Merge pull request #5270 from german77/multiTouch
HID: Add multitouch support
This commit is contained in:
		| @@ -21,21 +21,18 @@ public: | ||||
|  | ||||
|     std::mutex mutex; | ||||
|  | ||||
|     bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false | ||||
|  | ||||
|     float touch_x = 0.0f; ///< Touchpad X-position | ||||
|     float touch_y = 0.0f; ///< Touchpad Y-position | ||||
|     Input::TouchStatus status; | ||||
|  | ||||
| private: | ||||
|     class Device : public Input::TouchDevice { | ||||
|     public: | ||||
|         explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {} | ||||
|         std::tuple<float, float, bool> GetStatus() const override { | ||||
|         Input::TouchStatus GetStatus() const override { | ||||
|             if (auto state = touch_state.lock()) { | ||||
|                 std::lock_guard guard{state->mutex}; | ||||
|                 return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed); | ||||
|                 return state->status; | ||||
|             } | ||||
|             return std::make_tuple(0.0f, 0.0f, false); | ||||
|             return {}; | ||||
|         } | ||||
|  | ||||
|     private: | ||||
| @@ -79,36 +76,44 @@ std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsi | ||||
|     return std::make_tuple(new_x, new_y); | ||||
| } | ||||
|  | ||||
| void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { | ||||
|     if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) | ||||
| void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { | ||||
|     if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) { | ||||
|         return; | ||||
|     } | ||||
|     if (id >= touch_state->status.size()) { | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     std::lock_guard guard{touch_state->mutex}; | ||||
|     touch_state->touch_x = | ||||
|     const float x = | ||||
|         static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) / | ||||
|         static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left); | ||||
|     touch_state->touch_y = | ||||
|     const float y = | ||||
|         static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) / | ||||
|         static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); | ||||
|  | ||||
|     touch_state->touch_pressed = true; | ||||
|     touch_state->status[id] = std::make_tuple(x, y, true); | ||||
| } | ||||
|  | ||||
| void EmuWindow::TouchReleased() { | ||||
| void EmuWindow::TouchReleased(std::size_t id) { | ||||
|     if (id >= touch_state->status.size()) { | ||||
|         return; | ||||
|     } | ||||
|     std::lock_guard guard{touch_state->mutex}; | ||||
|     touch_state->touch_pressed = false; | ||||
|     touch_state->touch_x = 0; | ||||
|     touch_state->touch_y = 0; | ||||
|     touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false); | ||||
| } | ||||
|  | ||||
| void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { | ||||
|     if (!touch_state->touch_pressed) | ||||
| void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { | ||||
|     if (id >= touch_state->status.size()) { | ||||
|         return; | ||||
|     } | ||||
|     if (!std::get<2>(touch_state->status[id])) | ||||
|         return; | ||||
|  | ||||
|     if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) | ||||
|         std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y); | ||||
|  | ||||
|     TouchPressed(framebuffer_x, framebuffer_y); | ||||
|     TouchPressed(framebuffer_x, framebuffer_y, id); | ||||
| } | ||||
|  | ||||
| void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { | ||||
|   | ||||
| @@ -117,18 +117,23 @@ public: | ||||
|      * Signal that a touch pressed event has occurred (e.g. mouse click pressed) | ||||
|      * @param framebuffer_x Framebuffer x-coordinate that was pressed | ||||
|      * @param framebuffer_y Framebuffer y-coordinate that was pressed | ||||
|      * @param id Touch event ID | ||||
|      */ | ||||
|     void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y); | ||||
|     void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); | ||||
|  | ||||
|     /// Signal that a touch released event has occurred (e.g. mouse click released) | ||||
|     void TouchReleased(); | ||||
|     /** | ||||
|      * Signal that a touch released event has occurred (e.g. mouse click released) | ||||
|      * @param id Touch event ID | ||||
|      */ | ||||
|     void TouchReleased(std::size_t id); | ||||
|  | ||||
|     /** | ||||
|      * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) | ||||
|      * @param framebuffer_x Framebuffer x-coordinate | ||||
|      * @param framebuffer_y Framebuffer y-coordinate | ||||
|      * @param id Touch event ID | ||||
|      */ | ||||
|     void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y); | ||||
|     void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); | ||||
|  | ||||
|     /** | ||||
|      * Returns currently active configuration. | ||||
|   | ||||
| @@ -163,10 +163,11 @@ using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common | ||||
| using MotionDevice = InputDevice<MotionStatus>; | ||||
|  | ||||
| /** | ||||
|  * A touch status is an object that returns a tuple of two floats and a bool. The floats are | ||||
|  * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed. | ||||
|  * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool. | ||||
|  * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is | ||||
|  * pressed. | ||||
|  */ | ||||
| using TouchStatus = std::tuple<float, float, bool>; | ||||
| using TouchStatus = std::array<std::tuple<float, float, bool>, 16>; | ||||
|  | ||||
| /** | ||||
|  * A touch device is an input device that returns a touch status object | ||||
|   | ||||
| @@ -2,6 +2,7 @@ | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include <algorithm> | ||||
| #include <cstring> | ||||
| #include "common/common_types.h" | ||||
| #include "core/core_timing.h" | ||||
| @@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; | ||||
| Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {} | ||||
| Controller_Touchscreen::~Controller_Touchscreen() = default; | ||||
|  | ||||
| void Controller_Touchscreen::OnInit() {} | ||||
| void Controller_Touchscreen::OnInit() { | ||||
|     for (std::size_t id = 0; id < MAX_FINGERS; ++id) { | ||||
|         mouse_finger_id[id] = MAX_FINGERS; | ||||
|         keyboard_finger_id[id] = MAX_FINGERS; | ||||
|         udp_finger_id[id] = MAX_FINGERS; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Controller_Touchscreen::OnRelease() {} | ||||
|  | ||||
