Merge pull request #312 from Subv/still_more_savedata_stuff
CFG: Implemented the GetConfigInfoBlk2 function.
This commit is contained in:
		@@ -37,8 +37,9 @@ set(SRCS
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            hle/service/apt_u.cpp
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            hle/service/boss_u.cpp
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            hle/service/cecd_u.cpp
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            hle/service/cfg_i.cpp
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            hle/service/cfg_u.cpp
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            hle/service/cfg/cfg.cpp
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            hle/service/cfg/cfg_i.cpp
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            hle/service/cfg/cfg_u.cpp
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            hle/service/csnd_snd.cpp
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            hle/service/dsp_dsp.cpp
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            hle/service/err_f.cpp
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@@ -122,8 +123,9 @@ set(HEADERS
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            hle/service/apt_u.h
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            hle/service/boss_u.h
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            hle/service/cecd_u.h
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            hle/service/cfg_i.h
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            hle/service/cfg_u.h
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            hle/service/cfg/cfg.h
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            hle/service/cfg/cfg_i.h
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            hle/service/cfg/cfg_u.h
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            hle/service/csnd_snd.h
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            hle/service/dsp_dsp.h
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            hle/service/err_f.h
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@@ -45,6 +45,11 @@ public:
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    {
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    }
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    Path(const char* path):
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        type(Char), string(path)
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    {
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    }
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    Path(LowPathType type, u32 size, u32 pointer):
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        type(type)
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    {
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@@ -16,8 +16,14 @@
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namespace FileSys {
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Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point)
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        : DiskArchive(mount_point) {
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static std::string GetSystemSaveDataPath(const std::string& mount_point, u64 save_id) {
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    u32 save_high = static_cast<u32>((save_id >> 32) & 0xFFFFFFFF);
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    u32 save_low = static_cast<u32>(save_id & 0xFFFFFFFF);
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    return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_low, save_high);
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}
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Archive_SystemSaveData::Archive_SystemSaveData(const std::string& mount_point, u64 save_id)
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        : DiskArchive(GetSystemSaveDataPath(mount_point, save_id)) {
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    LOG_INFO(Service_FS, "Directory %s set as SystemSaveData.", this->mount_point.c_str());
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}
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@@ -19,7 +19,7 @@ namespace FileSys {
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/// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>
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class Archive_SystemSaveData final : public DiskArchive {
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public:
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    Archive_SystemSaveData(const std::string& mount_point);
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    Archive_SystemSaveData(const std::string& mount_point, u64 save_id);
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    /**
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     * Initialize the archive.
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@@ -5,6 +5,7 @@
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#pragma once
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/loader/loader.h"
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@@ -9,6 +9,7 @@
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#include "core/hle/kernel/thread.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/cfg/cfg.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@@ -58,6 +59,7 @@ void RegisterAllModules() {
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void Init() {
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    Service::Init();
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    Service::FS::ArchiveInit();
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    Service::CFG::CFGInit();
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    RegisterAllModules();
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@@ -65,6 +67,7 @@ void Init() {
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}
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void Shutdown() {
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    Service::CFG::CFGShutdown();
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    Service::FS::ArchiveShutdown();
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    Service::Shutdown();
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										202
									
								
								src/core/hle/service/cfg/cfg.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										202
									
