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input/sdl_impl: fix rumble support on DualSense. (#6683)
- value return can be different 0, is not error is normal, error is only -1.
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@ -130,10 +130,10 @@ public:
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if (sdl_controller) {
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return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high,
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rumble_max_duration_ms) == 0;
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rumble_max_duration_ms) != -1;
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} else if (sdl_joystick) {
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return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high,
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rumble_max_duration_ms) == 0;
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rumble_max_duration_ms) != -1;
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}
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return false;
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