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add all the known TextureFormat (#474)
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@ -14,13 +14,82 @@ namespace Tegra {
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namespace Texture {
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enum class TextureFormat : u32 {
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A8R8G8B8 = 0x8,
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A2B10G10R10 = 0x9,
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R32_G32_B32_A32 = 0x01,
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R32_G32_B32 = 0x02,
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R16_G16_B16_A16 = 0x03,
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R32_G32 = 0x04,
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R32_B24G8 = 0x05,
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ETC2_RGB = 0x06,
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X8B8G8R8 = 0x07,
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A8R8G8B8 = 0x08,
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A2B10G10R10 = 0x09,
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ETC2_RGB_PTA = 0x0a,
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ETC2_RGBA = 0x0b,
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R16_G16 = 0x0c,
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G8R24 = 0x0d,
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G24R8 = 0x0e,
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R32 = 0x0f,
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BC6H_SF16 = 0x10,
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BC6H_UF16 = 0x11,
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A4B4G4R4 = 0x12,
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A5B5G5R1 = 0x13,
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A1B5G5R5 = 0x14,
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B5G6R5 = 0x15,
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B6G5R5 = 0x16,
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BC7U = 0x17,
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G8R8 = 0x18,
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EAC = 0x19,
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EACX2 = 0x1a,
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R16 = 0x1b,
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Y8_VIDEO = 0x1c,
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R8 = 0x1d,
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G4R4 = 0x1e,
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R1 = 0x1f,
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E5B9G9R9_SHAREDEXP = 0x20,
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BF10GF11RF11 = 0x21,
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G8B8G8R8 = 0x22,
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B8G8R8G8 = 0x23,
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DXT1 = 0x24,
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DXT23 = 0x25,
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DXT45 = 0x26,
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DXN1 = 0x27,
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DXN2 = 0x28,
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Z24S8 = 0x29,
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X8Z24 = 0x2a,
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S8Z24 = 0x2b,
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X4V4Z24__COV4R4V = 0x2c,
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X4V4Z24__COV8R8V = 0x2d,
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V8Z24__COV4R12V = 0x2e,
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ZF32 = 0x2f,
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ZF32_X24S8 = 0x30,
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X8Z24_X20V4S8__COV4R4V = 0x31,
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X8Z24_X20V4S8__COV8R8V = 0x32,
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ZF32_X20V4X8__COV4R4V = 0x33,
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ZF32_X20V4X8__COV8R8V = 0x34,
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ZF32_X20V4S8__COV4R4V = 0x35,
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ZF32_X20V4S8__COV8R8V = 0x36,
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X8Z24_X16V8S8__COV4R12V = 0x37,
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ZF32_X16V8X8__COV4R12V = 0x38,
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ZF32_X16V8S8__COV4R12V = 0x39,
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Z16 = 0x3a,
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V8Z24__COV8R24V = 0x3b,
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X8Z24_X16V8S8__COV8R24V = 0x3c,
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ZF32_X16V8X8__COV8R24V = 0x3d,
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ZF32_X16V8S8__COV8R24V = 0x3e,
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ASTC_2D_4X4 = 0x40,
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ASTC_2D_5X5 = 0x41,
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ASTC_2D_6X6 = 0x42,
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ASTC_2D_8X8 = 0x44,
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ASTC_2D_10X10 = 0x45,
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ASTC_2D_12X12 = 0x46,
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ASTC_2D_5X4 = 0x50,
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ASTC_2D_6X5 = 0x51,
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ASTC_2D_8X6 = 0x52,
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ASTC_2D_10X8 = 0x53,
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ASTC_2D_12X10 = 0x54,
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ASTC_2D_8X5 = 0x55,
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ASTC_2D_10X5 = 0x56,
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ASTC_2D_10X6 = 0x57,
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};
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enum class TextureType : u32 {
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