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shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
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@ -222,7 +222,7 @@ void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRe
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movaps(dest, xword[src_ptr + ADDROFFS_REG_1 + src_offset_disp]);
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break;
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case 3: // address offset 3
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movaps(dest, xword[src_ptr + LOOPCOUNT_REG + src_offset_disp]);
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movaps(dest, xword[src_ptr + LOOPCOUNT_REG.cvt64() + src_offset_disp]);
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break;
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default:
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UNREACHABLE();
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