| @@ -40,38 +47,106 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin | ||||
|     cur_entry.sampling_number = last_entry.sampling_number + 1; | ||||
|     cur_entry.sampling_number2 = cur_entry.sampling_number; | ||||
|  | ||||
|     bool pressed = false; | ||||
|     float x, y; | ||||
|     std::tie(x, y, pressed) = touch_device->GetStatus(); | ||||
|     auto& touch_entry = cur_entry.states[0]; | ||||
|     touch_entry.attribute.raw = 0; | ||||
|     if (!pressed && touch_btn_device) { | ||||
|         std::tie(x, y, pressed) = touch_btn_device->GetStatus(); | ||||
|     } | ||||
|     if (pressed && Settings::values.touchscreen.enabled) { | ||||
|         touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); | ||||
|         touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); | ||||
|         touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; | ||||
|         touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; | ||||
|         touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; | ||||
|         const u64 tick = core_timing.GetCPUTicks(); | ||||
|         touch_entry.delta_time = tick - last_touch; | ||||
|         last_touch = tick; | ||||
|         touch_entry.finger = Settings::values.touchscreen.finger; | ||||
|         cur_entry.entry_count = 1; | ||||
|     } else { | ||||
|         cur_entry.entry_count = 0; | ||||
|     const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); | ||||
|     const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); | ||||
|     for (std::size_t id = 0; id < mouse_status.size(); ++id) { | ||||
|         mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); | ||||
|         udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); | ||||
|     } | ||||
|  | ||||
|     if (Settings::values.use_touch_from_button) { | ||||
|         const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); | ||||
|         for (std::size_t id = 0; id < mouse_status.size(); ++id) { | ||||
|             keyboard_finger_id[id] = | ||||
|                 UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     std::array<Finger, 16> active_fingers; | ||||
|     const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), | ||||
|                                        [](const auto& finger) { return finger.pressed; }); | ||||
|     const auto active_fingers_count = | ||||
|         static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter)); | ||||
|  | ||||
|     const u64 tick = core_timing.GetCPUTicks(); | ||||
|     cur_entry.entry_count = static_cast<s32_le>(active_fingers_count); | ||||
|     for (std::size_t id = 0; id < MAX_FINGERS; ++id) { | ||||
|         auto& touch_entry = cur_entry.states[id]; | ||||
|         if (id < active_fingers_count) { | ||||
|             touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width); | ||||
|             touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height); | ||||
|             touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; | ||||
|             touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; | ||||
|             touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; | ||||
|             touch_entry.delta_time = tick - active_fingers[id].last_touch; | ||||
|             fingers[active_fingers[id].id].last_touch = tick; | ||||
|             touch_entry.finger = active_fingers[id].id; | ||||
|             touch_entry.attribute.raw = active_fingers[id].attribute.raw; | ||||
|         } else { | ||||
|             // Clear touch entry | ||||
|             touch_entry.attribute.raw = 0; | ||||
|             touch_entry.x = 0; | ||||
|             touch_entry.y = 0; | ||||
|             touch_entry.diameter_x = 0; | ||||
|             touch_entry.diameter_y = 0; | ||||
|             touch_entry.rotation_angle = 0; | ||||
|             touch_entry.delta_time = 0; | ||||
|             touch_entry.finger = 0; | ||||
|         } | ||||
|     } | ||||
|     std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory)); | ||||
| } | ||||
|  | ||||
| void Controller_Touchscreen::OnLoadInputDevices() { | ||||
|     touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device); | ||||
|     if (Settings::values.use_touch_from_button) { | ||||
|         touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); | ||||
|     } else { | ||||
|         touch_btn_device.reset(); | ||||
|     } | ||||
|     touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window"); | ||||
|     touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp"); | ||||
|     touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); | ||||
| } | ||||
|  | ||||
| std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const { | ||||
|     std::size_t first_free_id = 0; | ||||
|     while (first_free_id < MAX_FINGERS) { | ||||
|         if (!fingers[first_free_id].pressed) { | ||||
|             return first_free_id; | ||||
|         } else { | ||||
|             first_free_id++; | ||||
|         } | ||||
|     } | ||||
|     return std::nullopt; | ||||
| } | ||||
|  | ||||
| std::size_t Controller_Touchscreen::UpdateTouchInputEvent( | ||||
|     const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) { | ||||
|     const auto& [x, y, pressed] = touch_input; | ||||
|     if (pressed) { | ||||
|         Attributes attribute{}; | ||||
|         if (finger_id == MAX_FINGERS) { | ||||
|             const auto first_free_id = GetUnusedFingerID(); | ||||
|             if (!first_free_id) { | ||||
|                 // Invalid finger id do nothing | ||||
|                 return MAX_FINGERS; | ||||
|             } | ||||
|             finger_id = first_free_id.value(); | ||||
|             fingers[finger_id].pressed = true; | ||||
|             fingers[finger_id].id = static_cast<u32_le>(finger_id); | ||||
|             attribute.start_touch.Assign(1); | ||||
|         } | ||||
|         fingers[finger_id].x = x; | ||||
|         fingers[finger_id].y = y; | ||||
|         fingers[finger_id].attribute = attribute; | ||||
|         return finger_id; | ||||
|     } | ||||
|  | ||||
|     if (finger_id != MAX_FINGERS) { | ||||
|         if (!fingers[finger_id].attribute.end_touch) { | ||||
|             fingers[finger_id].attribute.end_touch.Assign(1); | ||||
|             fingers[finger_id].attribute.start_touch.Assign(0); | ||||
|             return finger_id; | ||||
|         } | ||||
|         fingers[finger_id].pressed = false; | ||||
|     } | ||||
|  | ||||
|     return MAX_FINGERS; | ||||
| } | ||||
|  | ||||
| } // namespace Service::HID | ||||
|   | ||||
| @@ -30,6 +30,18 @@ public: | ||||
|     void OnLoadInputDevices() override; | ||||
