bunnei 
							
						 
					 
					
						
						
							
						
						4c727d0ba8 
					 
					
						
						
							
							gl_shader_decompiler: Support multi-destination for TEXS.  
						
						
						
						
					 
					
						2018-05-31 22:57:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bdd68fc210 
					 
					
						
						
							
							Merge pull request  #488  from Subv/thread_masks  
						
						... 
						
						
						
						Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3. 
						
						
					 
					
						2018-05-31 18:22:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						49309b5848 
					 
					
						
						
							
							gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F.  
						
						
						
						
					 
					
						2018-05-30 22:50:41 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						c02d7c8ce7 
					 
					
						
						
							
							Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.  
						
						
						
						
					 
					
						2018-05-30 21:36:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						3957b0c34e 
					 
					
						
						
							
							Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.  
						
						... 
						
						
						
						Also added some proper error handling. 
						
						
					 
					
						2018-05-30 21:36:29 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ca5a4a704b 
					 
					
						
						
							
							gl_rasterizer_cache: Implement PixelFormat RGBA16F.  
						
						
						
						
					 
					
						2018-05-30 22:24:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						15086a22be 
					 
					
						
						
							
							Merge pull request  #489  from Subv/vertexid  
						
						... 
						
						
						
						Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 
						
						
					 
					
						2018-05-30 14:10:48 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						94fecef137 
					 
					
						
						
							
							add IPC CommandType & Some HID FunctionInfo ( #487 )  
						
						... 
						
						
						
						* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments 
						
						
					 
					
						2018-05-30 14:09:21 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						d1f9c750a6 
					 
					
						
						
							
							Kernel/Thread: Corrected a typo in an assert about the processor id.  
						
						
						
						
					 
					
						2018-05-30 11:32:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						99f12b05fa 
					 
					
						
						
							
							Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.  
						
						
						
						
					 
					
						2018-05-30 10:58:03 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
						
						8df011a57f 
					 
					
						
						
							
							Merge pull request  #483  from bunnei/sonic  
						
						... 
						
						
						
						Several GPU fixes to boot Sonic Mania 
						
						
					 
					
						2018-05-30 07:31:46 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
							
						
						9a273bb23b 
					 
					
						
						
							
							Services/nvdrv: add '/dev/nvhost-nvdec' device  
						
						
						
						
					 
					
						2018-05-30 12:49:28 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6fcc7e9c36 
					 
					
						
						
							
							gl_shader_decompiler: F2F_R instruction: Implement abs.  
						
						
						
						
					 
					
						2018-05-29 23:52:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						68937a662d 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement F2F_R instruction.  
						
						
						
						
					 
					
						2018-05-29 23:10:44 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						734106dcb9 
					 
					
						
						
							
							GPU: Implemented the R8 texture format (0x1D)  
						
						
						
						
					 
					
						2018-05-29 21:49:37 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6306655665 
					 
					
						
						
							
							nvhost_ctrl: Stub out IocCtrlEventRegister.  
						
						
						
						
					 
					
						2018-05-29 22:39:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0658973a4e 
					 
					
						
						
							
							nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.  
						
						
						
						
					 
					
						2018-05-29 22:35:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0d843eaba6 
					 
					
						
						
							
							gl_rasterize_cache: Invert order of tex format RGB565.  
						
						
						
						
					 
					
						2018-05-29 22:16:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5a763e8a5a 
					 
					
						
						
							
							Merge pull request  #480  from mailwl/bcat  
						
						... 
						
						
						
						Service/BCAT: add module and services 
						
						
					 
					
						2018-05-29 19:45:23 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						220d4672df 
					 
					
						
						
							
							add all the known TextureFormat ( #474 )  
						
						
						
						
					 
					
						2018-05-28 19:26:17 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
							
						
						7757cc1a7f 
					 
					
						
						
							
							Service/BCAT: add module and services  
						
						
						
						
					 
					
						2018-05-28 16:46:56 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d809f65827 
					 
					
						
						
							
							Merge pull request  #472  from bunnei/greater-equal  
						
						... 
						
						
						
						gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. 
						
						
					 
					
						2018-05-27 12:14:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7f155ba713 
					 
					
						
						
							
							Merge pull request  #476  from Subv/a1bgr5  
						
						... 
						
						
						
						GPU: Implemented the A1B5G5R5 texture format (0x14) 
						
						
					 
					
						2018-05-27 12:14:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7029daa32e 
					 
					
						
						
							
							Merge pull request  #475  from ogniK5377/nvos-getconfig  
						
						... 
						
						
						
						NvOsGetConfigU32 should return null instead of 0 for default output value 
						
						
					 
					
						2018-05-27 12:10:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						15c388e0d6 
					 
					
						
						
							
							Merge pull request  #473  from bunnei/get-display-version  
						
						... 
						
						
						
						am: Stub IApplicationFunctions GetDisplayVersion. 
						
