8>& H264::ComposeFrame(const NvdecCommon::NvdecRegisters& state,
 | 
			
		||||
const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
 | 
			
		||||
                                          bool is_first_frame) {
 | 
			
		||||
    H264DecoderContext context;
 | 
			
		||||
    gpu.MemoryManager().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext));
 | 
			
		||||
@@ -8,7 +8,7 @@
 | 
			
		||||
#include "common/bit_field.h"
 | 
			
		||||
#include "common/common_funcs.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "video_core/command_classes/nvdec_common.h"
 | 
			
		||||
#include "video_core/host1x/nvdec_common.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
class GPU;
 | 
			
		||||
@@ -59,8 +59,8 @@ public:
 | 
			
		||||
    ~H264();
 | 
			
		||||
 | 
			
		||||
    /// Compose the H264 frame for FFmpeg decoding
 | 
			
		||||
    [[nodiscard]] const std::vector<u8>& ComposeFrame(const NvdecCommon::NvdecRegisters& state,
 | 
			
		||||
                                                      bool is_first_frame = false);
 | 
			
		||||
    [[nodiscard]] const std::vector<u8>& ComposeFrame(
 | 
			
		||||
        const Host1x::NvdecCommon::NvdecRegisters& state, bool is_first_frame = false);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::vector<u8> frame;
 | 
			
		||||
@@ -3,8 +3,8 @@
 | 
			
		||||
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
#include "video_core/command_classes/codecs/vp8.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/host1x/codecs/vp8.h"
 | 
			
		||||
#include "video_core/memory_manager.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra::Decoder {
 | 
			
		||||
@@ -12,7 +12,7 @@ VP8::VP8(GPU& gpu_) : gpu(gpu_) {}
 | 
			
		||||
 | 
			
		||||
VP8::~VP8() = default;
 | 
			
		||||
 | 
			
		||||
const std::vector<u8>& VP8::ComposeFrame(const NvdecCommon::NvdecRegisters& state) {
 | 
			
		||||
const std::vector<u8>& VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
 | 
			
		||||
    VP8PictureInfo info;
 | 
			
		||||
    gpu.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo));
 | 
			
		||||
 | 
			
		||||
@@ -8,7 +8,7 @@
 | 
			
		||||
 | 
			
		||||
#include "common/common_funcs.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "video_core/command_classes/nvdec_common.h"
 | 
			
		||||
#include "video_core/host1x/nvdec_common.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
class GPU;
 | 
			
		||||
@@ -20,7 +20,8 @@ public:
 | 
			
		||||
    ~VP8();
 | 
			
		||||
 | 
			
		||||
    /// Compose the VP8 frame for FFmpeg decoding
 | 
			
		||||
    [[nodiscard]] const std::vector<u8>& ComposeFrame(const NvdecCommon::NvdecRegisters& state);
 | 
			
		||||
    [[nodiscard]] const std::vector<u8>& ComposeFrame(
 | 
			
		||||
        const Host1x::NvdecCommon::NvdecRegisters& state);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::vector<u8> frame;
 | 
			
		||||
@@ -4,8 +4,8 @@
 | 
			
		||||
#include <algorithm> // for std::copy
 | 
			
		||||
#include <numeric>
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "video_core/command_classes/codecs/vp9.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/host1x/codecs/vp9.h"
 | 
			
		||||
#include "video_core/memory_manager.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra::Decoder {
 | 
			
		||||
@@ -355,7 +355,7 @@ void VP9::WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state) {
 | 
			
		||||
Vp9PictureInfo VP9::GetVp9PictureInfo(const Host1x::NvdecCommon::NvdecRegisters& state) {
 | 
			
		||||
    PictureInfo picture_info;
 | 
			
		||||
    gpu.MemoryManager().ReadBlock(state.picture_info_offset, &picture_info, sizeof(PictureInfo));
 | 
			
		||||
    Vp9PictureInfo vp9_info = picture_info.Convert();
 | 
			
		||||
@@ -376,7 +376,7 @@ void VP9::InsertEntropy(u64 offset, Vp9EntropyProbs& dst) {
 | 
			