|  | ||||
| private: | ||||
|     static constexpr std::size_t MAX_FINGERS = 16; | ||||
|  | ||||
|     // Returns an unused finger id, if there is no fingers available std::nullopt will be returned | ||||
|     std::optional<std::size_t> GetUnusedFingerID() const; | ||||
|  | ||||
|     // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no | ||||
|     // changes will be made. Updates the coordinates if the finger id it's already set. If the touch | ||||
|     // ends delays the output by one frame to set the end_touch flag before finally freeing the | ||||
|     // finger id | ||||
|     std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input, | ||||
|                                       std::size_t finger_id); | ||||
|  | ||||
|     struct Attributes { | ||||
|         union { | ||||
|             u32 raw{}; | ||||
| @@ -55,7 +67,7 @@ private: | ||||
|         s64_le sampling_number; | ||||
|         s64_le sampling_number2; | ||||
|         s32_le entry_count; | ||||
|         std::array<TouchState, 16> states; | ||||
|         std::array<TouchState, MAX_FINGERS> states; | ||||
|     }; | ||||
|     static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size"); | ||||
|  | ||||
| @@ -66,9 +78,23 @@ private: | ||||
|     }; | ||||
|     static_assert(sizeof(TouchScreenSharedMemory) == 0x3000, | ||||
|                   "TouchScreenSharedMemory is an invalid size"); | ||||
|  | ||||
|     struct Finger { | ||||
|         u64_le last_touch{}; | ||||
|         float x{}; | ||||
|         float y{}; | ||||
|         u32_le id{}; | ||||
|         bool pressed{}; | ||||
|         Attributes attribute; | ||||
|     }; | ||||
|  | ||||
|     TouchScreenSharedMemory shared_memory{}; | ||||
|     std::unique_ptr<Input::TouchDevice> touch_device; | ||||
|     std::unique_ptr<Input::TouchDevice> touch_mouse_device; | ||||
|     std::unique_ptr<Input::TouchDevice> touch_udp_device; | ||||
|     std::unique_ptr<Input::TouchDevice> touch_btn_device; | ||||
|     s64_le last_touch{}; | ||||
|     std::array<std::size_t, MAX_FINGERS> mouse_finger_id; | ||||
|     std::array<std::size_t, MAX_FINGERS> keyboard_finger_id; | ||||
|     std::array<std::size_t, MAX_FINGERS> udp_finger_id; | ||||
|     std::array<Finger, MAX_FINGERS> fingers; | ||||
| }; | ||||
| } // namespace Service::HID | ||||
|   | ||||
| @@ -25,18 +25,19 @@ public: | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     std::tuple<float, float, bool> GetStatus() const override { | ||||
|         for (const auto& m : map) { | ||||
|             const bool state = std::get<0>(m)->GetStatus(); | ||||
|     Input::TouchStatus GetStatus() const override { | ||||
|         Input::TouchStatus touch_status{}; | ||||
|         for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) { | ||||
|             const bool state = std::get<0>(map[id])->GetStatus(); | ||||
|             if (state) { | ||||
|                 const float x = static_cast<float>(std::get<1>(m)) / | ||||
|                 const float x = static_cast<float>(std::get<1>(map[id])) / | ||||
|                                 static_cast<int>(Layout::ScreenUndocked::Width); | ||||
|                 const float y = static_cast<float>(std::get<2>(m)) / | ||||
|                 const float y = static_cast<float>(std::get<2>(map[id])) / | ||||
|                                 static_cast<int>(Layout::ScreenUndocked::Height); | ||||
|                 return {x, y, true}; | ||||
|                 touch_status[id] = {x, y, true}; | ||||
|             } | ||||
|         } | ||||
|         return {}; | ||||
|         return touch_status; | ||||
|     } | ||||
|  | ||||
| private: | ||||
|   | ||||
| @@ -136,6 +136,7 @@ static void SocketLoop(Socket* socket) { | ||||
|  | ||||
| Client::Client() { | ||||
|     LOG_INFO(Input, "Udp Initialization started"); | ||||
|     finger_id.fill(MAX_TOUCH_FINGERS); | ||||
|     ReloadSockets(); | ||||
| } | ||||
|  | ||||
| @@ -176,7 +177,7 @@ void Client::ReloadSockets() { | ||||
|     std::string server_token; | ||||
|     std::size_t client = 0; | ||||
|     while (std::getline(servers_ss, server_token, ',')) { | ||||
|         if (client == max_udp_clients) { | ||||
|         if (client == MAX_UDP_CLIENTS) { | ||||
|             break; | ||||
|         } | ||||
|         std::stringstream server_ss(server_token); | ||||
| @@ -194,7 +195,7 @@ void Client::ReloadSockets() { | ||||
|         for (std::size_t pad = 0; pad < 4; ++pad) { | ||||
|             const std::size_t client_number = | ||||
|                 GetClientNumber(udp_input_address, udp_input_port, pad); | ||||
|             if (client_number != max_udp_clients) { | ||||
|             if (client_number != MAX_UDP_CLIENTS) { | ||||
|                 LOG_ERROR(Input, "Duplicated UDP servers found"); | ||||
|                 continue; | ||||
|             } | ||||
| @@ -213,7 +214,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t | ||||
|             return client; | ||||
|         } | ||||
|     } | ||||
|     return max_udp_clients; | ||||
|     return MAX_UDP_CLIENTS; | ||||
| } | ||||
|  | ||||
| void Client::OnVersion([[maybe_unused]] Response::Version data) { | ||||
| @@ -259,33 +260,14 @@ void Client::OnPadData(Response::PadData data, std::size_t client) { | ||||
|         std::lock_guard guard(clients[client].status.update_mutex); | ||||
|         clients[client].status.motion_status = clients[client].motion.GetMotion(); | ||||
|  | ||||
|         // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates | ||||
|         // between a simple "tap" and a hard press that causes the touch screen to click. | ||||
|         const bool is_active = data.touch_1.is_active != 0; | ||||
|  | ||||
|         float x = 0; | ||||
|         float y = 0; | ||||
|  | ||||
|         if (is_active && clients[client].status.touch_calibration) { | ||||
|             const u16 min_x = clients[client].status.touch_calibration->min_x; | ||||
|             const u16 max_x = clients[client].status.touch_calibration->max_x; | ||||
|             const u16 min_y = clients[client].status.touch_calibration->min_y; | ||||
|             const u16 max_y = clients[client].status.touch_calibration->max_y; | ||||
|  | ||||
|             x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - | ||||
|                                    min_x) / | ||||
|                 static_cast<float>(max_x - min_x); | ||||
|             y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - | ||||
|                                    min_y) / | ||||
|                 static_cast<float>(max_y - min_y); | ||||