								
								src/core/hle/service/cfg/cfg.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,202 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "common/log.h"
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#include "common/make_unique.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/hle/service/cfg/cfg.h"
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namespace Service {
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namespace CFG {
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const u64 CFG_SAVE_ID = 0x00010017;
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const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
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const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } };
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const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
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const char CONSOLE_USERNAME[0x14] = "CITRA";
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/// This will be initialized in CFGInit, and will be used when creating the block
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UsernameBlock CONSOLE_USERNAME_BLOCK;
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/// TODO(Subv): Find out what this actually is
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const u8 SOUND_OUTPUT_MODE = 2;
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const u8 UNITED_STATES_COUNTRY_ID = 49;
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/// TODO(Subv): Find what the other bytes are
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const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID };
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/**
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 * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games,
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 * for example Nintendo Zone
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 * Thanks Normmatt for providing this information
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 */
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const std::array<float, 8> STEREO_CAMERA_SETTINGS = {
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    62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f,
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    10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f
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};
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static const u32 CONFIG_SAVEFILE_SIZE = 0x8000;
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static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
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static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data;
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ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
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    // Read the header
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    SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
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    auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries),
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            [&](const SaveConfigBlockEntry& entry) {
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                return entry.block_id == block_id && entry.size == size && (entry.flags & flag);
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            });
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    if (itr == std::end(config->block_entries)) {
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        LOG_ERROR(Service_CFG, "Config block %u with size %u and flags %u not found", block_id, size, flag);
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        return ResultCode(-1); // TODO(Subv): Find the correct error code
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    }
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    // The data is located in the block header itself if the size is less than 4 bytes
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    if (itr->size <= 4)
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        memcpy(output, &itr->offset_or_data, itr->size);
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    else
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        memcpy(output, &cfg_config_file_buffer[itr->offset_or_data], itr->size);
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    return RESULT_SUCCESS;
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}
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ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data) {
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    SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
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    if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES)
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        return ResultCode(-1); // TODO(Subv): Find the right error code
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    // Insert the block header with offset 0 for now
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    config->block_entries[config->total_entries] = { block_id, 0, size, flags };
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    if (size > 4) {
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        u32 offset = config->data_entries_offset;
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        // Perform a search to locate the next offset for the new data
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        // use the offset and size of the previous block to determine the new position
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        for (int i = config->total_entries - 1; i >= 0; --i) {
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            // Ignore the blocks that don't have a separate data offset
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            if (config->block_entries[i].size > 4) {
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                offset = config->block_entries[i].offset_or_data +
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                         config->block_entries[i].size;
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                break;
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            }
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        }
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        config->block_entries[config->total_entries].offset_or_data = offset;
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        // Write the data at the new offset
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        memcpy(&cfg_config_file_buffer[offset], data, size);
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    }
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    else {
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        // The offset_or_data field in the header contains the data itself if it's 4 bytes or less
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        memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size);
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    }
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    ++config->total_entries;
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    return RESULT_SUCCESS;
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}
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ResultCode DeleteConfigNANDSaveFile() {
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    FileSys::Path path("config");
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    if (cfg_system_save_data->DeleteFile(path))
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        return RESULT_SUCCESS;
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    return ResultCode(-1); // TODO(Subv): Find the right error code
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}
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ResultCode UpdateConfigNANDSavegame() {
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    FileSys::Mode mode = {};
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    mode.write_flag = 1;
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    mode.create_flag = 1;
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    FileSys::Path path("config");
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    auto file = cfg_system_save_data->OpenFile(path, mode);
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    _assert_msg_(Service_CFG, file != nullptr, "could not open file");
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    file->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data());
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    return RESULT_SUCCESS;
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}
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ResultCode FormatConfig() {
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    ResultCode res = DeleteConfigNANDSaveFile();
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    if (!res.IsSuccess())
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        return res;
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    // Delete the old data
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    cfg_config_file_buffer.fill(0);
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    // Create the header
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    SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
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    // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value
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    config->data_entries_offset = 0x455C;
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    // Insert the default blocks
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    res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE,
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                              reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data()));
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    if (!res.IsSuccess())
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        return res;
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    res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE,
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                              reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID));
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    if (!res.IsSuccess())
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        return res;
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    res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8,
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                              reinterpret_cast<const u8*>(&CONSOLE_MODEL));
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    if (!res.IsSuccess())
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        return res;
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    res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE);
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    if (!res.IsSuccess())
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        return res;
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    res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE);
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    if (!res.IsSuccess())
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        return res;
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    res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE,
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                              reinterpret_cast<const u8*>(&COUNTRY_INFO));
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    if (!res.IsSuccess())
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        return res;
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    res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE,
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                              reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK));
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    if (!res.IsSuccess())
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        return res;
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    // Save the buffer to the file
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    res = UpdateConfigNANDSavegame();
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    if (!res.IsSuccess())
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        return res;
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    return RESULT_SUCCESS;
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}
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void CFGInit() {
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    // TODO(Subv): In the future we should use the FS service to query this archive, 
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    // currently it is not possible because you can only have one open archive of the same type at any time
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    std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
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    cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>(
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                           syssavedata_directory, CFG_SAVE_ID);
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    if (!cfg_system_save_data->Initialize()) {
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        LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service");
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        return;
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    }
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    // TODO(Subv): All this code should be moved to cfg:i, 
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    // it's only here because we do not currently emulate the lower level code that uses that service
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    // Try to open the file in read-only mode to check its existence
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    FileSys::Mode mode = {};
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    mode.read_flag = 1;
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    FileSys::Path path("config");
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    auto file = cfg_system_save_data->OpenFile(path, mode);
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    // Load the config if it already exists
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    if (file != nullptr) {
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        file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data());
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        return;
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    }
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    // Initialize the Username block
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    // TODO(Subv): Initialize this directly in the variable when MSVC supports char16_t string literals
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    CONSOLE_USERNAME_BLOCK.ng_word = 0;
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    CONSOLE_USERNAME_BLOCK.zero = 0;
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    // Copy string to buffer and pad with zeros at the end
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    auto size = Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14);
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    std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) + size,
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              std::end(CONSOLE_USERNAME_BLOCK.username), 0);
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    FormatConfig();
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}
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void CFGShutdown() {
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}
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} // namespace CFG
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} // namespace Service
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		||||
							