		||||
    entropy.Convert(dst);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state) {
 | 
			
		||||
Vp9FrameContainer VP9::GetCurrentFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
 | 
			
		||||
    Vp9FrameContainer current_frame{};
 | 
			
		||||
    {
 | 
			
		||||
        gpu.SyncGuestHost();
 | 
			
		||||
@@ -769,7 +769,7 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
 | 
			
		||||
    return uncomp_writer;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VP9::ComposeFrame(const NvdecCommon::NvdecRegisters& state) {
 | 
			
		||||
void VP9::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
 | 
			
		||||
    std::vector<u8> bitstream;
 | 
			
		||||
    {
 | 
			
		||||
        Vp9FrameContainer curr_frame = GetCurrentFrame(state);
 | 
			
		||||
@@ -8,8 +8,8 @@
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/stream.h"
 | 
			
		||||
#include "video_core/command_classes/codecs/vp9_types.h"
 | 
			
		||||
#include "video_core/command_classes/nvdec_common.h"
 | 
			
		||||
#include "video_core/host1x/codecs/vp9_types.h"
 | 
			
		||||
#include "video_core/host1x/nvdec_common.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
class GPU;
 | 
			
		||||
@@ -117,7 +117,7 @@ public:
 | 
			
		||||
 | 
			
		||||
    /// Composes the VP9 frame from the GPU state information.
 | 
			
		||||
    /// Based on the official VP9 spec documentation
 | 
			
		||||
    void ComposeFrame(const NvdecCommon::NvdecRegisters& state);
 | 
			
		||||
    void ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state);
 | 
			
		||||
 | 
			
		||||
    /// Returns true if the most recent frame was a hidden frame.
 | 
			
		||||
    [[nodiscard]] bool WasFrameHidden() const {
 | 
			
		||||
@@ -162,13 +162,15 @@ private:
 | 
			
		||||
    void WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
 | 
			
		||||
 | 
			
		||||
    /// Returns VP9 information from NVDEC provided offset and size
 | 
			
		||||
    [[nodiscard]] Vp9PictureInfo GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state);
 | 
			
		||||
    [[nodiscard]] Vp9PictureInfo GetVp9PictureInfo(
 | 
			
		||||
        const Host1x::NvdecCommon::NvdecRegisters& state);
 | 
			
		||||
 | 
			
		||||
    /// Read and convert NVDEC provided entropy probs to Vp9EntropyProbs struct
 | 
			
		||||
    void InsertEntropy(u64 offset, Vp9EntropyProbs& dst);
 | 
			
		||||
 | 
			
		||||
    /// Returns frame to be decoded after buffering
 | 
			
		||||
    [[nodiscard]] Vp9FrameContainer GetCurrentFrame(const NvdecCommon::NvdecRegisters& state);
 | 
			
		||||
    [[nodiscard]] Vp9FrameContainer GetCurrentFrame(
 | 
			
		||||
        const Host1x::NvdecCommon::NvdecRegisters& state);
 | 
			
		||||
 | 
			
		||||
    /// Use NVDEC providied information to compose the headers for the current frame
 | 
			
		||||
    [[nodiscard]] std::vector<u8> ComposeCompressedHeader();
 | 
			
		||||
							
								
								
									
										35
									
								
								src/video_core/host1x/control.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										35
									
								
								src/video_core/host1x/control.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,35 @@
 | 
			
		||||
// Copyright 2022 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv3 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/host1x/control.h"
 | 
			
		||||
#include "video_core/host1x/host1x.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra::Host1x {
 | 
			
		||||
 | 
			
		||||
Control::Control(GPU& gpu_) : gpu(gpu_) {}
 | 
			
		||||
 | 
			
		||||
Control::~Control() = default;
 | 
			
		||||
 | 
			
		||||
void Control::ProcessMethod(Method method, u32 argument) {
 | 
			
		||||
    switch (method) {
 | 
			
		||||
    case Method::LoadSyncptPayload32:
 | 
			
		||||
        syncpoint_value = argument;
 | 
			
		||||
        break;
 | 
			
		||||
    case Method::WaitSyncpt:
 | 
			
		||||
    case Method::WaitSyncpt32:
 | 
			
		||||
        Execute(argument);
 | 
			
		||||
        break;
 | 
			
		||||
    default:
 | 
			
		||||
        UNIMPLEMENTED_MSG("Control method 0x{:X}", static_cast<u32>(method));
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Control::Execute(u32 data) {
 | 
			
