mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-26 08:00:06 +00:00
Gpu: use an std mutex instead of a spin_lock to guard syncpoints
This commit is contained in:
parent
78add28aab
commit
c13433aee4
@ -69,7 +69,7 @@ const DmaPusher& GPU::DmaPusher() const {
|
||||
|
||||
void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
|
||||
syncpoints[syncpoint_id]++;
|
||||
sync_guard.lock();
|
||||
sync_mutex.lock();
|
||||
if (!events[syncpoint_id].empty()) {
|
||||
u32 value = syncpoints[syncpoint_id].load();
|
||||
auto it = events[syncpoint_id].begin();
|
||||
@ -82,7 +82,7 @@ void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
|
||||
it++;
|
||||
}
|
||||
}
|
||||
sync_guard.unlock();
|
||||
sync_mutex.unlock();
|
||||
}
|
||||
|
||||
u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
|
||||
|
@ -8,11 +8,11 @@
|
||||
#include <atomic>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "common/spin_lock.h"
|
||||
|
||||
using CacheAddr = std::uintptr_t;
|
||||
inline CacheAddr ToCacheAddr(const void* host_ptr) {
|
||||
@ -178,9 +178,9 @@ public:
|
||||
|
||||
void Guard(bool guard_set) {
|
||||
if (guard_set) {
|
||||
sync_guard.lock();
|
||||
sync_mutex.lock();
|
||||
} else {
|
||||
sync_guard.unlock();
|
||||
sync_mutex.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@ -297,7 +297,7 @@ private:
|
||||
|
||||
std::array<std::list<Event>, Service::Nvidia::MaxSyncPoints> events;
|
||||
|
||||
Common::SpinLock sync_guard{};
|
||||
std::mutex sync_mutex;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
|
Loading…
Reference in New Issue
Block a user