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half_set_predicate: Fix predicate assignments
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@ -42,9 +42,8 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
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cond = instr.hsetp2.reg.cond;
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h_and = instr.hsetp2.reg.h_and;
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op_b =
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UnpackHalfFloat(GetOperandAbsNegHalf(GetRegister(instr.gpr20), instr.hsetp2.reg.abs_b,
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instr.hsetp2.reg.negate_b),
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instr.hsetp2.reg.type_b);
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GetOperandAbsNegHalf(UnpackHalfFloat(GetRegister(instr.gpr20), instr.hsetp2.reg.type_b),
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instr.hsetp2.reg.abs_b, instr.hsetp2.reg.negate_b);
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break;
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default:
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UNREACHABLE();
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@ -52,22 +51,22 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
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}
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const OperationCode combiner = GetPredicateCombiner(instr.hsetp2.op);
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const Node combined_pred = GetPredicate(instr.hsetp2.pred3, instr.hsetp2.neg_pred);
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const Node combined_pred = GetPredicate(instr.hsetp2.pred39, instr.hsetp2.neg_pred);
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const auto Write = [&](u64 dest, Node src) {
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SetPredicate(bb, dest, Operation(combiner, std::move(src), combined_pred));
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};
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const Node comparison = GetPredicateComparisonHalf(cond, op_a, op_b);
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const u64 first = instr.hsetp2.pred0;
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const u64 second = instr.hsetp2.pred39;
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const u64 first = instr.hsetp2.pred3;
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const u64 second = instr.hsetp2.pred0;
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if (h_and) {
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const Node joined = Operation(OperationCode::LogicalAnd2, comparison);
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Node joined = Operation(OperationCode::LogicalAnd2, comparison);
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Write(first, joined);
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Write(second, Operation(OperationCode::LogicalNegate, joined));
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Write(second, Operation(OperationCode::LogicalNegate, std::move(joined)));
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} else {
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Write(first, Operation(OperationCode::LogicalPick2, comparison, Immediate(0u)));
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Write(second, Operation(OperationCode::LogicalPick2, comparison, Immediate(1u)));
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Write(first, Operation(OperationCode::LogicalPick2, comparison, Immediate(0U)));
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Write(second, Operation(OperationCode::LogicalPick2, comparison, Immediate(1U)));
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}
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return pc;
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