mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-25 08:20:06 +00:00
yuzu: Add desktop shortcut support for Windows
Allows creating desktop shortcuts with icons for yuzu games. Co-Authored-By: Jeroen van Schijndel <13182141+roenyroeny@users.noreply.github.com>
This commit is contained in:
parent
7a0da729b4
commit
9ef9ca0927
@ -22,6 +22,7 @@
|
||||
#define SDMC_DIR "sdmc"
|
||||
#define SHADER_DIR "shader"
|
||||
#define TAS_DIR "tas"
|
||||
#define ICONS_DIR "icons"
|
||||
|
||||
// yuzu-specific files
|
||||
|
||||
|
@ -128,6 +128,7 @@ public:
|
||||
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
|
||||
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::IconsDir, yuzu_path / ICONS_DIR);
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -24,6 +24,7 @@ enum class YuzuPath {
|
||||
SDMCDir, // Where the emulated SDMC is stored.
|
||||
ShaderDir, // Where shaders are stored.
|
||||
TASDir, // Where TAS scripts are stored.
|
||||
IconsDir, // Where Icons for Windows shortcuts are stored.
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -560,9 +560,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
|
||||
QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity"));
|
||||
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
|
||||
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
|
||||
#ifndef WIN32
|
||||
QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
|
||||
QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
|
||||
#ifndef WIN32
|
||||
QAction* create_applications_menu_shortcut =
|
||||
shortcut_menu->addAction(tr("Add to Applications Menu"));
|
||||
#endif
|
||||
@ -638,10 +638,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
|
||||
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
|
||||
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
|
||||
});
|
||||
#ifndef WIN32
|
||||
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
|
||||
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
|
||||
});
|
||||
#ifndef WIN32
|
||||
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
|
||||
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
|
||||
});
|
||||
|
@ -98,6 +98,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/scope_exit.h"
|
||||
#ifdef _WIN32
|
||||
#include <shlobj.h>
|
||||
#include "common/windows/timer_resolution.h"
|
||||
#endif
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
@ -2825,7 +2826,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
|
||||
const QStringList args = QApplication::arguments();
|
||||
std::filesystem::path yuzu_command = args[0].toStdString();
|
||||
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
// If relative path, make it an absolute path
|
||||
if (yuzu_command.c_str()[0] == '.') {
|
||||
yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
|
||||
@ -2848,12 +2848,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
|
||||
UISettings::values.shortcut_already_warned = true;
|
||||
}
|
||||
#endif // __linux__
|
||||
#endif // __linux__ || __FreeBSD__
|
||||
|
||||
std::filesystem::path target_directory{};
|
||||
// Determine target directory for shortcut
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
#if defined(WIN32)
|
||||
const char* home = std::getenv("USERPROFILE");
|
||||
#else
|
||||
const char* home = std::getenv("HOME");
|
||||
#endif
|
||||
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
|
||||
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
|
||||
|
||||
@ -2863,7 +2865,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
|
||||
QMessageBox::critical(
|
||||
this, tr("Create Shortcut"),
|
||||
tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
|
||||
.arg(QString::fromStdString(target_directory)),
|
||||
.arg(QString::fromStdString(target_directory.generic_string())),
|
||||
QMessageBox::StandardButton::Ok);
|
||||
return;
|
||||
}
|
||||
@ -2871,15 +2873,15 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
|
||||
target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
|
||||
"applications";
|
||||
if (!Common::FS::CreateDirs(target_directory)) {
|
||||
QMessageBox::critical(this, tr("Create Shortcut"),
|
||||
tr("Cannot create shortcut in applications menu. Path \"%1\" "
|
||||
"does not exist and cannot be created.")
|
||||
.arg(QString::fromStdString(target_directory)),
|
||||
QMessageBox::StandardButton::Ok);
|
||||
QMessageBox::critical(
|
||||
this, tr("Create Shortcut"),
|
||||
tr("Cannot create shortcut in applications menu. Path \"%1\" "
|
||||
"does not exist and cannot be created.")
