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NVFlinger: Lock race condition between CPU, Host Timing, VSync.
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3902067008
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@ -36,10 +36,12 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
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displays.emplace_back(2, "Edid", system);
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displays.emplace_back(3, "Internal", system);
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displays.emplace_back(4, "Null", system);
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guard = std::make_shared<std::mutex>();
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// Schedule the screen composition events
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composition_event =
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Core::Timing::CreateEvent("ScreenComposition", [this](u64 userdata, s64 ns_late) {
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Lock();
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Compose();
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const auto ticks = GetNextTicks();
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this->system.CoreTiming().ScheduleEvent(std::max<s64>(0LL, ticks - ns_late),
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@ -5,6 +5,7 @@
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#pragma once
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <string>
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#include <string_view>
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@ -79,6 +80,10 @@ public:
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s64 GetNextTicks() const;
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std::unique_lock<std::mutex> Lock() {
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return std::unique_lock{*guard};
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}
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private:
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/// Finds the display identified by the specified ID.
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VI::Display* FindDisplay(u64 display_id);
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@ -108,6 +113,8 @@ private:
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/// Event that handles screen composition.
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std::shared_ptr<Core::Timing::EventType> composition_event;
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std::shared_ptr<std::mutex> guard;
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Core::System& system;
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};
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@ -511,6 +511,7 @@ private:
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LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
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static_cast<u32>(transaction), flags);
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nv_flinger->Lock();
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auto& buffer_queue = nv_flinger->FindBufferQueue(id);
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switch (transaction) {
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@ -550,6 +551,7 @@ private:
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[=](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
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Kernel::ThreadWakeupReason reason) {
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// Repeat TransactParcel DequeueBuffer when a buffer is available
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nv_flinger->Lock();
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auto& buffer_queue = nv_flinger->FindBufferQueue(id);
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auto result = buffer_queue.DequeueBuffer(width, height);
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ASSERT_MSG(result != std::nullopt, "Could not dequeue buffer.");
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