wwylele 
							
						 
					 
					
						
						
							
						
						63b6e802cd 
					 
					
						
						
							
							swrasterizer: remove invalid TODO  
						
						... 
						
						
						
						This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction. 
						
						
					 
					
						2017-08-21 08:03:07 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						72b26ac32f 
					 
					
						
						
							
							swrasterizer/clipper: remove tested TODO  
						
						... 
						
						
						
						hwtested. Current implementation is the correct behavior 
						
						
					 
					
						2017-08-21 08:03:07 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						5a4af616c6 
					 
					
						
						
							
							gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader  
						
						
						
						
					 
					
						2017-08-21 08:03:07 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						1eca380886 
					 
					
						
						
							
							gl_rasterizer: add clipping plane z<=0 defined in PICA  
						
						
						
						
					 
					
						2017-08-21 08:03:07 +03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						46d1ca768d 
					 
					
						
						
							
							Merge pull request  #2872  from wwylele/sw-geo-factor  
						
						... 
						
						
						
						SwRasterizer/Lighting: implement geometric factor 
						
						
					 
					
						2017-08-20 17:49:42 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						8afa81ac1b 
					 
					
						
						
							
							Merge pull request  #2871  from wwylele/sw-spotlight  
						
						... 
						
						
						
						SwRasterizer/Lighting: implement spot light 
						
						
					 
					
						2017-08-19 20:10:24 -06:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						686fb3e78c 
					 
					
						
						
							
							gl_shader_gen: don't call SampleTexture when bump map is not used  
						
						
						
						
					 
					
						2017-08-11 18:35:00 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						945f9a1b04 
					 
					
						
						
							
							SwRasterizer/Lighting: implement spot light  
						
						
						
						
					 
					
						2017-08-11 01:19:10 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						14ee32c46a 
					 
					
						
						
							
							SwRasterizer/Lighting: implement geometric factor  
						
						
						
						
					 
					
						2017-08-11 01:18:43 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						5d9d42f0d0 
					 
					
						
						
							
							SwRasterizer/Lighting: use make_tuple instead of constructor  
						
						... 
						
						
						
						implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now 
						
						
					 
					
						2017-08-10 12:19:58 +03:00 
						 
				 
			
				
					
						
							
							
								Weiyi Wang 
							
						 
					 
					
						
						
							
						
						792dee47a7 
					 
					
						
						
							
							Merge pull request  #2822  from wwylele/sw_lighting-2  
						
						... 
						
						
						
						Implement fragment lighting in the sw renderer (take 2) 
						
						
					 
					
						2017-08-09 18:54:29 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						baa24f4ea9 
					 
					
						
						
							
							pica: upload shared shader code to both unit  
						
						
						
						
					 
					
						2017-08-07 10:30:05 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						2252a63f80 
					 
					
						
						
							
							SwRasterizer/Lighting: shorten file name  
						
						
						
						
					 
					
						2017-08-03 13:51:22 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						eda28266fb 
					 
					
						
						
							
							SwRasterizer/Lighting: move to its own file  
						
						
						
						
					 
					
						2017-08-02 22:20:40 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						48b4105871 
					 
					
						
						
							
							SwRasterizer/Lighting: reduce confusion  
						
						
						
						
					 
					
						2017-08-02 22:07:15 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						c59ed47608 
					 
					
						
						
							
							SwRasterizer/Lighting: move quaternion normalization to the caller  
						
						
						
						
					 
					
						2017-08-02 22:05:53 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						c89f804a01 
					 
					
						
						
							
							pica/shader_interpreter: fix off-by-one in LOOP  
						
						
						
						
					 
					
						2017-07-27 13:48:27 +03:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
						
						c6a2e519ef 
					 
					
						
						
							
							Merge pull request  #2816  from wwylele/proctex-lutlutlut  
						
						... 
						
						
						
						gl_rasterizer: use texture buffer for proctex LUT 
						
						
					 
					
						2017-07-22 23:03:48 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
						
						e646bd902d 
					 
					
						
						
							
							Merge pull request  #2834  from wwylele/depth-enable-fix  
						
						... 
						
						
						
						gl_rasterizer_cache: fix using_depth_fb 
						
						
					 
					
						2017-07-22 23:02:59 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						df8b9863f9 
					 
					
						
						
							
							telemetry: Log performance, configuration, and system data.  
						