|         for (std::size_t id = 0; id < data.touch.size(); ++id) { | ||||
|             UpdateTouchInput(data.touch[id], client, id); | ||||
|         } | ||||
|  | ||||
|         clients[client].status.touch_status = {x, y, is_active}; | ||||
|  | ||||
|         if (configuring) { | ||||
|             const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope(); | ||||
|             const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration(); | ||||
|             UpdateYuzuSettings(client, accelerometer, gyroscope, is_active); | ||||
|             UpdateYuzuSettings(client, accelerometer, gyroscope); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @@ -320,21 +302,17 @@ void Client::Reset() { | ||||
| } | ||||
|  | ||||
| void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, | ||||
|                                 const Common::Vec3<float>& gyro, bool touch) { | ||||
|                                 const Common::Vec3<float>& gyro) { | ||||
|     if (gyro.Length() > 0.2f) { | ||||
|         LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", | ||||
|                   client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); | ||||
|         LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client, | ||||
|                   gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]); | ||||
|     } | ||||
|     UDPPadStatus pad{ | ||||
|         .host = clients[client].host, | ||||
|         .port = clients[client].port, | ||||
|         .pad_index = clients[client].pad_index, | ||||
|     }; | ||||
|     if (touch) { | ||||
|         pad.touch = PadTouch::Click; | ||||
|         pad_queue.Push(pad); | ||||
|     } | ||||
|     for (size_t i = 0; i < 3; ++i) { | ||||
|     for (std::size_t i = 0; i < 3; ++i) { | ||||
|         if (gyro[i] > 5.0f || gyro[i] < -5.0f) { | ||||
|             pad.motion = static_cast<PadMotion>(i); | ||||
|             pad.motion_value = gyro[i]; | ||||
| @@ -348,6 +326,50 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a | ||||
|     } | ||||
| } | ||||
|  | ||||
| std::optional<std::size_t> Client::GetUnusedFingerID() const { | ||||
|     std::size_t first_free_id = 0; | ||||
|     while (first_free_id < MAX_TOUCH_FINGERS) { | ||||
|         if (!std::get<2>(touch_status[first_free_id])) { | ||||
|             return first_free_id; | ||||
|         } else { | ||||
|             first_free_id++; | ||||
|         } | ||||
|     } | ||||
|     return std::nullopt; | ||||
| } | ||||
|  | ||||
| void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) { | ||||
|     // TODO: Use custom calibration per device | ||||
|     const Common::ParamPackage touch_param(Settings::values.touch_device); | ||||
|     const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100)); | ||||
|     const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50)); | ||||
|     const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800)); | ||||
|     const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850)); | ||||
|     const std::size_t touch_id = client * 2 + id; | ||||
|     if (touch_pad.is_active) { | ||||
|         if (finger_id[touch_id] == MAX_TOUCH_FINGERS) { | ||||
|             const auto first_free_id = GetUnusedFingerID(); | ||||
|             if (!first_free_id) { | ||||
|                 // Invalid finger id skip to next input | ||||
|                 return; | ||||
|             } | ||||
|             finger_id[touch_id] = *first_free_id; | ||||
|         } | ||||
|         auto& [x, y, pressed] = touch_status[finger_id[touch_id]]; | ||||
|         x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) / | ||||
|             static_cast<float>(max_x - min_x); | ||||
|         y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) / | ||||
|             static_cast<float>(max_y - min_y); | ||||
|         pressed = true; | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     if (finger_id[touch_id] != MAX_TOUCH_FINGERS) { | ||||
|         touch_status[finger_id[touch_id]] = {}; | ||||
|         finger_id[touch_id] = MAX_TOUCH_FINGERS; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void Client::BeginConfiguration() { | ||||
|     pad_queue.Clear(); | ||||
|     configuring = true; | ||||
| @@ -360,7 +382,7 @@ void Client::EndConfiguration() { | ||||
|  | ||||
| DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) { | ||||
|     const std::size_t client_number = GetClientNumber(host, port, pad); | ||||
|     if (client_number == max_udp_clients) { | ||||
|     if (client_number == MAX_UDP_CLIENTS) { | ||||
|         return clients[0].status; | ||||
|     } | ||||
|     return clients[client_number].status; | ||||
| @@ -368,12 +390,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t | ||||
|  | ||||
| const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const { | ||||
|     const std::size_t client_number = GetClientNumber(host, port, pad); | ||||
|     if (client_number == max_udp_clients) { | ||||
|     if (client_number == MAX_UDP_CLIENTS) { | ||||
|         return clients[0].status; | ||||
|     } | ||||
|     return clients[client_number].status; | ||||
| } | ||||
|  | ||||
| Input::TouchStatus& Client::GetTouchState() { | ||||
|     return touch_status; | ||||
| } | ||||
|  | ||||
| const Input::TouchStatus& Client::GetTouchState() const { | ||||
|     return touch_status; | ||||
| } | ||||
|  | ||||
| Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() { | ||||
|     return pad_queue; | ||||
| } | ||||
| @@ -426,24 +456,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( | ||||
|                                         current_status = Status::Ready; | ||||
|                                         status_callback(current_status); | ||||
|                                     } | ||||
|                                     if (data.touch_1.is_active == 0) { | ||||
|                                     if (data.touch[0].is_active == 0) { | ||||
|                                         return; | ||||
|                                     } | ||||
|                                     LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x, | ||||
|                                               data.touch_1.y); | ||||
|                                     min_x = std::min(min_x, static_cast<u16>(data.touch_1.x)); | ||||
|                                     min_y = std::min(min_y, static_cast<u16>(data.touch_1.y)); | ||||
|                                     LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x, | ||||
|                                               data.touch[0].y); | ||||