								
								
									
										144
									
								
								src/core/hle/service/cfg/cfg.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										144
									
								
								src/core/hle/service/cfg/cfg.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,144 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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		||||
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#pragma once
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#include <array>
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#include "core/hle/result.h"
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namespace Service {
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namespace CFG {
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enum SystemModel {
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    NINTENDO_3DS = 0,
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    NINTENDO_3DS_XL = 1,
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    NEW_NINTENDO_3DS = 2,
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    NINTENDO_2DS = 3,
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    NEW_NINTENDO_3DS_XL = 4
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};
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enum SystemLanguage {
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    LANGUAGE_JP = 0,
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    LANGUAGE_EN = 1,
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    LANGUAGE_FR = 2,
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    LANGUAGE_DE = 3,
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    LANGUAGE_IT = 4,
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    LANGUAGE_ES = 5,
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    LANGUAGE_ZH = 6,
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    LANGUAGE_KO = 7,
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    LANGUAGE_NL = 8,
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    LANGUAGE_PT = 9,
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    LANGUAGE_RU = 10
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};
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/// Block header in the config savedata file
 | 
			
		||||
struct SaveConfigBlockEntry {
 | 
			
		||||
    u32 block_id;       ///< The id of the current block
 | 
			
		||||
    u32 offset_or_data; ///< This is the absolute offset to the block data if the size is greater than 4 bytes, otherwise it contains the data itself
 | 
			
		||||
    u16 size;           ///< The size of the block
 | 
			
		||||
    u16 flags;          ///< The flags of the block, possibly used for access control
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// The maximum number of block entries that can exist in the config file
 | 
			
		||||
static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
* The header of the config savedata file,
 | 
			
		||||
* contains information about the blocks in the file
 | 
			
		||||
*/
 | 
			
		||||
struct SaveFileConfig {
 | 
			
		||||
    u16 total_entries;                        ///< The total number of set entries in the config file
 | 
			
		||||
    u16 data_entries_offset;                  ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware
 | 
			
		||||
    SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware
 | 
			
		||||
    u32 unknown;                              ///< This field is unknown, possibly padding, 0 has been observed in hardware
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(SaveFileConfig) == 0x455C, "The SaveFileConfig header must be exactly 0x455C bytes");
 | 
			