						
						
						
					 
					
						2017-07-17 21:32:28 -04:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						4feff63ffa 
					 
					
						
						
							
							SwRasterizer/Lighting: dist atten lut input need to be clamp  
						
						
						
						
					 
					
						2017-07-11 22:19:00 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						56e5425e59 
					 
					
						
						
							
							SwRasterizer/Lighting: unify float suffix  
						
						
						
						
					 
					
						2017-07-11 22:15:35 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						e415558a4f 
					 
					
						
						
							
							SwRasterizer/Lighting: get rid of nested return  
						
						
						
						
					 
					
						2017-07-11 22:15:35 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						c6d1472513 
					 
					
						
						
							
							SwRasterizer/Lighting: refactor GetLutValue into a function.  
						
						... 
						
						
						
						merging similar pattern. Also makes the code more similar to the gl one 
						
						
					 
					
						2017-07-11 22:15:35 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						f13cf506e0 
					 
					
						
						
							
							SwRasterizer: only interpolate quat and view when lighting is enabled  
						
						
						
						
					 
					
						2017-07-11 21:35:57 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						efc655aec0 
					 
					
						
						
							
							SwRasterizer/Lighting: pass lighting state as parameter  
						
						
						
						
					 
					
						2017-07-11 20:06:26 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						9906feefbd 
					 
					
						
						
							
							SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7526af5e52 
					 
					
						
						
							
							SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						b8229a7684 
					 
					
						
						
							
							SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7bc467e872 
					 
					
						
						
							
							SwRasterizer/Lighting: Do not use global state in LookupLightingLut.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						37ac2b6657 
					 
					
						
						
							
							SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						6250f52e93 
					 
					
						
						
							
							SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						2d69a9b8bf 
					 
					
						
						
							
							SwRasterizer: Run clang-format  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						73566ff7a9 
					 
					
						
						
							
							SwRasterizer: Flip the vertex quaternions before clipping (if necessary).  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						2a75837bc3 
					 
					
						
						
							
							SwRasterizer: Corrected the light LUT lookups.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						f2d4d5c219 
					 
					
						
						
							
							SwRasterizer: Corrected the light LUT lookups.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						80b6fc592e 
					 
					
						
						
							
							SwRasterizer: Fixed the lighting lut lookup function.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						10b0bea060 
					 
					
						
						
							
							SwRasterizer: Calculate fresnel for fragment lighting.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						46b8c8e1da 
					 
					
						
						
							
							SwRasterizer: Calculate specular_1 for fragment lighting.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						be25e78b07 
					 
					
						
						
							
							SwRasterizer: Calculate specular_0 for fragment lighting.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						b2f472a2b1 
					 
					
						
						
							
							SwRasterizer: Implement primary fragment color.  
						
						
						
						
					 
					
						2017-07-11 19:39:15 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						8482933db8 
					 
					
						
						
							
							gl_rasterizer: use texture buffer for proctex LUT  
						
						
						
						
					 
					
						2017-07-01 11:02:48 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						8978ecb09c 
					 
					
						
						
							
							gl_rasterizer: use texture buffer for fog LUT  
						
						
						
						
					 
					
						2017-06-22 20:41:00 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						f1e377f57e 
					 
					
						
						
							
							gl_rasterizer: create the texture before applying the state  
						
						... 
						
						
						
						this is a rebasing error from #2792 . It doesn't affect much though, because the later more Apply() call fixes/hides it 
						
						
					 
					
						2017-06-22 17:47:46 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						457659fe01 
					 
					
						
						
							
							gl_state: reset 1d textures  
						
						
						
						
					 
					
						2017-06-21 23:13:06 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						42f7ca7412 
					 
					
						
						
							
							gl_rasterizer: fix glGetUniformLocation type  
						
						
						
						
					 
					
						2017-06-21 23:13:06 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						be9e952bdc 
					 
					
						
						
							
							gl_rasterizer: manage texture ids in one place  
						
						
						
						
					 
					
						2017-06-21 23:13:06 +03:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						ab60414122 
					 
					
						
						
							
							gl_rasterizer/lighting: fix LUT interpolation  
						
						
						
						
					 
					
						2017-06-21 23:13:06 +03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						d0888f8548 
					 
					
						
						
							
							Merge pull request  #2776  from wwylele/geo-factor  
						
						... 
						
						
						
						Fragment lighting: implement geometric factor 
						
						
					 
					
						2017-06-18 14:18:48 -07:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						5a454173a8 
					 
					
						
						
							
							gl_rasterizer/lighting: use the formula from the paper for germetic factor  
						
						
						
						
					 
					
						2017-06-18 10:29:02 +03:00