Merge pull request #3381 from bunnei/ipc-fix
hle: services: Fix prepo IPC, and add better error checking.
This commit is contained in:
		@@ -284,13 +284,18 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
 | 
			
		||||
 | 
			
		||||
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
 | 
			
		||||
    std::vector<u8> buffer;
 | 
			
		||||
    const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
 | 
			
		||||
    const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
 | 
			
		||||
                           BufferDescriptorA()[buffer_index].Size()};
 | 
			
		||||
    auto& memory = Core::System::GetInstance().Memory();
 | 
			
		||||
 | 
			
		||||
    if (is_buffer_a) {
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
 | 
			
		||||
                   "BufferDescriptorA invalid buffer_index {}", buffer_index);
 | 
			
		||||
        buffer.resize(BufferDescriptorA()[buffer_index].Size());
 | 
			
		||||
        memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
 | 
			
		||||
    } else {
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
 | 
			
		||||
                   "BufferDescriptorX invalid buffer_index {}", buffer_index);
 | 
			
		||||
        buffer.resize(BufferDescriptorX()[buffer_index].Size());
 | 
			
		||||
        memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
 | 
			
		||||
    }
 | 
			
		||||
@@ -305,7 +310,8 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
 | 
			
		||||
    const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
 | 
			
		||||
                           BufferDescriptorB()[buffer_index].Size()};
 | 
			
		||||
    const std::size_t buffer_size{GetWriteBufferSize(buffer_index)};
 | 
			
		||||
    if (size > buffer_size) {
 | 
			
		||||
        LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
 | 
			
		||||
@@ -315,8 +321,16 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
 | 
			
		||||
 | 
			
		||||
    auto& memory = Core::System::GetInstance().Memory();
 | 
			
		||||
    if (is_buffer_b) {
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
 | 
			
		||||
                   "BufferDescriptorB invalid buffer_index {}", buffer_index);
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorB()[buffer_index].Size() >= size,
 | 
			
		||||
                   "BufferDescriptorB buffer_index {} is not large enough", buffer_index);
 | 
			
		||||
        memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
 | 
			
		||||
    } else {
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
 | 
			
		||||
                   "BufferDescriptorC invalid buffer_index {}", buffer_index);
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorC()[buffer_index].Size() >= size,
 | 
			
		||||
                   "BufferDescriptorC buffer_index {} is not large enough", buffer_index);
 | 
			
		||||
        memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -324,15 +338,35 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
 | 
			
		||||
    const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
 | 
			
		||||
    return is_buffer_a ? BufferDescriptorA()[buffer_index].Size()
 | 
			
		||||
                       : BufferDescriptorX()[buffer_index].Size();
 | 
			
		||||
    const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
 | 
			
		||||
                           BufferDescriptorA()[buffer_index].Size()};
 | 
			
		||||
    if (is_buffer_a) {
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
 | 
			
		||||
                   "BufferDescriptorA invalid buffer_index {}", buffer_index);
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorA()[buffer_index].Size() > 0,
 | 
			
		||||
                   "BufferDescriptorA buffer_index {} is empty", buffer_index);
 | 
			
		||||
        return BufferDescriptorA()[buffer_index].Size();
 | 
			
		||||
    } else {
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
 | 
			
		||||
                   "BufferDescriptorX invalid buffer_index {}", buffer_index);
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorX()[buffer_index].Size() > 0,
 | 
			
		||||
                   "BufferDescriptorX buffer_index {} is empty", buffer_index);
 | 
			
		||||
        return BufferDescriptorX()[buffer_index].Size();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::size_t HLERequestContext::GetWriteBufferSize(int buffer_index) const {
 | 
			
		||||
    const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
 | 
			
		||||
    return is_buffer_b ? BufferDescriptorB()[buffer_index].Size()
 | 
			
		||||
                       : BufferDescriptorC()[buffer_index].Size();
 | 
			
		||||
    const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
 | 
			
		||||
                           BufferDescriptorB()[buffer_index].Size()};
 | 
			
		||||
    if (is_buffer_b) {
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
 | 
			
		||||
                   "BufferDescriptorB invalid buffer_index {}", buffer_index);
 | 
			
		||||
        return BufferDescriptorB()[buffer_index].Size();
 | 
			
		||||
    } else {
 | 
			
		||||
        ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
 | 
			
		||||
                   "BufferDescriptorC invalid buffer_index {}", buffer_index);
 | 
			
		||||
        return BufferDescriptorC()[buffer_index].Size();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string HLERequestContext::Description() const {
 | 
			
		||||
 
 | 
			
		||||
@@ -50,16 +50,16 @@ private:
 | 
			
		||||
        IPC::RequestParser rp{ctx};
 | 
			
		||||
        const auto process_id = rp.PopRaw<u64>();
 | 
			
		||||
 | 
			
		||||
        const auto data1 = ctx.ReadBuffer(0);
 | 
			
		||||
        const auto data2 = ctx.ReadBuffer(1);
 | 
			
		||||
        std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
 | 
			
		||||
        if (Type == Core::Reporter::PlayReportType::New) {
 | 
			
		||||
            data.emplace_back(ctx.ReadBuffer(1));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        LOG_DEBUG(Service_PREPO,
 | 
			
		||||
                  "called, type={:02X}, process_id={:016X}, data1_size={:016X}, data2_size={:016X}",
 | 
			
		||||
                  static_cast<u8>(Type), process_id, data1.size(), data2.size());
 | 
			
		||||
        LOG_DEBUG(Service_PREPO, "called, type={:02X}, process_id={:016X}, data1_size={:016X}",
 | 
			
		||||
                  static_cast<u8>(Type), process_id, data[0].size());
 | 
			
		||||
 | 
			
		||||
        const auto& reporter{system.GetReporter()};
 | 
			
		||||
        reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
 | 
			
		||||
                                process_id);
 | 
			
		||||
        reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id);
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 2};
 | 
			
		||||
        rb.Push(RESULT_SUCCESS);
 | 
			
		||||
@@ -70,19 +70,19 @@ private:
 | 
			
		||||
        IPC::RequestParser rp{ctx};
 | 
			
		||||
        const auto user_id = rp.PopRaw<u128>();
 | 
			
		||||
        const auto process_id = rp.PopRaw<u64>();
 | 
			
		||||
 | 
			
		||||
        const auto data1 = ctx.ReadBuffer(0);
 | 
			
		||||
        const auto data2 = ctx.ReadBuffer(1);
 | 
			
		||||
        std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
 | 
			
		||||
        if (Type == Core::Reporter::PlayReportType::New) {
 | 
			
		||||
            data.emplace_back(ctx.ReadBuffer(1));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        LOG_DEBUG(
 | 
			
		||||
            Service_PREPO,
 | 
			
		||||
            "called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, data1_size={:016X}, "
 | 
			
		||||
            "data2_size={:016X}",
 | 
			
		||||
            static_cast<u8>(Type), user_id[1], user_id[0], process_id, data1.size(), data2.size());
 | 
			
		||||
            "called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, data1_size={:016X}",
 | 
			
		||||
            static_cast<u8>(Type), user_id[1], user_id[0], process_id, data[0].size());
 | 
			
		||||
 | 
			
		||||
        const auto& reporter{system.GetReporter()};
 | 
			
		||||
        reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
 | 
			
		||||
                                process_id, user_id);
 | 
			
		||||
        reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id,
 | 
			
		||||
                                user_id);
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 2};
 | 
			
		||||
        rb.Push(RESULT_SUCCESS);
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user