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shader_ir/memory: Add ST_L 64 and 128 bits stores
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@ -225,12 +225,20 @@ u32 ShaderIR::DecodeMemory(BasicBlock& bb, const BasicBlock& code, u32 pc) {
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UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}",
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static_cast<u32>(instr.st_l.unknown.Value()));
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const Node index = Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8),
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Immediate(static_cast<s32>(instr.smem_imm)));
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const auto GetLmemAddr = [&](s32 offset) {
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ASSERT(offset % 4 == 0);
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const Node immediate = Immediate(static_cast<s32>(instr.smem_imm) + offset);
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return Operation(OperationCode::IAdd, NO_PRECISE, GetRegister(instr.gpr8), immediate);
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};
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switch (instr.ldst_sl.type.Value()) {
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case Tegra::Shader::StoreType::Bits128:
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SetLocalMemory(bb, GetLmemAddr(12), GetRegister(instr.gpr0.Value() + 3));
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SetLocalMemory(bb, GetLmemAddr(8), GetRegister(instr.gpr0.Value() + 2));
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case Tegra::Shader::StoreType::Bits64:
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SetLocalMemory(bb, GetLmemAddr(4), GetRegister(instr.gpr0.Value() + 1));
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case Tegra::Shader::StoreType::Bits32:
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SetLocalMemory(bb, index, GetRegister(instr.gpr0));
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SetLocalMemory(bb, GetLmemAddr(0), GetRegister(instr.gpr0));
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break;
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default:
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UNIMPLEMENTED_MSG("ST_L Unhandled type: {}",
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