Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6acdae0e4c 
					 
					
						
						
							
							texture_cache: Correct format R16U as sibling  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						d7587842eb 
					 
					
						
						
							
							texture_cache: Implement texception detection and texture barriers.  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						198a0395bb 
					 
					
						
						
							
							texture_cache: Corrections to buffers and shadow formats use.  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						fed773a86c 
					 
					
						
						
							
							texture_cache: Implement Irregular Views in surfaces  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						082740d34d 
					 
					
						
						
							
							surface: Correct format S8Z24  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						03d489dcf5 
					 
					
						
						
							
							texture_cache: Initialize all siblings to invalid pixel format.  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						9422cf7c10 
					 
					
						
						
							
							gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						fac3706253 
					 
					
						
						
							
							gl_texture_cache: Correct Image Blit  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						7232a1ed16 
					 
					
						
						
							
							decoders: correct block calculation  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						3dd7643214 
					 
					
						
						
							
							texture_cache: Use siblings textures on Rebuild and fix possible error on blitting  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						4db28f72f6 
					 
					
						
						
							
							texture_cache: Remove old rasterizer cache  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						2d83553ea7 
					 
					
						
						
							
							texture_cache: Implement siblings texture formats.  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						cb728797b0 
					 
					
						
						
							
							fermi2d: Correct Origin Mode  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a56f687793 
					 
					
						
						
							
							texture_cache: correct texture buffer on surface params  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						b01f9c8a70 
					 
					
						
						
							
							texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						561ce29c98 
					 
					
						
						
							
							texture_cache: correct mutex locks  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						b7de31ac97 
					 
					
						
						
							
							shader_ir: Fix image copy rebase issues  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6f69f06873 
					 
					
						
						
							
							texture_cache: Don't Image Copy if component types differ  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						9f755218a1 
					 
					
						
						
							
							texture_cache: move some large methods to cpp files  
						
						
						
						
					 
					
						2019-06-20 21:38:34 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						3809041c24 
					 
					
						
						
							
							texture_cache: Optimize GetSurface and use references on functions that don't change a surface.  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						60bf761afb 
					 
					
						
						
							
							texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						228f516bb4 
					 
					
						
						
							
							texture_cache uncompress-compress is untopological.  
						
						... 
						
						
						
						This makes conflicts between non compress and compress textures to be 
auto recycled. It also limits the amount of mipmaps a texture can have 
if it goes above it's limit. 
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						9251354152 
					 
					
						
						
							
							texture_cache: Correct copying between compressed and uncompressed formats  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						0966665fc2 
					 
					
						
						
							
							texture_cache: Only load on recycle with accurate GPU.  
						
						... 
						
						
						
						Testing so far has proven this to be quite safe as texture memory read 
added a 2-5ms load to the current cache. 
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						ea1525dab1 
					 
					
						
						
							
							Fix rebase errors  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						bdf9faab33 
					 
					
						
						
							
							texture_cache: Handle uncontinuous surfaces.  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e60ed2bb3e 
					 
					
						
						
							
							texture_cache: return null surface on invalid address  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						fcac55d5bf 
					 
					
						
						
							
							texture_cache: Add checks for texture buffers.  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						175aa343ff 
					 
					
						
						
							
							texture_cache: Fermi2D reform and implement View Mirage  
						
						... 
						
						
						
						This also does some fixes on compressed textures reinterpret and on the
Fermi2D engine in general. 
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1bf4154e7d 
					 
					
						
						
							
							gl_shader_decompiler: Implement image binding settings  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9097301d92 
					 
					
						
						
							
							shader: Implement bindless images  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						06c4ce8645 
					 
					
						
						
							
							shader: Decode SUST and implement backing image functionality  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						007ffbef1c 
					 
					
						
						
							
							gl_rasterizer: Track texture buffer usage  
						
						
						
						
					 
					
						2019-06-20 21:38:33 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						58c0d37422 
					 
					
						
						
							
							video_core: Make ARB_buffer_storage a required extension  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						07f7ce1da2 
					 
					
						
						
							
							gl_rasterizer_cache: Use texture buffers to emulate texture buffers  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b8c75a845b 
					 
					
						
						
							
							maxwell_3d: Partially implement texture buffers as 1D textures  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						6c81c8f5b7 
					 
					
						
						
							
							gl_shader_decompiler: Allow 1D textures to be texture buffers  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4e81fc8296 
					 
					
						
						
							
							shader: Implement texture buffers  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						d267948a73 
					 
					
						
						
							
							texture_cache: loose TryReconstructSurface when accurate GPU is not on.  
						
						... 
						
						
						
						Also corrects some asserts. 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6162cb922e 
					 
					
						
						
							
							texture_cache: Document the most important methods.  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						4530511ee4 
					 
					
						
						
							
							texture_cache: Try to Reconstruct Surface on bigger than overlap.  
						
						... 
						
						
						
						This fixes clouds in SMO Cap Kingdom and lens on Cloud Kingdom.
Also moved accurate_gpu setting check to Pick Strategy 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a79831d9d0 
					 
					
						
						
							
							texture_cache: Implement Guard mechanism  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						7731a0e2d1 
					 
					
						
						
							
							texture_cache: General Fixes  
						
						... 
						
						
						
						Fixed ASTC mipmaps loading
Fixed alignment on openGL upload/download
Fixed Block Height Calculation
Removed unalign_height 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c2ed348bdd 
					 
					
						
						
							
							surface_params: Ensure pitch is always written to avoid surface leaks  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9098905dd1 
					 
					
						
						
							
							gl_framebuffer_cache: Use a hashed struct to cache framebuffers  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						d65a4af895 
					 
					
						
						
							
							texture_cache return invalid buffer on deactivated color_mask  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6bd034eae9 
					 
					
						
						
							
							engine_upload: Addapt to new Texture Cache  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2131f71573 
					 
					
						
						
							
							surface_params: Optimize CreateForTexture  
						
						... 
						
						
						
						Instead of using Common::AlignUp, use Common::AlignBits to align the
texture compression factor. 
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						41b4674458 
					 
					
						
						
							
							gl_texture_cache: Make main views be proxy textures instead of a full view.  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						07cc7e0c12 
					 
					
						
						
							
							texture_cache: Add ASync Protections  
						
						
						
						
					 
					
						2019-06-20 21:36:12 -03:00