		||||
 | 
			
		||||
struct UsernameBlock {
 | 
			
		||||
    char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary
 | 
			
		||||
    u32 zero;
 | 
			
		||||
    u32 ng_word;
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C");
 | 
			
		||||
 | 
			
		||||
struct ConsoleModelInfo {
 | 
			
		||||
    u8 model;       ///< The console model (3DS, 2DS, etc)
 | 
			
		||||
    u8 unknown[3];  ///< Unknown data
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes");
 | 
			
		||||
 | 
			
		||||
struct ConsoleCountryInfo {
 | 
			
		||||
    u8 unknown[3];   ///< Unknown data
 | 
			
		||||
    u8 country_code; ///< The country code of the console
 | 
			
		||||
};
 | 
			
		||||
static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
 | 
			
		||||
 | 
			
		||||
extern const u64 CFG_SAVE_ID;
 | 
			
		||||
extern const u64 CONSOLE_UNIQUE_ID;
 | 
			
		||||
extern const ConsoleModelInfo CONSOLE_MODEL;
 | 
			
		||||
extern const u8 CONSOLE_LANGUAGE;
 | 
			
		||||
extern const char CONSOLE_USERNAME[0x14];
 | 
			
		||||
/// This will be initialized in the Interface constructor, and will be used when creating the block
 | 
			
		||||
extern UsernameBlock CONSOLE_USERNAME_BLOCK;
 | 
			
		||||
/// TODO(Subv): Find out what this actually is
 | 
			
		||||
extern const u8 SOUND_OUTPUT_MODE;
 | 
			
		||||
extern const u8 UNITED_STATES_COUNTRY_ID;
 | 
			
		||||
/// TODO(Subv): Find what the other bytes are
 | 
			
		||||
extern const ConsoleCountryInfo COUNTRY_INFO;
 | 
			
		||||
extern const std::array<float, 8> STEREO_CAMERA_SETTINGS;
 | 
			
		||||
 | 
			
		||||
static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes");
 | 
			
		||||
static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes");
 | 
			
		||||
static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte");
 | 
			
		||||
static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte");
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Reads a block with the specified id and flag from the Config savegame buffer
 | 
			
		||||
 * and writes the output to output.
 | 
			
		||||
 * The input size must match exactly the size of the requested block
 | 
			
		||||
 * @param block_id The id of the block we want to read
 | 
			
		||||
 * @param size The size of the block we want to read
 | 
			
		||||
 * @param flag The requested block must have this flag set
 | 
			
		||||
 * @param output A pointer where we will write the read data
 | 
			
		||||
 * @returns ResultCode indicating the result of the operation, 0 on success
 | 
			
		||||
 */
 | 
			
		||||
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Creates a block with the specified id and writes the input data to the cfg savegame buffer in memory.
 | 
			
		||||
 * The config savegame file in the filesystem is not updated.
 | 
			
		||||
 * @param block_id The id of the block we want to create
 | 
			
		||||
 * @param size The size of the block we want to create
 | 
			
		||||
 * @param flag The flags of the new block
 | 
			
		||||
 * @param data A pointer containing the data we will write to the new block
 | 
			
		||||
 * @returns ResultCode indicating the result of the operation, 0 on success
 | 
			
		||||
 */
 | 
			
		||||
ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Deletes the config savegame file from the filesystem, the buffer in memory is not affected
 | 
			
		||||
 * @returns ResultCode indicating the result of the operation, 0 on success
 | 
			
		||||
 */
 | 
			
		||||
ResultCode DeleteConfigNANDSaveFile();
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Writes the config savegame memory buffer to the config savegame file in the filesystem
 | 
			
		||||
 * @returns ResultCode indicating the result of the operation, 0 on success
 | 
			
		||||
 */
 | 
			
		||||
ResultCode UpdateConfigNANDSavegame();
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Re-creates the config savegame file in memory and the filesystem with the default blocks
 | 
			
		||||
 * @returns ResultCode indicating the result of the operation, 0 on success
 | 
			
