gl_rasterizer_cache: Add bounds checking for gl_buffer copies.
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		| @@ -184,35 +184,37 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect() const { | ||||
| } | ||||
|  | ||||
| template <bool morton_to_gl, PixelFormat format> | ||||
| void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr addr) { | ||||
| void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_buffer, | ||||
|                 Tegra::GPUVAddr addr) { | ||||
|     constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT; | ||||
|     constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format); | ||||
|     const auto& gpu = Core::System::GetInstance().GPU(); | ||||
|  | ||||
|     if (morton_to_gl) { | ||||
|         std::vector<u8> data; | ||||
|         if (SurfaceParams::GetFormatType(format) == SurfaceType::ColorTexture) { | ||||
|             auto data = Tegra::Texture::UnswizzleTexture( | ||||
|             data = Tegra::Texture::UnswizzleTexture( | ||||
|                 *gpu.memory_manager->GpuToCpuAddress(addr), | ||||
|                 SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height); | ||||
|             std::memcpy(gl_buffer, data.data(), data.size()); | ||||
|         } else { | ||||
|             auto data = Tegra::Texture::UnswizzleDepthTexture( | ||||
|             data = Tegra::Texture::UnswizzleDepthTexture( | ||||
|                 *gpu.memory_manager->GpuToCpuAddress(addr), | ||||
|                 SurfaceParams::DepthFormatFromPixelFormat(format), stride, height, block_height); | ||||
|             std::memcpy(gl_buffer, data.data(), data.size()); | ||||
|         } | ||||
|         const size_t size_to_copy{std::min(gl_buffer.size(), data.size())}; | ||||
|         gl_buffer.assign(data.begin(), data.begin() + size_to_copy); | ||||
|     } else { | ||||
|         // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should | ||||
|         // check the configuration for this and perform more generic un/swizzle | ||||
|         LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); | ||||
|         VideoCore::MortonCopyPixels128( | ||||
|             stride, height, bytes_per_pixel, gl_bytes_per_pixel, | ||||
|             Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer, | ||||
|             Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer.data(), | ||||
|             morton_to_gl); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), | ||||
| static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr), | ||||
|                             SurfaceParams::MaxPixelFormat> | ||||
|     morton_to_gl_fns = { | ||||
|         MortonCopy<true, PixelFormat::ABGR8>,        MortonCopy<true, PixelFormat::B5G6R5>, | ||||
| @@ -235,7 +237,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), | ||||
|         MortonCopy<true, PixelFormat::Z32FS8>, | ||||
| }; | ||||
|  | ||||
| static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), | ||||
| static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr), | ||||
|                             SurfaceParams::MaxPixelFormat> | ||||
|     gl_to_morton_fns = { | ||||
|         MortonCopy<false, PixelFormat::ABGR8>, | ||||
| @@ -467,7 +469,7 @@ void CachedSurface::LoadGLBuffer() { | ||||
|         gl_buffer.resize(copy_size); | ||||
|  | ||||
|         morton_to_gl_fns[static_cast<size_t>(params.pixel_format)]( | ||||
|             params.width, params.block_height, params.height, gl_buffer.data(), params.addr); | ||||
|             params.width, params.block_height, params.height, gl_buffer, params.addr); | ||||
|     } else { | ||||
|         const u8* const texture_src_data_end = texture_src_data + copy_size; | ||||
|  | ||||
| @@ -494,7 +496,7 @@ void CachedSurface::FlushGLBuffer() { | ||||
|         std::memcpy(dst_buffer, gl_buffer.data(), params.size_in_bytes); | ||||
|     } else { | ||||
|         gl_to_morton_fns[static_cast<size_t>(params.pixel_format)]( | ||||
|             params.width, params.block_height, params.height, gl_buffer.data(), params.addr); | ||||
|             params.width, params.block_height, params.height, gl_buffer, params.addr); | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
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