mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 15:10:06 +00:00
common/quaternion: Move Quaternion into the Common namespace
Quaternion is within the common library, so it should be using the Common namespace.
This commit is contained in:
parent
10d1d58390
commit
a1574aabd5
@ -6,7 +6,7 @@
|
||||
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Math {
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
class Quaternion {
|
||||
@ -46,4 +46,4 @@ inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float ang
|
||||
return {axis * std::sin(angle / 2), std::cos(angle / 2)};
|
||||
}
|
||||
|
||||
} // namespace Math
|
||||
} // namespace Common
|
||||
|
@ -85,8 +85,8 @@ private:
|
||||
|
||||
void MotionEmuThread() {
|
||||
auto update_time = std::chrono::steady_clock::now();
|
||||
Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
|
||||
Math::Quaternion<float> old_q;
|
||||
Common::Quaternion<float> q = Common::MakeQuaternion(Math::Vec3<float>(), 0);
|
||||
Common::Quaternion<float> old_q;
|
||||
|
||||
while (!shutdown_event.WaitUntil(update_time)) {
|
||||
update_time += update_duration;
|
||||
@ -96,8 +96,8 @@ private:
|
||||
std::lock_guard<std::mutex> guard(tilt_mutex);
|
||||
|
||||
// Find the quaternion describing current 3DS tilting
|
||||
q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
|
||||
tilt_angle);
|
||||
q = Common::MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
|
||||
tilt_angle);
|
||||
}
|
||||
|
||||
auto inv_q = q.Inverse();
|
||||
|
Loading…
Reference in New Issue
Block a user