german77
1d71d4b874
input_common: Fix UDP uuid
2021-11-24 20:30:26 -06:00
german77
7348e205d9
input_common: Add multiple vibration curves
2021-11-24 20:30:26 -06:00
german77
064ddacf49
core/hid: Rework battery mappings
2021-11-24 20:30:26 -06:00
german77
c6c32daf40
input_common: Add manual update options to input devices
2021-11-24 20:30:26 -06:00
german77
464c4d26ac
settings: Fix mouse and keyboard mappings
2021-11-24 20:30:25 -06:00
german77
b5e72de753
kraken: Address comments from review
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review fixes
2021-11-24 20:30:25 -06:00
german77
85052b8662
service/hid: Fix gesture input
2021-11-24 20:30:25 -06:00
german77
af55dd1935
configuration: Migrate controller settings to emulated controller
2021-11-24 20:30:25 -06:00
german77
c3ff0a8ac0
core/hid: Fix rumble too strong at 1%
2021-11-24 20:30:24 -06:00
german77
601ac43495
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
e0da5c1bbc
kraken: Fix errors from rebase and format files
2021-11-24 20:30:24 -06:00
german77
06a5ef5874
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
29ae42f3e2
input_common: Rewrite main and add the new drivers
2021-11-24 20:30:23 -06:00
german77
6d108f0dcb
input_common: Remove obsolete files
2021-11-24 20:30:23 -06:00
german77
59b995a9e5
input_common: Rewrite SDL
2021-11-24 20:30:23 -06:00
german77
10241886dd
input_common: Rewrite udp client
2021-11-24 20:30:22 -06:00
german77
dc3ab9e110
input_common: Rewrite tas input
2021-11-24 20:30:22 -06:00
german77
395e9a449d
input_common: Rewrite gc_adapter
2021-11-24 20:30:22 -06:00
german77
fa8e23b842
input_common: Rewrite touch
2021-11-24 20:30:22 -06:00
german77
00834b84dd
input_common: Rewrite mouse
2021-11-24 20:30:22 -06:00
german77
5a785ed794
input_common: Rewrite keyboard
2021-11-24 20:30:22 -06:00
german77
4c6f2c2547
input_common: Move touch and analog from button. Move udp protocol
2021-11-24 20:30:22 -06:00
german77
854c933716
input_common: Create input poller and mapping
2021-11-24 20:30:22 -06:00
german77
ea7b1fbc67
input_common: Create input_engine
2021-11-24 20:30:22 -06:00
Fernando S
33e92c15eb
Revert "input_common: Fix data race on GC implementation"
2021-10-23 23:32:16 +02:00
Fernando S
7461196839
Merge pull request #6515 from german77/gc_thread_safe
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input_common: Fix data race on GC implementation
2021-10-23 23:28:22 +02:00
ameerj
b01aa721ff
input_common: Fix VS2022 compilation errors
2021-10-20 01:21:59 -04:00
german77
8212a864ca
input_common/sdl: Fix joystick range
2021-10-11 01:03:01 -05:00
bunnei
21ed944ff9
Merge pull request #6979 from german77/joycon_name
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input_common: Add alternative string for joycons
2021-10-02 02:58:25 -07:00
ameerj
73666fb262
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
german77
75d8ec1e9f
UI: Relocate tas menu and add brief description
2021-09-18 23:23:03 +02:00
german77
33a1d790e8
input_common/tas: Document the main class
2021-09-18 23:22:48 +02:00
german77
e6c4bf52f0
input_common/tas: Add swap controller
2021-09-18 23:22:42 +02:00
german77
9bb6580d89
input_common/tas: overwrite file dialog
2021-09-18 23:22:42 +02:00
MonsterDruide1
f078b15565
input_common/tas: Fallback to simple update
2021-09-18 23:22:30 +02:00
german77
c01a872c8e
config: Move TAS options to it's own menu
2021-09-18 23:22:30 +02:00
MonsterDruide1
4297d2fea2
core: Hacky TAS syncing & load pausing
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To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.
First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.
Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1
b42c3ce21d
input_common/tas: Base playback & recording system
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The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.
The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.
Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
german77
5798537ce4
input_common: Enable steam controllers and 8 player support
2021-09-10 00:58:12 -05:00
german77
4bc3c788f5
input_common: Add alternative string for joycons
2021-09-06 22:20:19 -05:00
german77
2a2f0bfe9e
input_common: Disable sdl raw input mode
2021-08-12 13:17:07 -05:00
german77
48b6d41f1b
input_common: Improve SDL joystick and hide toggle option
2021-08-07 23:11:23 -05:00
Rodrigo Locatti
d4cab35533
input_common: Fix data race on GC implementation
2021-08-07 16:46:26 -05:00
bunnei
dff438e219
Merge pull request #6654 from german77/custom_threshold
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input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
bunnei
29fb110049
Merge pull request #6649 from german77/toggle_sdl
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input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
Nicolas Jallamion
6573ff64b4
input/sdl_impl: fix rumble support on DualSense. ( #6683 )
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- value return can be different 0, is not error is normal, error is only -1.
2021-07-20 04:00:07 -04:00
bunnei
ffc78ce9c1
Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
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yuzu-cmd: Linux Vulkan fixes
2021-07-19 20:54:03 -04:00
german77
14d5202da6
input_common: Fix mouse panning behaivour
2021-07-16 18:57:29 -05:00
lat9nq
f785933125
sdl_impl, emu_window: Remove clang ignore
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Fixed upstream by
libsdl-org/SDL@25fc40b0bd
2021-07-16 15:43:12 -04:00
german77
240019feca
input_common: Make button threshold customizable
2021-07-15 23:56:57 -05:00