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GPU debugger: Const correctness and build fix.
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@ -20,9 +20,9 @@ public:
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// A vector of commands represented by their raw byte sequence
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struct PicaCommand : public std::vector<u32>
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{
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Pica::CommandHeader& GetHeader()
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const Pica::CommandHeader& GetHeader() const
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{
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u32& val = at(1);
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const u32& val = at(1);
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return *(Pica::CommandHeader*)&val;
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}
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};
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@ -64,7 +64,7 @@ public:
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}
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protected:
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GraphicsDebugger* GetDebugger()
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const GraphicsDebugger* GetDebugger() const
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{
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return observed;
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}
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