mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-24 03:30:04 +00:00
shader: Adhere to disk shader cache setting
This commit is contained in:
parent
b659212dbd
commit
dd39b87b0c
@ -64,12 +64,13 @@ void EmuThread::run() {
|
||||
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
|
||||
system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
system.CurrentProcess()->GetTitleID(), stop_token,
|
||||
[this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
|
||||
emit LoadProgress(stage, value, total);
|
||||
});
|
||||
|
||||
if (Settings::values.use_disk_shader_cache.GetValue()) {
|
||||
system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
system.CurrentProcess()->GetTitleID(), stop_token,
|
||||
[this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
|
||||
emit LoadProgress(stage, value, total);
|
||||
});
|
||||
}
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
|
||||
|
||||
gpu.ReleaseContext();
|
||||
|
@ -218,9 +218,11 @@ int main(int argc, char** argv) {
|
||||
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
|
||||
system.GPU().Start();
|
||||
|
||||
system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
system.CurrentProcess()->GetTitleID(), std::stop_token{},
|
||||
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
|
||||
if (Settings::values.use_disk_shader_cache.GetValue()) {
|
||||
system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
system.CurrentProcess()->GetTitleID(), std::stop_token{},
|
||||
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
|
||||
}
|
||||
|
||||
void(system.Run());
|
||||
while (emu_window->IsOpen()) {
|
||||
|
Loading…
Reference in New Issue
Block a user