EmuThread: Remove unused filename attribute.
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		| @@ -28,15 +28,9 @@ | ||||
| #define COPYRIGHT       "Copyright (C) 2013-2014 Citra Team" | ||||
|  | ||||
| EmuThread::EmuThread(GRenderWindow* render_window) : | ||||
|     filename(""), exec_cpu_step(false), cpu_running(false), | ||||
|     stop_run(false), render_window(render_window) | ||||
| { | ||||
|     connect(this, SIGNAL(started()), render_window, SLOT(moveContext())); | ||||
| } | ||||
|     exec_cpu_step(false), cpu_running(false), stop_run(false), render_window(render_window) { | ||||
|  | ||||
| void EmuThread::SetFilename(std::string filename) | ||||
| { | ||||
|     this->filename = filename; | ||||
|     connect(this, SIGNAL(started()), render_window, SLOT(moveContext())); | ||||
| } | ||||
|  | ||||
| void EmuThread::run() | ||||
|   | ||||
| @@ -21,13 +21,6 @@ class EmuThread : public QThread | ||||
|     Q_OBJECT | ||||
|  | ||||
| public: | ||||
|     /** | ||||
|      * Set image filename | ||||
|      * | ||||
|      * @param filename | ||||
|      * @warning Only call when not running! | ||||
|      */ | ||||
|     void SetFilename(std::string filename); | ||||
|  | ||||
|     /** | ||||
|      * Start emulation (on new thread) | ||||
| @@ -72,8 +65,6 @@ private: | ||||
|  | ||||
|     EmuThread(GRenderWindow* render_window); | ||||
|  | ||||
|     std::string filename; | ||||
|  | ||||
|     bool exec_cpu_step; | ||||
|     bool cpu_running; | ||||
|     std::atomic<bool> stop_run; | ||||
|   | ||||
| @@ -211,7 +211,6 @@ void GMainWindow::BootGame(std::string filename) | ||||
|     registersWidget->OnDebugModeEntered(); | ||||
|     callstackWidget->OnDebugModeEntered(); | ||||
|  | ||||
|     emu_thread->SetFilename(filename); | ||||
|     emu_thread->start(); | ||||
|  | ||||
|     render_window->show(); | ||||
|   | ||||
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