|
||||
.arg(QString::fromStdString(target_directory.generic_string())),
|
||||
QMessageBox::StandardButton::Ok);
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
const std::string game_file_name = std::filesystem::path(game_path).filename().string();
|
||||
// Determine full paths for icon and shortcut
|
||||
@ -2901,9 +2903,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
|
||||
const std::filesystem::path shortcut_path =
|
||||
target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name)
|
||||
: fmt::format("yuzu-{:016X}.desktop", program_id));
|
||||
#elif defined(WIN32)
|
||||
std::filesystem::path icons_path =
|
||||
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::IconsDir);
|
||||
std::filesystem::path icon_path =
|
||||
icons_path / ((program_id == 0 ? fmt::format("yuzu-{}.ico", game_file_name)
|
||||
: fmt::format("yuzu-{:016X}.ico", program_id)));
|
||||
#else
|
||||
const std::filesystem::path icon_path{};
|
||||
const std::filesystem::path shortcut_path{};
|
||||
std::string icon_extension;
|
||||
#endif
|
||||
|
||||
// Get title from game file
|
||||
@ -2928,29 +2935,37 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
|
||||
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
|
||||
}
|
||||
|
||||
QImage icon_jpeg =
|
||||
QImage icon_data =
|
||||
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
// Convert and write the icon as a PNG
|
||||
if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) {
|
||||
if (!icon_data.save(QString::fromStdString(icon_path.string()))) {
|
||||
LOG_ERROR(Frontend, "Could not write icon as PNG to file");
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
|
||||
}
|
||||
#elif defined(WIN32)
|
||||
if (!SaveIconToFile(icon_path.string(), icon_data)) {
|
||||
LOG_ERROR(Frontend, "Could not write icon to file");
|
||||
return;
|
||||
}
|
||||
#endif // __linux__
|
||||
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
#ifdef _WIN32
|
||||
// Replace characters that are illegal in Windows filenames by a dash
|
||||
const std::string illegal_chars = "<>:\"/\\|?*";
|
||||
for (char c : illegal_chars) {
|
||||
std::replace(title.begin(), title.end(), c, '_');
|
||||
}
|
||||
const std::filesystem::path shortcut_path = target_directory / (title + ".lnk").c_str();
|
||||
#endif
|
||||
|
||||
const std::string comment =
|
||||
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString();
|
||||
const std::string arguments = fmt::format("-g \"{:s}\"", game_path);
|
||||
const std::string categories = "Game;Emulator;Qt;";
|
||||
const std::string keywords = "Switch;Nintendo;";
|
||||
#else
|
||||
const std::string comment{};
|
||||
const std::string arguments{};
|
||||
const std::string categories{};
|
||||
const std::string keywords{};
|
||||
#endif
|
||||
|
||||
if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(),
|
||||
yuzu_command.string(), arguments, categories, keywords)) {
|
||||
QMessageBox::critical(this, tr("Create Shortcut"),
|
||||
@ -3964,6 +3979,34 @@ bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::st
|
||||
shortcut_stream << shortcut_contents;
|
||||
shortcut_stream.close();
|
||||
|
||||
return true;
|
||||
#elif defined(WIN32)
|
||||
IShellLinkW* shell_link;
|
||||
auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
|
||||
(void**)&shell_link);
|
||||
if (FAILED(hres)) {
|
||||
return false;
|
||||
}
|
||||
shell_link->SetPath(
|
||||
Common::UTF8ToUTF16W(command).data()); // Path to the object we are referring to
|
||||
shell_link->SetArguments(Common::UTF8ToUTF16W(arguments).data());
|
||||
shell_link->SetDescription(Common::UTF8ToUTF16W(comment).data());
|
||||
shell_link->SetIconLocation(Common::UTF8ToUTF16W(icon_path).data(), 0);
|
||||
|
||||
IPersistFile* persist_file;
|
||||
hres = shell_link->QueryInterface(IID_IPersistFile, (void**)&persist_file);
|
||||
if (FAILED(hres)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
hres = persist_file->Save(Common::UTF8ToUTF16W(shortcut_path).data(), TRUE);
|
||||
if (FAILED(hres)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
