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buffer_cache: Use Common::ScratchBuffer for ImmediateBuffer usage
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@ -20,6 +20,7 @@
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#include "common/lru_cache.h"
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#include "common/microprofile.h"
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#include "common/polyfill_ranges.h"
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#include "common/scratch_buffer.h"
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#include "common/settings.h"
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#include "core/memory.h"
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#include "video_core/buffer_cache/buffer_base.h"
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@ -422,8 +423,7 @@ private:
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IntervalSet common_ranges;
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std::deque<IntervalSet> committed_ranges;
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size_t immediate_buffer_capacity = 0;
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std::unique_ptr<u8[]> immediate_buffer_alloc;
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Common::ScratchBuffer<u8> immediate_buffer_alloc;
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struct LRUItemParams {
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using ObjectType = BufferId;
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@ -1926,11 +1926,8 @@ std::span<const u8> BufferCache<P>::ImmediateBufferWithData(VAddr cpu_addr, size
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template <class P>
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std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
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if (wanted_capacity > immediate_buffer_capacity) {
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immediate_buffer_capacity = wanted_capacity;
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immediate_buffer_alloc = std::make_unique<u8[]>(wanted_capacity);
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}
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return std::span<u8>(immediate_buffer_alloc.get(), wanted_capacity);
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immediate_buffer_alloc.resize(wanted_capacity);
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return std::span<u8>(immediate_buffer_alloc.data(), wanted_capacity);
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}
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template <class P>
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