		||||
    gpu.Host1x().GetSyncpointManager().WaitHost(data, syncpoint_value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra::Host1x
 | 
			
		||||
@@ -1,5 +1,7 @@
 | 
			
		||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
// SPDX-FileCopyrightText: 2021 yuzu emulator team and Skyline Team and Contributors
 | 
			
		||||
// (https://github.com/skyline-emu/)
 | 
			
		||||
// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
 | 
			
		||||
// or any later version Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
@@ -7,9 +9,12 @@
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
class GPU;
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
 | 
			
		||||
class Nvdec;
 | 
			
		||||
 | 
			
		||||
class Host1x {
 | 
			
		||||
class Control {
 | 
			
		||||
public:
 | 
			
		||||
    enum class Method : u32 {
 | 
			
		||||
        WaitSyncpt = 0x8,
 | 
			
		||||
@@ -17,8 +22,8 @@ public:
 | 
			
		||||
        WaitSyncpt32 = 0x50,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    explicit Host1x(GPU& gpu);
 | 
			
		||||
    ~Host1x();
 | 
			
		||||
    explicit Control(GPU& gpu);
 | 
			
		||||
    ~Control();
 | 
			
		||||
 | 
			
		||||
    /// Writes the method into the state, Invoke Execute() if encountered
 | 
			
		||||
    void ProcessMethod(Method method, u32 argument);
 | 
			
		||||
@@ -31,4 +36,6 @@ private:
 | 
			
		||||
    GPU& gpu;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
							
								
								
									
										33
									
								
								src/video_core/host1x/host1x.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										33
									
								
								src/video_core/host1x/host1x.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,33 @@
 | 
			
		||||
// Copyright 2022 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv3 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
 | 
			
		||||
#include "video_core/host1x/syncpoint_manager.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
 | 
			
		||||
class Host1x {
 | 
			
		||||
public:
 | 
			
		||||
    Host1x() : syncpoint_manager{} {}
 | 
			
		||||
 | 
			
		||||
    SyncpointManager& GetSyncpointManager() {
 | 
			
		||||
        return syncpoint_manager;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const SyncpointManager& GetSyncpointManager() const {
 | 
			
		||||
        return syncpoint_manager;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    SyncpointManager syncpoint_manager;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
@@ -2,10 +2,10 @@
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "video_core/command_classes/nvdec.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/host1x/nvdec.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
namespace Tegra::Host1x {
 | 
			
		||||
 | 
			
		||||
#define NVDEC_REG_INDEX(field_name)                                                                \
 | 
			
		||||
    (offsetof(NvdecCommon::NvdecRegisters, field_name) / sizeof(u64))
 | 
			
		||||
@@ -44,4 +44,4 @@ void Nvdec::Execute() {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
} // namespace Tegra::Host1x
 | 
			
		||||
@@ -6,11 +6,13 @@
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "video_core/command_classes/codecs/codec.h"
 | 
			
		||||
#include "video_core/host1x/codecs/codec.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
class GPU;
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
 | 
			
		||||
class Nvdec {
 | 
			
		||||
public:
 | 
			
		||||
    explicit Nvdec(GPU& gpu);
 | 
			
		||||
@@ -30,4 +32,7 @@ private:
 | 
			
		||||
    NvdecCommon::NvdecRegisters state;
 | 
			
		||||
    std::unique_ptr<Codec> codec;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
@@ -7,7 +7,7 @@
 | 
			
		||||
#include "common/common_funcs.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra::NvdecCommon {
 | 
			
		||||
namespace Tegra::Host1x::NvdecCommon {
 | 
			
		||||
 | 
			
		||||
enum class VideoCodec : u64 {
 | 
			
		||||
    None = 0x0,
 | 
			
		||||
@@ -94,4 +94,4 @@ ASSERT_REG_POSITION(vp9_curr_frame_mvs_offset, 0x176);
 | 
			
		||||
 | 
			
		||||
#undef ASSERT_REG_POSITION
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra::NvdecCommon
 | 
			