|                                     min_x = std::min(min_x, static_cast<u16>(data.touch[0].x)); | ||||
|                                     min_y = std::min(min_y, static_cast<u16>(data.touch[0].y)); | ||||
|                                     if (current_status == Status::Ready) { | ||||
|                                         // First touch - min data (min_x/min_y) | ||||
|                                         current_status = Status::Stage1Completed; | ||||
|                                         status_callback(current_status); | ||||
|                                     } | ||||
|                                     if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD && | ||||
|                                         data.touch_1.y - min_y > CALIBRATION_THRESHOLD) { | ||||
|                                     if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD && | ||||
|                                         data.touch[0].y - min_y > CALIBRATION_THRESHOLD) { | ||||
|                                         // Set the current position as max value and finishes | ||||
|                                         // configuration | ||||
|                                         max_x = data.touch_1.x; | ||||
|                                         max_y = data.touch_1.y; | ||||
|                                         max_x = data.touch[0].x; | ||||
|                                         max_y = data.touch[0].y; | ||||
|                                         current_status = Status::Completed; | ||||
|                                         data_callback(min_x, min_y, max_x, max_y); | ||||
|                                         status_callback(current_status); | ||||
|   | ||||
| @@ -28,6 +28,7 @@ class Socket; | ||||
| namespace Response { | ||||
| struct PadData; | ||||
| struct PortInfo; | ||||
| struct TouchPad; | ||||
| struct Version; | ||||
| } // namespace Response | ||||
|  | ||||
| @@ -50,7 +51,6 @@ struct UDPPadStatus { | ||||
|     std::string host{"127.0.0.1"}; | ||||
|     u16 port{26760}; | ||||
|     std::size_t pad_index{}; | ||||
|     PadTouch touch{PadTouch::Undefined}; | ||||
|     PadMotion motion{PadMotion::Undefined}; | ||||
|     f32 motion_value{0.0f}; | ||||
| }; | ||||
| @@ -93,6 +93,9 @@ public: | ||||
|     DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad); | ||||
|     const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const; | ||||
|  | ||||
|     Input::TouchStatus& GetTouchState(); | ||||
|     const Input::TouchStatus& GetTouchState() const; | ||||
|  | ||||
| private: | ||||
|     struct ClientData { | ||||
|         std::string host{"127.0.0.1"}; | ||||
| @@ -122,14 +125,25 @@ private: | ||||
|     void StartCommunication(std::size_t client, const std::string& host, u16 port, | ||||
|                             std::size_t pad_index, u32 client_id); | ||||
|     void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, | ||||
|                             const Common::Vec3<float>& gyro, bool touch); | ||||
|                             const Common::Vec3<float>& gyro); | ||||
|  | ||||
|     // Returns an unused finger id, if there is no fingers available std::nullopt will be | ||||
|     // returned | ||||
|     std::optional<std::size_t> GetUnusedFingerID() const; | ||||
|  | ||||
|     // Merges and updates all touch inputs into the touch_status array | ||||
|     void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id); | ||||
|  | ||||
|     bool configuring = false; | ||||
|  | ||||
|     // Allocate clients for 8 udp servers | ||||
|     const std::size_t max_udp_clients = 32; | ||||
|     std::array<ClientData, 4 * 8> clients; | ||||
|     Common::SPSCQueue<UDPPadStatus> pad_queue; | ||||
|     static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8; | ||||
|     // Each client can have up 2 touch inputs | ||||
|     static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2; | ||||
|     std::array<ClientData, MAX_UDP_CLIENTS> clients{}; | ||||
|     Common::SPSCQueue<UDPPadStatus> pad_queue{}; | ||||
|     Input::TouchStatus touch_status{}; | ||||
|     std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{}; | ||||
| }; | ||||
|  | ||||
| /// An async job allowing configuration of the touchpad calibration. | ||||
|   | ||||
| @@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si | ||||
| static_assert(std::is_trivially_copyable_v<PortInfo>, | ||||
|               "UDP Response PortInfo is not trivially copyable"); | ||||
|  | ||||
| struct TouchPad { | ||||
|     u8 is_active{}; | ||||
|     u8 id{}; | ||||
|     u16_le x{}; | ||||
|     u16_le y{}; | ||||
| }; | ||||
| static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size "); | ||||
|  | ||||
| #pragma pack(push, 1) | ||||
| struct PadData { | ||||
|     PortInfo info{}; | ||||
| @@ -190,12 +198,7 @@ struct PadData { | ||||
|         u8 button_13{}; | ||||
|     } analog_button; | ||||
|  | ||||
|     struct TouchPad { | ||||
|         u8 is_active{}; | ||||
|         u8 id{}; | ||||
|         u16_le x{}; | ||||
|         u16_le y{}; | ||||
|     } touch_1, touch_2; | ||||
|     std::array<TouchPad, 2> touch; | ||||
|  | ||||
|     u64_le motion_timestamp; | ||||
|  | ||||
| @@ -222,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE, | ||||
|  | ||||
| static_assert(sizeof(PadData::AnalogButton) == 12, | ||||
|               "UDP Response AnalogButton struct has wrong size "); | ||||
| static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size "); | ||||
| static_assert(sizeof(PadData::Accelerometer) == 12, | ||||
|               "UDP Response Accelerometer struct has wrong size "); | ||||
| static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size "); | ||||
|   | ||||
| @@ -78,8 +78,8 @@ public: | ||||
|     explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_) | ||||
|         : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} | ||||
|  | ||||
|     std::tuple<float, float, bool> GetStatus() const override { | ||||
|         return client->GetPadState(ip, port, pad).touch_status; | ||||
|     Input::TouchStatus GetStatus() const override { | ||||
|         return client->GetTouchState(); | ||||
|     } | ||||
|  | ||||
| private: | ||||
| @@ -107,32 +107,4 @@ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamP | ||||
|     return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get()); | ||||
| } | ||||
|  | ||||
| void UDPTouchFactory::BeginConfiguration() { | ||||
|     polling = true; | ||||
|     client->BeginConfiguration(); | ||||
| } | ||||
|  | ||||
| void UDPTouchFactory::EndConfiguration() { | ||||
|     polling = false; | ||||