persist_file->Release();
|
||||
shell_link->Release();
|
||||
|
||||
return true;
|
||||
#endif
|
||||
return false;
|
||||
|
@ -5,6 +5,10 @@
|
||||
#include <cmath>
|
||||
#include <QPainter>
|
||||
#include "yuzu/util/util.h"
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include "common/fs/file.h"
|
||||
#endif
|
||||
|
||||
QFont GetMonospaceFont() {
|
||||
QFont font(QStringLiteral("monospace"));
|
||||
@ -37,3 +41,76 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) {
|
||||
painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0);
|
||||
return circle_pixmap;
|
||||
}
|
||||
|
||||
bool SaveIconToFile(const std::string_view path, const QImage& image) {
|
||||
#if defined(WIN32)
|
||||
#pragma pack(push, 2)
|
||||
struct IconDir {
|
||||
WORD id_reserved;
|
||||
WORD id_type;
|
||||
WORD id_count;
|
||||
};
|
||||
|
||||
struct IconDirEntry {
|
||||
BYTE width;
|
||||
BYTE height;
|
||||
BYTE color_count;
|
||||
BYTE reserved;
|
||||
WORD planes;
|
||||
WORD bit_count;
|
||||
DWORD bytes_in_res;
|
||||
DWORD image_offset;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
QImage source_image = image.convertToFormat(QImage::Format_RGB32);
|
||||
constexpr int bytes_per_pixel = 4;
|
||||
const int image_size = source_image.width() * source_image.height() * bytes_per_pixel;
|
||||
|
||||
BITMAPINFOHEADER info_header{};
|
||||
info_header.biSize = sizeof(BITMAPINFOHEADER), info_header.biWidth = source_image.width(),
|
||||
info_header.biHeight = source_image.height() * 2, info_header.biPlanes = 1,
|
||||
info_header.biBitCount = bytes_per_pixel * 8, info_header.biCompression = BI_RGB;
|
||||
|
||||
const IconDir icon_dir{.id_reserved = 0, .id_type = 1, .id_count = 1};
|
||||
const IconDirEntry icon_entry{.width = static_cast<BYTE>(source_image.width()),
|
||||
.height = static_cast<BYTE>(source_image.height() * 2),
|
||||
.color_count = 0,
|
||||
.reserved = 0,
|
||||
.planes = 1,
|
||||
.bit_count = bytes_per_pixel * 8,
|
||||
.bytes_in_res =
|
||||
static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size),
|
||||
.image_offset = sizeof(IconDir) + sizeof(IconDirEntry)};
|
||||
|
||||
Common::FS::IOFile icon_file(path, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile);
|
||||
if (!icon_file.IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!icon_file.Write(icon_dir)) {
|
||||
return false;
|
||||
}
|
||||
if (!icon_file.Write(icon_entry)) {
|
||||
return false;
|
||||
}
|
||||
if (!icon_file.Write(info_header)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int y = 0; y < image.height(); y++) {
|
||||
const auto* line = source_image.scanLine(source_image.height() - 1 - y);
|
||||
std::vector<u8> line_data(source_image.width() * bytes_per_pixel);
|
||||
std::memcpy(line_data.data(), line, line_data.size());
|
||||
if (!icon_file.Write(line_data)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
icon_file.Close();
|
||||
|
||||
return true;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
@ -7,14 +7,22 @@
|
||||
#include <QString>
|
||||
|
||||
/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc.
|
||||
QFont GetMonospaceFont();
|
||||
[[nodiscard]] QFont GetMonospaceFont();
|
||||
|
||||
/// Convert a size in bytes into a readable format (KiB, MiB, etc.)
|
||||
QString ReadableByteSize(qulonglong size);
|
||||
[[nodiscard]] QString ReadableByteSize(qulonglong size);
|
||||
|
||||
/**
|
||||
* Creates a circle pixmap from a specified color
|
||||
* @param color The color the pixmap shall have
|
||||
* @return QPixmap circle pixmap
|
||||
*/
|
||||
QPixmap CreateCirclePixmapFromColor(const QColor& color);
|
||||
[[nodiscard]] QPixmap CreateCirclePixmapFromColor(const QColor& color);
|
||||
|
||||
/**
|
||||
* Saves a windows icon to a file
|
||||
* @param path The icons path
|
||||
* @param image The image to save
|
||||
* @return bool If the operation succeeded
|
||||
*/
|
||||
[[nodiscard]] bool SaveIconToFile(const std::string_view path, const QImage& image);
|
||||
|
Loading…
Reference in New Issue
Block a user