		||||
 */
 | 
			
		||||
ResultCode FormatConfig();
 | 
			
		||||
 | 
			
		||||
/// Initialize the config service
 | 
			
		||||
void CFGInit();
 | 
			
		||||
 | 
			
		||||
/// Shutdown the config service
 | 
			
		||||
void CFGShutdown();
 | 
			
		||||
 | 
			
		||||
} // namespace CFG
 | 
			
		||||
} // namespace Service
 | 
			
		||||
@@ -4,29 +4,83 @@
 | 
			
		||||
 | 
			
		||||
#include "common/log.h"
 | 
			
		||||
#include "core/hle/hle.h"
 | 
			
		||||
#include "core/hle/service/cfg_i.h"
 | 
			
		||||
#include "core/hle/service/cfg/cfg.h"
 | 
			
		||||
#include "core/hle/service/cfg/cfg_i.h"
 | 
			
		||||
 | 
			
		||||
////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
// Namespace CFG_I
 | 
			
		||||
 | 
			
		||||
namespace CFG_I {
 | 
			
		||||
    
 | 
			
		||||
/**
 | 
			
		||||
 * CFG_I::GetConfigInfoBlk8 service function
 | 
			
		||||
 * This function is called by two command headers,
 | 
			
		||||
 * there appears to be no difference between them according to 3dbrew
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      0 : 0x04010082 / 0x08010082
 | 
			
		||||
 *      1 : Size
 | 
			
		||||
 *      2 : Block ID
 | 
			
		||||
 *      3 : Descriptor for the output buffer
 | 
			
		||||
 *      4 : Output buffer pointer
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 */
 | 
			
		||||
static void GetConfigInfoBlk8(Service::Interface* self) {
 | 
			
		||||
    u32* cmd_buffer = Kernel::GetCommandBuffer();
 | 
			
		||||
    u32 size = cmd_buffer[1];
 | 
			
		||||
    u32 block_id = cmd_buffer[2];
 | 
			
		||||
    u8* data_pointer = Memory::GetPointer(cmd_buffer[4]);
 | 
			
		||||
 | 
			
		||||
    if (data_pointer == nullptr) {
 | 
			
		||||
        cmd_buffer[1] = -1; // TODO(Subv): Find the right error code
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x8, data_pointer).raw;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * CFG_I::UpdateConfigNANDSavegame service function
 | 
			
		||||
 * This function is called by two command headers, 
 | 
			
		||||
 * there appears to be no difference between them according to 3dbrew
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      0 : 0x04030000 / 0x08030000
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 */
 | 
			
		||||
static void UpdateConfigNANDSavegame(Service::Interface* self) {
 | 
			
		||||
    u32* cmd_buffer = Kernel::GetCommandBuffer();
 | 
			
		||||
    cmd_buffer[1] = Service::CFG::UpdateConfigNANDSavegame().raw;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * CFG_I::FormatConfig service function
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      0 : 0x08060000
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 */
 | 
			
		||||
static void FormatConfig(Service::Interface* self) {
 | 
			
		||||
    u32* cmd_buffer = Kernel::GetCommandBuffer();
 | 
			
		||||
    cmd_buffer[1] = Service::CFG::FormatConfig().raw;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const Interface::FunctionInfo FunctionTable[] = {
 | 
			