|     client->EndConfiguration(); | ||||
| } | ||||
|  | ||||
| Common::ParamPackage UDPTouchFactory::GetNextInput() { | ||||
|     Common::ParamPackage params; | ||||
|     CemuhookUDP::UDPPadStatus pad; | ||||
|     auto& queue = client->GetPadQueue(); | ||||
|     while (queue.Pop(pad)) { | ||||
|         if (pad.touch == CemuhookUDP::PadTouch::Undefined) { | ||||
|             continue; | ||||
|         } | ||||
|         params.Set("engine", "cemuhookudp"); | ||||
|         params.Set("ip", pad.host); | ||||
|         params.Set("port", static_cast<u16>(pad.port)); | ||||
|         params.Set("pad_index", static_cast<u16>(pad.pad_index)); | ||||
|         params.Set("touch", static_cast<u16>(pad.touch)); | ||||
|         return params; | ||||
|     } | ||||
|     return params; | ||||
| } | ||||
|  | ||||
| } // namespace InputCommon | ||||
|   | ||||
| @@ -394,7 +394,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) { | ||||
|     input_subsystem->GetMouse()->PressButton(x, y, event->button()); | ||||
|  | ||||
|     if (event->button() == Qt::LeftButton) { | ||||
|         this->TouchPressed(x, y); | ||||
|         this->TouchPressed(x, y, 0); | ||||
|     } | ||||
|  | ||||
|     emit MouseActivity(); | ||||
| @@ -409,7 +409,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { | ||||
|     auto pos = event->pos(); | ||||
|     const auto [x, y] = ScaleTouch(pos); | ||||
|     input_subsystem->GetMouse()->MouseMove(x, y); | ||||
|     this->TouchMoved(x, y); | ||||
|     this->TouchMoved(x, y, 0); | ||||
|  | ||||
|     emit MouseActivity(); | ||||
| } | ||||
| @@ -423,36 +423,72 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { | ||||
|     input_subsystem->GetMouse()->ReleaseButton(event->button()); | ||||
|  | ||||
|     if (event->button() == Qt::LeftButton) { | ||||
|         this->TouchReleased(); | ||||
|         this->TouchReleased(0); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { | ||||
|     // TouchBegin always has exactly one touch point, so take the .first() | ||||
|     const auto [x, y] = ScaleTouch(event->touchPoints().first().pos()); | ||||
|     this->TouchPressed(x, y); | ||||
|     QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints(); | ||||
|     for (const auto& touch_point : touch_points) { | ||||
|         if (!TouchUpdate(touch_point)) { | ||||
|             TouchStart(touch_point); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { | ||||
|     QPointF pos; | ||||
|     int active_points = 0; | ||||
|  | ||||
|     // average all active touch points | ||||
|     for (const auto& tp : event->touchPoints()) { | ||||
|         if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) { | ||||
|             active_points++; | ||||
|             pos += tp.pos(); | ||||
|     QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints(); | ||||
|     for (const auto& touch_point : touch_points) { | ||||
|         if (!TouchUpdate(touch_point)) { | ||||
|             TouchStart(touch_point); | ||||
|         } | ||||
|     } | ||||
|     // Release all inactive points | ||||
|     for (std::size_t id = 0; id < touch_ids.size(); ++id) { | ||||
|         if (!TouchExist(touch_ids[id], touch_points)) { | ||||
|             touch_ids[id] = 0; | ||||
|             this->TouchReleased(id + 1); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     pos /= active_points; | ||||
|  | ||||
|     const auto [x, y] = ScaleTouch(pos); | ||||
|     this->TouchMoved(x, y); | ||||
| } | ||||
|  | ||||
| void GRenderWindow::TouchEndEvent() { | ||||
|     this->TouchReleased(); | ||||
|     for (std::size_t id = 0; id < touch_ids.size(); ++id) { | ||||
|         if (touch_ids[id] != 0) { | ||||
|             touch_ids[id] = 0; | ||||
|             this->TouchReleased(id + 1); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) { | ||||
|     for (std::size_t id = 0; id < touch_ids.size(); ++id) { | ||||
|         if (touch_ids[id] == 0) { | ||||
|             touch_ids[id] = touch_point.id() + 1; | ||||
|             const auto [x, y] = ScaleTouch(touch_point.pos()); | ||||
|             this->TouchPressed(x, y, id + 1); | ||||
|             return true; | ||||
|         } | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
|  | ||||
| bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) { | ||||
|     for (std::size_t id = 0; id < touch_ids.size(); ++id) { | ||||
|         if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) { | ||||
|             const auto [x, y] = ScaleTouch(touch_point.pos()); | ||||
|             this->TouchMoved(x, y, id + 1); | ||||
|             return true; | ||||
|         } | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
|  | ||||
| bool GRenderWindow::TouchExist(std::size_t id, | ||||
|                                const QList<QTouchEvent::TouchPoint>& touch_points) const { | ||||
|     return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) { | ||||
|         return id == static_cast<std::size_t>(point.id() + 1); | ||||
|     }); | ||||
| } | ||||
|  | ||||
| bool GRenderWindow::event(QEvent* event) { | ||||
|   | ||||
| @@ -11,6 +11,7 @@ | ||||
|  | ||||
| #include <QImage> | ||||
| #include <QThread> | ||||
| #include <QTouchEvent> | ||||
| #include <QWidget> | ||||
| #include <QWindow> | ||||
|  | ||||
| @@ -21,7 +22,6 @@ | ||||
| class GRenderWindow; | ||||
| class GMainWindow; | ||||
| class QKeyEvent; | ||||
| class QTouchEvent; | ||||
| class QStringList; | ||||
|  | ||||
| namespace InputCommon { | ||||
| @@ -191,6 +191,10 @@ private: | ||||
|     void TouchUpdateEvent(const QTouchEvent* event); | ||||
|     void TouchEndEvent(); | ||||
|  | ||||
|     bool TouchStart(const QTouchEvent::TouchPoint& touch_point); | ||||
|     bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point); | ||||
|     bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const; | ||||
|  | ||||
|     void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override; | ||||
|  | ||||
|     bool InitializeOpenGL(); | ||||
| @@ -215,6 +219,8 @@ private: | ||||
|  | ||||
|     bool first_frame = false; | ||||
|  | ||||
|     std::array<std::size_t, 16> touch_ids{}; | ||||
|  | ||||
| protected: | ||||
|     void showEvent(QShowEvent* event) override; | ||||
|     bool eventFilter(QObject* object, QEvent* event) override; | ||||
|   | ||||
| @@ -464,13 +464,7 @@ void Config::ReadMouseValues() { | ||||
| void Config::ReadTouchscreenValues() { | ||||
|     Settings::values.touchscreen.enabled = | ||||
|         ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool(); | ||||
|     Settings::values.touchscreen.device = | ||||