						
					 
					
						2018-05-27 12:00:32 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7ddc872b52 
					 
					
						
						
							
							GPU: Implemented the A1B5G5R5 texture format (0x14)  
						
						
						
						
					 
					
						2018-05-27 09:02:05 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						6138075df0 
					 
					
						
						
							
							NvOsGetConfigU32 should return null instead of 0 for default output  
						
						
						
						
					 
					
						2018-05-26 17:48:09 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0d681f7a7a 
					 
					
						
						
							
							am: Stub IApplicationFunctions GetDisplayVersion.  
						
						
						
						
					 
					
						2018-05-26 00:21:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c23ce3365d 
					 
					
						
						
							
							gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.  
						
						
						
						
					 
					
						2018-05-25 23:21:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ee53688ca7 
					 
					
						
						
							
							shader_bytecode: Implement other variants of FMNMX.  
						
						
						
						
					 
					
						2018-05-25 23:18:50 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						b16e5c6a81 
					 
					
						
						
							
							Add & correct miscellaneous things ( #470 )  
						
						... 
						
						
						
						* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages 
						
						
					 
					
						2018-05-25 22:31:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						87f21657f8 
					 
					
						
						
							
							Merge pull request  #466  from mailwl/nv-timeout  
						
						... 
						
						
						
						Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT 
						
						
					 
					
						2018-05-25 22:31:06 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
						
						e6df4b37db 
					 
					
						
						
							
							GetAudioRendererWorkBufferSize impl ( #465 )  
						
						... 
						
						
						
						* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp 
						
						
					 
					
						2018-05-25 22:30:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						aee356bd10 
					 
					
						
						
							
							Merge pull request  #468  from Subv/compound_preds  
						
						... 
						
						
						
						Shader: Implemented compound predicates in the fset and fsetp instructions 
						
						
					 
					
						2018-05-25 22:28:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cd7665218d 
					 
					
						
						
							
							Merge pull request  #469  from Subv/channel_rebind  
						
						... 
						
						
						
						GPU: Allow command lists to rebind a channel to another engine in the middle of the command list. 
						
						
					 
					
						2018-05-25 22:27:58 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						e2cdf54177 
					 
					
						
						
							
							Shader: Implemented compound predicates in fset.  
						
						... 
						
						
						
						You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0; 
						
						
					 
					
						2018-05-24 17:39:59 -05:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
						
						e3a92b09ba 
					 
					
						
						
							
							Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )  
						
						... 
						
						
						
						We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now 
						
						
					 
					
						2018-05-24 18:36:12 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						e2db7a83f6 
					 
					
						
						
							
							GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.  
						
						
						
						
					 
					
						2018-05-24 17:32:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						126270d963 
					 
					
						
						
							
							Shader: Implemented compound predicates in fsetp.  
						
						... 
						
						
						
						You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0; 
						
						
					 
					
						2018-05-24 17:22:36 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
							
						
						e6a87428ae 
					 
					
						
						
							
							Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT  
						
						... 
						
						
						
						Used in Nintendo Labo ToyCon 1&2 
						
						
					 
					
						2018-05-24 16:49:34 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1ce7942dc2 
					 
					
						
						
							
							yuzu_cmd: Fix project for latest msvc.  
						
						
						
						
					 
					
						2018-05-23 21:51:49 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						c74d24f841 
					 
					
						
						
							
							Fix deadlocks caused from HID having too many layouts  
						
						... 
						
						
						
						Games such as SMO deadlock if we have more than 2 layouts 
						
						
					 
					
						2018-05-23 16:00:25 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4cb92b776c 
					 
					
						
						
							
							Merge pull request  #460  from greggameplayer/patch-6  
						
						... 
						
						
						
						Add & correct some error modules 
						
						
					 
					
						2018-05-23 17:13:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a55f112cb1 
					 
					
						
						
							
							Merge pull request  #459  from greggameplayer/patch-5  
						
						... 
						
						
						
						Add ioctl commands with their params and size check 
						
						
					 
					
						2018-05-23 17:12:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3825b703fa 
					 
					
						
						
							
							Merge pull request  #454  from Subv/signal_processwide  
						
						... 
						
						
						
						Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey 
						
						
					 
					
						2018-05-23 10:28:23 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						1efb81a61d 
					 
					
						
						
							
							Add & correct some error modules  
						
						
						
						
					 
					
						2018-05-23 14:22:42 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						3c26b7179d 
					 
					
						
						
							
							change some functions  
						
						... 
						
						
						
						according to the changes made previously 
						
						
					 
					
						2018-05-23 14:09:24 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						8c648b59cd 
					 
					
						
						
							
							correct placement and add size check  
						
						
						
						
					 
					
						2018-05-23 12:34:42 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						f217d6c66f 
					 
					
						
						
							
							Add ioctl commands with their params and size check  
						
						
						
						
					 
					
						2018-05-23 12:32:37 +02:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
						
						58d9078742 
					 
					
						
						
							
							Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )  
						
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						* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes 
						
						
					 
					
						2018-05-22 17:41:19 -04:00