		||||
} // namespace Tegra::Host1x::NvdecCommon
 | 
			
		||||
@@ -4,8 +4,12 @@
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
#include "sync_manager.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/host1x/host1x.h"
 | 
			
		||||
#include "video_core/host1x/syncpoint_manager.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
 | 
			
		||||
SyncptIncrManager::SyncptIncrManager(GPU& gpu_) : gpu(gpu_) {}
 | 
			
		||||
SyncptIncrManager::~SyncptIncrManager() = default;
 | 
			
		||||
 | 
			
		||||
@@ -36,8 +40,12 @@ void SyncptIncrManager::IncrementAllDone() {
 | 
			
		||||
        if (!increments[done_count].complete) {
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
        gpu.IncrementSyncPoint(increments[done_count].syncpt_id);
 | 
			
		||||
        auto& syncpoint_manager = gpu.Host1x().GetSyncpointManager();
 | 
			
		||||
        syncpoint_manager.IncrementGuest(increments[done_count].syncpt_id);
 | 
			
		||||
        syncpoint_manager.IncrementHost(increments[done_count].syncpt_id);
 | 
			
		||||
    }
 | 
			
		||||
    increments.erase(increments.begin(), increments.begin() + done_count);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
@@ -8,7 +8,11 @@
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
 | 
			
		||||
class GPU;
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
 | 
			
		||||
struct SyncptIncr {
 | 
			
		||||
    u32 id;
 | 
			
		||||
    u32 class_id;
 | 
			
		||||
@@ -44,4 +48,6 @@ private:
 | 
			
		||||
    GPU& gpu;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
							
								
								
									
										93
									
								
								src/video_core/host1x/syncpoint_manager.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										93
									
								
								src/video_core/host1x/syncpoint_manager.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,93 @@
 | 
			
		||||
// Copyright 2021 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv3 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "video_core/host1x/syncpoint_manager.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
 | 
			
		||||
SyncpointManager::ActionHandle SyncpointManager::RegisterAction(
 | 
			
		||||
    std::atomic<u32>& syncpoint, std::list<RegisteredAction>& action_storage, u32 expected_value,
 | 
			
		||||
    std::function<void(void)>& action) {
 | 
			
		||||
    if (syncpoint.load(std::memory_order_acquire) >= expected_value) {
 | 
			
		||||
        action();
 | 
			
		||||
        return {};
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    std::unique_lock<std::mutex> lk(guard);
 | 
			
		||||
    if (syncpoint.load(std::memory_order_relaxed) >= expected_value) {
 | 
			
		||||
        action();
 | 
			
		||||
        return {};
 | 
			
		||||
    }
 | 
			
		||||
    auto it = action_storage.begin();
 | 
			
		||||
    while (it != action_storage.end()) {
 | 
			
		||||
        if (it->expected_value >= expected_value) {
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
        ++it;
 | 
			
		||||
    }
 | 
			
		||||
    return action_storage.emplace(it, expected_value, action);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SyncpointManager::DeregisterAction(std::list<RegisteredAction>& action_storage,
 | 
			
		||||
                                        ActionHandle& handle) {
 | 
			
		||||
    std::unique_lock<std::mutex> lk(guard);
 | 
			
		||||
    action_storage.erase(handle);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SyncpointManager::DeregisterGuestAction(u32 syncpoint_id, ActionHandle& handle) {
 | 
			
		||||
    DeregisterAction(guest_action_storage[syncpoint_id], handle);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SyncpointManager::DeregisterHostAction(u32 syncpoint_id, ActionHandle& handle) {
 | 
			
		||||
    DeregisterAction(host_action_storage[syncpoint_id], handle);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SyncpointManager::IncrementGuest(u32 syncpoint_id) {
 | 
			
		||||
    Increment(syncpoints_guest[syncpoint_id], wait_guest_cv, guest_action_storage[syncpoint_id]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SyncpointManager::IncrementHost(u32 syncpoint_id) {
 | 
			