		||||
    {0x04010082, nullptr,               "GetConfigInfoBlk8"},
 | 
			
		||||
    {0x04020082, nullptr,               "GetConfigInfoBlk4"},
 | 
			
		||||
    {0x04030000, nullptr,               "UpdateConfigNANDSavegame"},
 | 
			
		||||
    {0x04010082, GetConfigInfoBlk8,     "GetConfigInfoBlk8"},
 | 
			
		||||
    {0x04020082, nullptr,               "SetConfigInfoBlk4"},
 | 
			
		||||
    {0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
 | 
			
		||||
    {0x04040042, nullptr,               "GetLocalFriendCodeSeedData"},
 | 
			
		||||
    {0x04050000, nullptr,               "GetLocalFriendCodeSeed"},
 | 
			
		||||
    {0x04060000, nullptr,               "SecureInfoGetRegion"},
 | 
			
		||||
    {0x04070000, nullptr,               "SecureInfoGetByte101"},
 | 
			
		||||
    {0x04080042, nullptr,               "SecureInfoGetSerialNo"},
 | 
			
		||||
    {0x04090000, nullptr,               "UpdateConfigBlk00040003"},
 | 
			
		||||
    {0x08010082, nullptr,               "GetConfigInfoBlk8"},
 | 
			
		||||
    {0x08020082, nullptr,               "GetConfigInfoBlk4"},
 | 
			
		||||
    {0x08030000, nullptr,               "UpdateConfigNANDSavegame"},
 | 
			
		||||
    {0x08010082, GetConfigInfoBlk8,     "GetConfigInfoBlk8"},
 | 
			
		||||
    {0x08020082, nullptr,               "SetConfigInfoBlk4"},
 | 
			
		||||
    {0x08030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
 | 
			
		||||
    {0x080400C2, nullptr,               "CreateConfigInfoBlk"},
 | 
			
		||||
    {0x08050000, nullptr,               "DeleteConfigNANDSavefile"},
 | 
			
		||||
    {0x08060000, nullptr,               "FormatConfig"},
 | 
			
		||||
    {0x08060000, FormatConfig,          "FormatConfig"},
 | 
			
		||||
    {0x08070000, nullptr,               "Unknown"},
 | 
			
		||||
    {0x08080000, nullptr,               "UpdateConfigBlk1"},
 | 
			
		||||
    {0x08090000, nullptr,               "UpdateConfigBlk2"},
 | 
			
		||||
@@ -2,9 +2,13 @@
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "common/file_util.h"
 | 
			
		||||
#include "common/log.h"
 | 
			
		||||
#include "common/string_util.h"
 | 
			
		||||
#include "core/file_sys/archive_systemsavedata.h"
 | 
			
		||||
#include "core/hle/hle.h"
 | 
			
		||||
#include "core/hle/service/cfg_u.h"
 | 
			
		||||
#include "core/hle/service/cfg/cfg.h"
 | 
			
		||||
#include "core/hle/service/cfg/cfg_u.h"
 | 
			
		||||
 | 
			
		||||
////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
// Namespace CFG_U
 | 
			
		||||
@@ -99,13 +103,79 @@ static void GetCountryCodeID(Service::Interface* self) {
 | 
			
		||||
    cmd_buffer[2] = country_code_id;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * CFG_User::GetConfigInfoBlk2 service function
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      0 : 0x00010082
 | 
			
		||||
 *      1 : Size
 | 
			
		||||
 *      2 : Block ID
 | 
			
		||||
 *      3 : Descriptor for the output buffer
 | 
			
		||||
 *      4 : Output buffer pointer
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 */
 | 
			
		||||
static void GetConfigInfoBlk2(Service::Interface* self) {
 | 
			
		||||
    u32* cmd_buffer = Kernel::GetCommandBuffer();
 | 
			
		||||
    u32 size = cmd_buffer[1];
 | 
			
		||||
    u32 block_id = cmd_buffer[2];
 | 
			
		||||
    u8* data_pointer = Memory::GetPointer(cmd_buffer[4]);
 | 
			
		||||
    
 | 
			
		||||
    if (data_pointer == nullptr) {
 | 
			
		||||
        cmd_buffer[1] = -1; // TODO(Subv): Find the right error code
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x2, data_pointer).raw;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * CFG_User::GetSystemModel service function
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      0 : 0x00050000
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 *      2 : Model of the console
 | 
			
		||||
 */
 | 
			
		||||
static void GetSystemModel(Service::Interface* self) {
 | 
			
		||||
    u32* cmd_buffer = Kernel::GetCommandBuffer();
 | 
			
		||||
    u32 data;
 | 
			
		||||
 | 
			
		||||
    // TODO(Subv): Find out the correct error codes
 | 
			
		||||
    cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8,
 | 
			
		||||
                                                     reinterpret_cast<u8*>(&data)).raw; 
 | 
			