|         ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window")) | ||||
|             .toString() | ||||
|             .toStdString(); | ||||
|  | ||||
|     Settings::values.touchscreen.finger = | ||||
|         ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt(); | ||||
|     Settings::values.touchscreen.rotation_angle = | ||||
|         ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt(); | ||||
|     Settings::values.touchscreen.diameter_x = | ||||
| @@ -563,7 +557,8 @@ void Config::ReadMotionTouchValues() { | ||||
|             .toString() | ||||
|             .toStdString(); | ||||
|     Settings::values.touch_device = | ||||
|         ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window")) | ||||
|         ReadSetting(QStringLiteral("touch_device"), | ||||
|                     QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850")) | ||||
|             .toString() | ||||
|             .toStdString(); | ||||
|     Settings::values.use_touch_from_button = | ||||
| @@ -1088,10 +1083,7 @@ void Config::SaveTouchscreenValues() { | ||||
|     const auto& touchscreen = Settings::values.touchscreen; | ||||
|  | ||||
|     WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true); | ||||
|     WriteSetting(QStringLiteral("touchscreen_device"), QString::fromStdString(touchscreen.device), | ||||
|                  QStringLiteral("engine:emu_window")); | ||||
|  | ||||
|     WriteSetting(QStringLiteral("touchscreen_finger"), touchscreen.finger, 0); | ||||
|     WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0); | ||||
|     WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15); | ||||
|     WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15); | ||||
|   | ||||
| @@ -81,19 +81,11 @@ void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) { | ||||
|     cancel_button->setText(text); | ||||
| } | ||||
|  | ||||
| constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{ | ||||
|     {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")}, | ||||
|     {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")}, | ||||
| }}; | ||||
|  | ||||
| ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent, | ||||
|                                            InputCommon::InputSubsystem* input_subsystem_) | ||||
|     : QDialog(parent), input_subsystem{input_subsystem_}, | ||||
|       ui(std::make_unique<Ui::ConfigureMotionTouch>()) { | ||||
|     ui->setupUi(this); | ||||
|     for (const auto& [provider, name] : TouchProviders) { | ||||
|         ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider)); | ||||
|     } | ||||
|  | ||||
|     ui->udp_learn_more->setOpenExternalLinks(true); | ||||
|     ui->udp_learn_more->setText( | ||||
| @@ -112,10 +104,7 @@ ConfigureMotionTouch::~ConfigureMotionTouch() = default; | ||||
| void ConfigureMotionTouch::SetConfiguration() { | ||||
|     const Common::ParamPackage motion_param(Settings::values.motion_device); | ||||
|     const Common::ParamPackage touch_param(Settings::values.touch_device); | ||||
|     const std::string touch_engine = touch_param.Get("engine", "emu_window"); | ||||
|  | ||||
|     ui->touch_provider->setCurrentIndex( | ||||
|         ui->touch_provider->findData(QString::fromStdString(touch_engine))); | ||||
|     ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button); | ||||
|     touch_from_button_maps = Settings::values.touch_from_button_maps; | ||||
|     for (const auto& touch_map : touch_from_button_maps) { | ||||
| @@ -148,30 +137,21 @@ void ConfigureMotionTouch::SetConfiguration() { | ||||
| } | ||||
|  | ||||
| void ConfigureMotionTouch::UpdateUiDisplay() { | ||||
|     const QString touch_engine = ui->touch_provider->currentData().toString(); | ||||
|     const QString cemuhook_udp = QStringLiteral("cemuhookudp"); | ||||
|  | ||||
|     ui->motion_sensitivity_label->setVisible(true); | ||||
|     ui->motion_sensitivity->setVisible(true); | ||||
|  | ||||
|     if (touch_engine == cemuhook_udp) { | ||||
|         ui->touch_calibration->setVisible(true); | ||||
|         ui->touch_calibration_config->setVisible(true); | ||||
|         ui->touch_calibration_label->setVisible(true); | ||||
|         ui->touch_calibration->setText( | ||||
|             QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y)); | ||||
|     } else { | ||||
|         ui->touch_calibration->setVisible(false); | ||||
|         ui->touch_calibration_config->setVisible(false); | ||||
|         ui->touch_calibration_label->setVisible(false); | ||||
|     } | ||||
|     ui->touch_calibration->setVisible(true); | ||||
|     ui->touch_calibration_config->setVisible(true); | ||||
|     ui->touch_calibration_label->setVisible(true); | ||||
|     ui->touch_calibration->setText( | ||||
|         QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y)); | ||||
|  | ||||
|     ui->udp_config_group_box->setVisible(true); | ||||
| } | ||||
|  | ||||
| void ConfigureMotionTouch::ConnectEvents() { | ||||
|     connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this, | ||||
|             [this](int index) { UpdateUiDisplay(); }); | ||||
|     connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest); | ||||
|     connect(ui->udp_add, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPAddServer); | ||||
|     connect(ui->udp_remove, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPDeleteServer); | ||||
| @@ -327,16 +307,11 @@ void ConfigureMotionTouch::ApplyConfiguration() { | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     std::string touch_engine = ui->touch_provider->currentData().toString().toStdString(); | ||||
|  | ||||
|     Common::ParamPackage touch_param{}; | ||||
|     if (touch_engine == "cemuhookudp") { | ||||
|         touch_param.Set("min_x", min_x); | ||||
|         touch_param.Set("min_y", min_y); | ||||
|         touch_param.Set("max_x", max_x); | ||||
|         touch_param.Set("max_y", max_y); | ||||
|     } | ||||
|     touch_param.Set("engine", std::move(touch_engine)); | ||||
|     touch_param.Set("min_x", min_x); | ||||
|     touch_param.Set("min_y", min_y); | ||||
|     touch_param.Set("max_x", max_x); | ||||
|     touch_param.Set("max_y", max_y); | ||||
|  | ||||
|     Settings::values.touch_device = touch_param.Serialize(); | ||||
|     Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked(); | ||||
|   | ||||
| @@ -65,26 +65,12 @@ | ||||
|       <string>Touch</string> | ||||
|      </property> | ||||
|      <layout class="QVBoxLayout"> | ||||
|       <item> | ||||
|        <layout class="QHBoxLayout"> | ||||
|         <item> | ||||
|          <widget class="QLabel" name="touch_provider_label"> | ||||
