mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-24 18:30:04 +00:00
Merge pull request #4573 from lioncash/label
gl_texture_cache: Take std::string by reference in DecorateViewName()
This commit is contained in:
commit
b72d2069ba
@ -403,7 +403,7 @@ void CachedSurface::DecorateSurfaceName() {
|
||||
LabelGLObject(GL_TEXTURE, texture.handle, GetGpuAddr(), params.TargetName());
|
||||
}
|
||||
|
||||
void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, std::string prefix) {
|
||||
void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix) {
|
||||
LabelGLObject(GL_TEXTURE, main_view.handle, gpu_addr, prefix);
|
||||
}
|
||||
|
||||
|
@ -90,7 +90,7 @@ public:
|
||||
Tegra::Texture::SwizzleSource z_source,
|
||||
Tegra::Texture::SwizzleSource w_source);
|
||||
|
||||
void DecorateViewName(GPUVAddr gpu_addr, std::string prefix);
|
||||
void DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix);
|
||||
|
||||
void MarkAsModified(u64 tick) {
|
||||
surface.MarkAsModified(true, tick);
|
||||
|
Loading…
Reference in New Issue
Block a user