		||||
    cmd_buffer[2] = data & 0xFF;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * CFG_User::GetModelNintendo2DS service function
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
 *      0 : 0x00060000
 | 
			
		||||
 *  Outputs:
 | 
			
		||||
 *      1 : Result of function, 0 on success, otherwise error code
 | 
			
		||||
 *      2 : 0 if the system is a Nintendo 2DS, 1 otherwise
 | 
			
		||||
 */
 | 
			
		||||
static void GetModelNintendo2DS(Service::Interface* self) {
 | 
			
		||||
    u32* cmd_buffer = Kernel::GetCommandBuffer();
 | 
			
		||||
    u32 data;
 | 
			
		||||
 | 
			
		||||
    // TODO(Subv): Find out the correct error codes
 | 
			
		||||
    cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8,
 | 
			
		||||
                                                     reinterpret_cast<u8*>(&data)).raw; 
 | 
			
		||||
    
 | 
			
		||||
    u8 model = data & 0xFF;
 | 
			
		||||
    if (model == Service::CFG::NINTENDO_2DS)
 | 
			
		||||
        cmd_buffer[2] = 0;
 | 
			
		||||
    else
 | 
			
		||||
        cmd_buffer[2] = 1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const Interface::FunctionInfo FunctionTable[] = {
 | 
			
		||||
    {0x00010082, nullptr,               "GetConfigInfoBlk2"},
 | 
			
		||||
    {0x00010082, GetConfigInfoBlk2,     "GetConfigInfoBlk2"},
 | 
			
		||||
    {0x00020000, nullptr,               "SecureInfoGetRegion"},
 | 
			
		||||
    {0x00030000, nullptr,               "GenHashConsoleUnique"},
 | 
			
		||||
    {0x00040000, nullptr,               "GetRegionCanadaUSA"},
 | 
			
		||||
    {0x00050000, nullptr,               "GetSystemModel"},
 | 
			
		||||
    {0x00060000, nullptr,               "GetModelNintendo2DS"},
 | 
			
		||||
    {0x00050000, GetSystemModel,        "GetSystemModel"},
 | 
			
		||||
    {0x00060000, GetModelNintendo2DS,   "GetModelNintendo2DS"},
 | 
			
		||||
    {0x00070040, nullptr,               "unknown"},
 | 
			
		||||
    {0x00080080, nullptr,               "unknown"},
 | 
			
		||||
    {0x00090040, GetCountryCodeString,  "GetCountryCodeString"},
 | 
			
		||||
@@ -428,15 +428,6 @@ void ArchiveInit() {
 | 
			
		||||
        CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
 | 
			
		||||
    else
 | 
			
		||||
        LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
 | 
			
		||||
 | 
			
		||||
    std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
 | 
			
		||||
    auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
 | 
			
		||||
    if (systemsavedata_archive->Initialize()) {
 | 
			
		||||
        CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
 | 
			
		||||
    } else {
 | 
			
		||||
        LOG_ERROR(Service_FS, "Can't instantiate SystemSaveData archive with path %s",
 | 
			
		||||
            systemsavedata_directory.c_str());
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Shutdown archives
 | 
			
		||||
 
 | 
			
		||||
@@ -12,8 +12,8 @@
 | 
			
		||||
#include "core/hle/service/apt_u.h"
 | 
			
		||||
#include "core/hle/service/boss_u.h"
 | 
			
		||||
#include "core/hle/service/cecd_u.h"
 | 
			
		||||
#include "core/hle/service/cfg_i.h"
 | 
			
		||||
#include "core/hle/service/cfg_u.h"
 | 
			
		||||
#include "core/hle/service/cfg/cfg_i.h"
 | 
			
		||||
#include "core/hle/service/cfg/cfg_u.h"
 | 
			
		||||
#include "core/hle/service/csnd_snd.h"
 | 
			
		||||
#include "core/hle/service/dsp_dsp.h"
 | 
			
		||||
#include "core/hle/service/err_f.h"
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user