|           <property name="text"> | ||||
|            <string>Touch Provider:</string> | ||||
|           </property> | ||||
|          </widget> | ||||
|         </item> | ||||
|         <item> | ||||
|          <widget class="QComboBox" name="touch_provider"/> | ||||
|         </item> | ||||
|        </layout> | ||||
|       </item> | ||||
|       <item> | ||||
|        <layout class="QHBoxLayout"> | ||||
|         <item> | ||||
|          <widget class="QLabel" name="touch_calibration_label"> | ||||
|           <property name="text"> | ||||
|            <string>Calibration:</string> | ||||
|            <string>UDP Calibration:</string> | ||||
|           </property> | ||||
|          </widget> | ||||
|         </item> | ||||
|   | ||||
| @@ -33,21 +33,18 @@ void ConfigureTouchscreenAdvanced::RetranslateUI() { | ||||
| } | ||||
|  | ||||
| void ConfigureTouchscreenAdvanced::ApplyConfiguration() { | ||||
|     Settings::values.touchscreen.finger = ui->finger_box->value(); | ||||
|     Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value(); | ||||
|     Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value(); | ||||
|     Settings::values.touchscreen.rotation_angle = ui->angle_box->value(); | ||||
| } | ||||
|  | ||||
| void ConfigureTouchscreenAdvanced::LoadConfiguration() { | ||||
|     ui->finger_box->setValue(Settings::values.touchscreen.finger); | ||||
|     ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x); | ||||
|     ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y); | ||||
|     ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle); | ||||
| } | ||||
|  | ||||
| void ConfigureTouchscreenAdvanced::RestoreDefaults() { | ||||
|     ui->finger_box->setValue(0); | ||||
|     ui->diameter_x_box->setValue(15); | ||||
|     ui->diameter_y_box->setValue(15); | ||||
|     ui->angle_box->setValue(0); | ||||
|   | ||||
| @@ -65,20 +65,13 @@ | ||||
|         </property> | ||||
|        </spacer> | ||||
|       </item> | ||||
|       <item row="2" column="1"> | ||||
|       <item row="1" column="1"> | ||||
|        <widget class="QLabel" name="label_4"> | ||||
|         <property name="text"> | ||||
|          <string>Touch Diameter Y</string> | ||||
|         </property> | ||||
|        </widget> | ||||
|       </item> | ||||
|       <item row="0" column="1"> | ||||
|        <widget class="QLabel" name="label"> | ||||
|         <property name="text"> | ||||
|          <string>Finger</string> | ||||
|         </property> | ||||
|        </widget> | ||||
|       </item> | ||||
|       <item row="0" column="3"> | ||||
|        <spacer name="horizontalSpacer_2"> | ||||
|         <property name="orientation"> | ||||
| @@ -92,37 +85,27 @@ | ||||
|         </property> | ||||
|        </spacer> | ||||
|       </item> | ||||
|       <item row="1" column="1"> | ||||
|       <item row="0" column="1"> | ||||
|        <widget class="QLabel" name="label_3"> | ||||
|         <property name="text"> | ||||
|          <string>Touch Diameter X</string> | ||||
|         </property> | ||||
|        </widget> | ||||
|       </item> | ||||
|       <item row="0" column="2"> | ||||
|        <widget class="QSpinBox" name="finger_box"> | ||||
|         <property name="minimumSize"> | ||||
|          <size> | ||||
|           <width>80</width> | ||||
|           <height>0</height> | ||||
|          </size> | ||||
|         </property> | ||||
|        </widget> | ||||
|       </item> | ||||
|       <item row="3" column="1"> | ||||
|       <item row="2" column="1"> | ||||
|        <widget class="QLabel" name="label_5"> | ||||
|         <property name="text"> | ||||
|          <string>Rotational Angle</string> | ||||
|         </property> | ||||
|        </widget> | ||||
|       </item> | ||||
|       <item row="1" column="2"> | ||||
|       <item row="0" column="2"> | ||||
|        <widget class="QSpinBox" name="diameter_x_box"/> | ||||
|       </item> | ||||
|       <item row="2" column="2"> | ||||
|       <item row="1" column="2"> | ||||
|        <widget class="QSpinBox" name="diameter_y_box"/> | ||||
|       </item> | ||||
|       <item row="3" column="2"> | ||||
|       <item row="2" column="2"> | ||||
|        <widget class="QSpinBox" name="angle_box"/> | ||||
|       </item> | ||||
|      </layout> | ||||
|   | ||||
| @@ -296,10 +296,6 @@ void Config::ReadValues() { | ||||
|         sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); | ||||
|     Settings::values.touchscreen.enabled = | ||||
|         sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); | ||||
|     Settings::values.touchscreen.device = | ||||
|         sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window"); | ||||
|     Settings::values.touchscreen.finger = | ||||
|         sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0); | ||||
|     Settings::values.touchscreen.rotation_angle = | ||||
|         sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0); | ||||
|     Settings::values.touchscreen.diameter_x = | ||||
|   | ||||
| @@ -29,16 +29,16 @@ EmuWindow_SDL2::~EmuWindow_SDL2() { | ||||
| } | ||||
|  | ||||
| void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { | ||||
|     TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); | ||||
|     TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0); | ||||
|     input_subsystem->GetMouse()->MouseMove(x, y); | ||||
| } | ||||
|  | ||||
| void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { | ||||
|     if (button == SDL_BUTTON_LEFT) { | ||||
|         if (state == SDL_PRESSED) { | ||||
|             TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); | ||||
|             TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0); | ||||
|         } else { | ||||
|             TouchReleased(); | ||||
|             TouchReleased(0); | ||||
|         } | ||||
|     } else if (button == SDL_BUTTON_RIGHT) { | ||||
|         if (state == SDL_PRESSED) { | ||||
| @@ -66,16 +66,16 @@ void EmuWindow_SDL2::OnFingerDown(float x, float y) { | ||||
|     // 3DS does | ||||
|  | ||||
|     const auto [px, py] = TouchToPixelPos(x, y); | ||||
|     TouchPressed(px, py); | ||||
|     TouchPressed(px, py, 0); | ||||
| } | ||||
|  | ||||
| void EmuWindow_SDL2::OnFingerMotion(float x, float y) { | ||||
|     const auto [px, py] = TouchToPixelPos(x, y); | ||||
|     TouchMoved(px, py); | ||||
|     TouchMoved(px, py, 0); | ||||
| } | ||||
|  | ||||
| void EmuWindow_SDL2::OnFingerUp() { | ||||
|     TouchReleased(); | ||||
|     TouchReleased(0); | ||||
| } | ||||
|  | ||||
| void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { | ||||
|   | ||||
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