		||||
    Increment(syncpoints_host[syncpoint_id], wait_host_cv, host_action_storage[syncpoint_id]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SyncpointManager::WaitGuest(u32 syncpoint_id, u32 expected_value) {
 | 
			
		||||
    Wait(syncpoints_guest[syncpoint_id], wait_guest_cv, expected_value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SyncpointManager::WaitHost(u32 syncpoint_id, u32 expected_value) {
 | 
			
		||||
    Wait(syncpoints_host[syncpoint_id], wait_host_cv, expected_value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SyncpointManager::Increment(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv,
 | 
			
		||||
                                 std::list<RegisteredAction>& action_storage) {
 | 
			
		||||
    auto new_value{syncpoint.fetch_add(1, std::memory_order_acq_rel) + 1};
 | 
			
		||||
 | 
			
		||||
    std::unique_lock<std::mutex> lk(guard);
 | 
			
		||||
    auto it = action_storage.begin();
 | 
			
		||||
    while (it != action_storage.end()) {
 | 
			
		||||
        if (it->expected_value > new_value) {
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
        it->action();
 | 
			
		||||
        it = action_storage.erase(it);
 | 
			
		||||
    }
 | 
			
		||||
    wait_cv.notify_all();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SyncpointManager::Wait(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv,
 | 
			
		||||
                            u32 expected_value) {
 | 
			
		||||
    const auto pred = [&]() { return syncpoint.load(std::memory_order_acquire) >= expected_value; };
 | 
			
		||||
    if (pred()) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    std::unique_lock<std::mutex> lk(guard);
 | 
			
		||||
    wait_cv.wait(lk, pred);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
							
								
								
									
										99
									
								
								src/video_core/host1x/syncpoint_manager.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										99
									
								
								src/video_core/host1x/syncpoint_manager.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,99 @@
 | 
			
		||||
// Copyright 2021 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv3 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <array>
 | 
			
		||||
#include <atomic>
 | 
			
		||||
#include <condition_variable>
 | 
			
		||||
#include <functional>
 | 
			
		||||
#include <list>
 | 
			
		||||
#include <mutex>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
 | 
			
		||||
class SyncpointManager {
 | 
			
		||||
public:
 | 
			
		||||
    u32 GetGuestSyncpointValue(u32 id) {
 | 
			
		||||
        return syncpoints_guest[id].load(std::memory_order_acquire);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    u32 GetHostSyncpointValue(u32 id) {
 | 
			
		||||
        return syncpoints_host[id].load(std::memory_order_acquire);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    struct RegisteredAction {
 | 
			
		||||
        RegisteredAction(u32 expected_value_, std::function<void(void)>& action_)
 | 
			
		||||
            : expected_value{expected_value_}, action{action_} {}
 | 
			
		||||
        u32 expected_value;
 | 
			
		||||
        std::function<void(void)> action;
 | 
			
		||||
    };
 | 
			
		||||
    using ActionHandle = std::list<RegisteredAction>::iterator;
 | 
			
		||||
 | 
			
		||||
    template <typename Func>
 | 
			
		||||
    ActionHandle RegisterGuestAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
 | 
			
		||||
        std::function<void(void)> func(action);
 | 
			
		||||
        return RegisterAction(syncpoints_guest[syncpoint_id], guest_action_storage[syncpoint_id],
 | 
			
		||||
                              expected_value, func);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    template <typename Func>
 | 
			
		||||
    ActionHandle RegisterHostAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
 | 
			
		||||
        std::function<void(void)> func(action);
 | 
			
		||||
        return RegisterAction(syncpoints_host[syncpoint_id], host_action_storage[syncpoint_id],
 | 
			
		||||
                              expected_value, func);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void DeregisterGuestAction(u32 syncpoint_id,ActionHandle& handle);
 | 
			
