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Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKey
They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
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@ -616,77 +616,18 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
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SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
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ASSERT(thread);
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SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
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if (!mutex) {
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// Create a new mutex for the specified address if one does not already exist
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mutex = Mutex::Create(thread, mutex_addr);
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mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
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}
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CASCADE_CODE(Mutex::Release(mutex_addr));
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SharedPtr<ConditionVariable> condition_variable =
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g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
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if (!condition_variable) {
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// Create a new condition_variable for the specified address if one does not already exist
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condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
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condition_variable->name =
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Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
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}
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SharedPtr<Thread> current_thread = GetCurrentThread();
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current_thread->condvar_wait_address = condition_variable_addr;
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current_thread->mutex_wait_address = mutex_addr;
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current_thread->wait_handle = thread_handle;
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current_thread->status = THREADSTATUS_WAIT_MUTEX;
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current_thread->wakeup_callback = nullptr;
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if (condition_variable->mutex_addr) {
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// Previously created the ConditionVariable using WaitProcessWideKeyAtomic, verify
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// everything is correct
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ASSERT(condition_variable->mutex_addr == mutex_addr);
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} else {
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// Previously created the ConditionVariable using SignalProcessWideKey, set the mutex
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// associated with it
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condition_variable->mutex_addr = mutex_addr;
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}
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if (mutex->GetOwnerHandle()) {
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// Release the mutex if the current thread is holding it
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mutex->Release(thread.get());
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}
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auto wakeup_callback = [mutex, nano_seconds](ThreadWakeupReason reason,
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SharedPtr<Thread> thread,
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SharedPtr<WaitObject> object, size_t index) {
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ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
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if (reason == ThreadWakeupReason::Timeout) {
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thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
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return true;
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}
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ASSERT(reason == ThreadWakeupReason::Signal);
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// Now try to acquire the mutex and don't resume if it's not available.
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if (!mutex->ShouldWait(thread.get())) {
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mutex->Acquire(thread.get());
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thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
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return true;
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}
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if (nano_seconds == 0) {
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thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
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return true;
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}
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thread->wait_objects = {mutex};
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mutex->AddWaitingThread(thread);
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thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
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// Create an event to wake the thread up after the
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// specified nanosecond delay has passed
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thread->WakeAfterDelay(nano_seconds);
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thread->wakeup_callback = DefaultThreadWakeupCallback;
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Core::System::GetInstance().PrepareReschedule();
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return false;
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};
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CASCADE_CODE(
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WaitSynchronization1(condition_variable, thread.get(), nano_seconds, wakeup_callback));
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current_thread->WakeAfterDelay(nano_seconds);
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Core::System::GetInstance().PrepareReschedule();
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return RESULT_SUCCESS;
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}
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@ -695,24 +636,46 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
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LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x%llx, target=0x%08x",
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condition_variable_addr, target);
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// Wakeup all or one thread - Any other value is unimplemented
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ASSERT(target == -1 || target == 1);
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u32 processed = 0;
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auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
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SharedPtr<ConditionVariable> condition_variable =
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g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
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if (!condition_variable) {
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// Create a new condition_variable for the specified address if one does not already exist
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condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
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condition_variable->name =
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Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
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}
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for (auto& thread : thread_list) {
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if (thread->condvar_wait_address != condition_variable_addr)
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continue;
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CASCADE_CODE(condition_variable->Release(target));
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// Only process up to 'target' threads, unless 'target' is -1, in which case process
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// them all.
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if (target != -1 && processed >= target)
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break;
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if (condition_variable->mutex_addr) {
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// If a mutex was created for this condition_variable, wait the current thread on it
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SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(condition_variable->mutex_addr);
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return WaitSynchronization1(mutex, GetCurrentThread());
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// If the mutex is not yet acquired, acquire it.
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u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
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if (mutex_val == 0) {
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// We were able to acquire the mutex, resume this thread.
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Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
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ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
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thread->ResumeFromWait();
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thread->mutex_wait_address = 0;
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thread->condvar_wait_address = 0;
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thread->wait_handle = 0;
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} else {
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// Couldn't acquire the mutex, block the thread.
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Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
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auto owner = g_handle_table.Get<Thread>(owner_handle);
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ASSERT(owner);
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ASSERT(thread->status != THREADSTATUS_RUNNING);
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thread->status = THREADSTATUS_WAIT_MUTEX;
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thread->wakeup_callback = nullptr;
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// Signal that the mutex now has a waiting thread.
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Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
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Core::System::GetInstance().PrepareReschedule();
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}
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++processed;
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}
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return RESULT_SUCCESS;
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