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GPU: Refactor synchronization on Async GPU
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a60a22d9c2
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@ -32,6 +32,7 @@ void DmaPusher::DispatchCalls() {
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}
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}
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gpu.FlushCommands();
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gpu.SyncGuestHost();
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}
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bool DmaPusher::Step() {
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@ -403,9 +403,13 @@ void Maxwell3D::ProcessQueryGet() {
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"Units other than CROP are unimplemented");
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switch (regs.query.query_get.operation) {
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case Regs::QueryOperation::Release:
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StampQueryResult(regs.query.query_sequence, regs.query.query_get.short_query == 0);
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case Regs::QueryOperation::Release: {
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rasterizer.FlushCommands();
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rasterizer.SyncGuestHost();
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const u64 result = regs.query.query_sequence;
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StampQueryResult(result, regs.query.query_get.short_query == 0);
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break;
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}
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case Regs::QueryOperation::Acquire:
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// TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that
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// matches the current payload.
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@ -142,6 +142,9 @@ void GPU::FlushCommands() {
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renderer->Rasterizer().FlushCommands();
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}
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void GPU::SyncGuestHost() {
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renderer->Rasterizer().SyncGuestHost();
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}
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// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
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// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
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// So the values you see in docs might be multiplied by 4.
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@ -156,6 +156,7 @@ public:
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void CallMethod(const MethodCall& method_call);
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void FlushCommands();
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void SyncGuestHost();
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/// Returns a reference to the Maxwell3D GPU engine.
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Engines::Maxwell3D& Maxwell3D();
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@ -40,7 +40,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::Graphic
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} else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
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renderer.Rasterizer().FlushRegion(data->addr, data->size);
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} else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
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renderer.Rasterizer().InvalidateRegion(data->addr, data->size);
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renderer.Rasterizer().OnCPUWrite(data->addr, data->size);
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} else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
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return;
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} else {
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@ -82,12 +82,12 @@ void ThreadManager::FlushRegion(VAddr addr, u64 size) {
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}
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void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
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system.Renderer().Rasterizer().InvalidateRegion(addr, size);
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system.Renderer().Rasterizer().OnCPUWrite(addr, size);
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}
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void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
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// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
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InvalidateRegion(addr, size);
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system.Renderer().Rasterizer().OnCPUWrite(addr, size);
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}
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void ThreadManager::WaitIdle() const {
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@ -58,6 +58,12 @@ public:
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/// Notify rasterizer that any caches of the specified region should be invalidated
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virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region are desync with guest
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virtual void OnCPUWrite(VAddr addr, u64 size) = 0;
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/// Sync memory between guest and host.
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virtual void SyncGuestHost() = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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/// and invalidated
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virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
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@ -660,6 +660,22 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
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query_cache.InvalidateRegion(addr, size);
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}
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void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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if (!addr || !size) {
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return;
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}
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texture_cache.OnCPUWrite(addr, size);
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shader_cache.InvalidateRegion(addr, size);
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buffer_cache.InvalidateRegion(addr, size);
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}
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void RasterizerOpenGL::SyncGuestHost() {
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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texture_cache.SyncGuestHost();
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// buffer_cache.SyncGuestHost();
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}
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void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
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if (Settings::IsGPULevelExtreme()) {
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FlushRegion(addr, size);
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@ -67,6 +67,8 @@ public:
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void FlushAll() override;
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void FlushRegion(VAddr addr, u64 size) override;
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void InvalidateRegion(VAddr addr, u64 size) override;
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void OnCPUWrite(VAddr addr, u64 size) override;
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void SyncGuestHost() override;
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void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
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void FlushCommands() override;
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void TickFrame() override;
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@ -524,6 +524,20 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
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query_cache.InvalidateRegion(addr, size);
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}
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void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
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if (!addr || !size) {
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return;
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}
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texture_cache.OnCPUWrite(addr, size);
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pipeline_cache.InvalidateRegion(addr, size);
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buffer_cache.InvalidateRegion(addr, size);
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}
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void RasterizerVulkan::SyncGuestHost() {
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texture_cache.SyncGuestHost();
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// buffer_cache.SyncGuestHost();
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}
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void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
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FlushRegion(addr, size);
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InvalidateRegion(addr, size);
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@ -119,6 +119,8 @@ public:
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void FlushAll() override;
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void FlushRegion(VAddr addr, u64 size) override;
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void InvalidateRegion(VAddr addr, u64 size) override;
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void OnCPUWrite(VAddr addr, u64 size) override;
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void SyncGuestHost() override;
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void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
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void FlushCommands() override;
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void TickFrame() override;
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@ -63,7 +63,7 @@ public:
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}
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}
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void OnCPUWrite(CacheAddr addr, std::size_t size) {
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void OnCPUWrite(VAddr addr, std::size_t size) {
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std::lock_guard lock{mutex};
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for (const auto& surface : GetSurfacesInRegion(addr, size)) {
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@ -549,7 +549,7 @@ private:
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}
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const auto& final_params = new_surface->GetSurfaceParams();
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if (cr_params.type != final_params.type) {
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if (Settings::values.use_accurate_gpu_emulation) {
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if (Settings::IsGPULevelExtreme()) {
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BufferCopy(current_surface, new_surface);
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}
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} else {
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