		||||
 | 
			
		||||
    void DeregisterHostAction(u32 syncpoint_id,ActionHandle& handle);
 | 
			
		||||
 | 
			
		||||
    void IncrementGuest(u32 syncpoint_id);
 | 
			
		||||
 | 
			
		||||
    void IncrementHost(u32 syncpoint_id);
 | 
			
		||||
 | 
			
		||||
    void WaitGuest(u32 syncpoint_id, u32 expected_value);
 | 
			
		||||
 | 
			
		||||
    void WaitHost(u32 syncpoint_id, u32 expected_value);
 | 
			
		||||
 | 
			
		||||
    bool IsReadyGuest(u32 syncpoint_id, u32 expected_value) {
 | 
			
		||||
        return syncpoints_guest[syncpoint_id].load(std::memory_order_acquire) >= expected_value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    bool IsReadyHost(u32 syncpoint_id, u32 expected_value) {
 | 
			
		||||
        return syncpoints_host[syncpoint_id].load(std::memory_order_acquire) >= expected_value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void Increment(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv,
 | 
			
		||||
                   std::list<RegisteredAction>& action_storage);
 | 
			
		||||
 | 
			
		||||
    ActionHandle RegisterAction(std::atomic<u32>& syncpoint,
 | 
			
		||||
                                std::list<RegisteredAction>& action_storage, u32 expected_value,
 | 
			
		||||
                                std::function<void(void)>& action);
 | 
			
		||||
 | 
			
		||||
    void DeregisterAction(std::list<RegisteredAction>& action_storage, ActionHandle& handle);
 | 
			
		||||
 | 
			
		||||
    void Wait(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv, u32 expected_value);
 | 
			
		||||
 | 
			
		||||
    static constexpr size_t NUM_MAX_SYNCPOINTS = 192;
 | 
			
		||||
 | 
			
		||||
    std::array<std::atomic<u32>, NUM_MAX_SYNCPOINTS> syncpoints_guest{};
 | 
			
		||||
    std::array<std::atomic<u32>, NUM_MAX_SYNCPOINTS> syncpoints_host{};
 | 
			
		||||
 | 
			
		||||
    std::array<std::list<RegisteredAction>, NUM_MAX_SYNCPOINTS> guest_action_storage;
 | 
			
		||||
    std::array<std::list<RegisteredAction>, NUM_MAX_SYNCPOINTS> host_action_storage;
 | 
			
		||||
 | 
			
		||||
    std::mutex guard;
 | 
			
		||||
    std::condition_variable wait_guest_cv;
 | 
			
		||||
    std::condition_variable wait_host_cv;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
@@ -18,14 +18,17 @@ extern "C" {
 | 
			
		||||
#include "common/bit_field.h"
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
 | 
			
		||||
#include "video_core/command_classes/nvdec.h"
 | 
			
		||||
#include "video_core/command_classes/vic.h"
 | 
			
		||||
#include "video_core/engines/maxwell_3d.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/host1x/nvdec.h"
 | 
			
		||||
#include "video_core/host1x/vic.h"
 | 
			
		||||
#include "video_core/memory_manager.h"
 | 
			
		||||
#include "video_core/textures/decoders.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
 | 
			
		||||
namespace {
 | 
			
		||||
enum class VideoPixelFormat : u64_le {
 | 
			
		||||
    RGBA8 = 0x1f,
 | 
			
		||||
@@ -235,4 +238,6 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
 | 
			
		||||
                                   chroma_buffer.size());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
@@ -11,6 +11,9 @@ struct SwsContext;
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
class GPU;
 | 
			
		||||
 | 
			
		||||
namespace Host1x {
 | 
			
		||||
 | 
			
		||||
class Nvdec;
 | 
			
		||||
union VicConfig;
 | 
			
		||||
 | 
			
		||||
@@ -40,7 +43,7 @@ private:
 | 
			
		||||
    void WriteYUVFrame(const AVFrame* frame, const VicConfig& config);
 | 
			
		||||
 | 
			
		||||
    GPU& gpu;
 | 
			
		||||
    std::shared_ptr<Tegra::Nvdec> nvdec_processor;
 | 
			
		||||
    std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
 | 
			
		||||
 | 
			
		||||
    /// Avoid reallocation of the following buffers every frame, as their
 | 
			
		||||
    /// size does not change during a stream
 | 
			
		||||
@@ -58,4 +61,6 @@ private:
 | 
			
		||||
    s32 scaler_height{};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Host1x
 | 
			
		||||
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
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	Block a user