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https://github.com/yuzu-emu/yuzu.git
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Merge pull request #4321 from lioncash/desig
vk_blit_screen: Make use of designated initializers where applicable
This commit is contained in:
commit
98b36625fa
@ -141,24 +141,28 @@ struct ScreenRectVertex {
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std::array<f32, 2> tex_coord;
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static VkVertexInputBindingDescription GetDescription() {
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VkVertexInputBindingDescription description;
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description.binding = 0;
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description.stride = sizeof(ScreenRectVertex);
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description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
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return description;
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return {
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.binding = 0,
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.stride = sizeof(ScreenRectVertex),
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.inputRate = VK_VERTEX_INPUT_RATE_VERTEX,
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};
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}
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static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() {
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std::array<VkVertexInputAttributeDescription, 2> attributes;
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attributes[0].location = 0;
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attributes[0].binding = 0;
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attributes[0].format = VK_FORMAT_R32G32_SFLOAT;
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attributes[0].offset = offsetof(ScreenRectVertex, position);
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attributes[1].location = 1;
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attributes[1].binding = 0;
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attributes[1].format = VK_FORMAT_R32G32_SFLOAT;
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attributes[1].offset = offsetof(ScreenRectVertex, tex_coord);
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return attributes;
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return {{
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{
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.location = 0,
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.binding = 0,
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.format = VK_FORMAT_R32G32_SFLOAT,
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.offset = offsetof(ScreenRectVertex, position),
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},
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{
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.location = 1,
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.binding = 0,
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.format = VK_FORMAT_R32G32_SFLOAT,
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.offset = offsetof(ScreenRectVertex, tex_coord),
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},
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}};
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}
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};
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@ -267,20 +271,25 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon
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blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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VkBufferImageCopy copy;
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copy.bufferOffset = image_offset;
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copy.bufferRowLength = 0;
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copy.bufferImageHeight = 0;
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copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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copy.imageSubresource.mipLevel = 0;
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copy.imageSubresource.baseArrayLayer = 0;
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copy.imageSubresource.layerCount = 1;
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copy.imageOffset.x = 0;
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copy.imageOffset.y = 0;
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copy.imageOffset.z = 0;
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copy.imageExtent.width = framebuffer.width;
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copy.imageExtent.height = framebuffer.height;
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copy.imageExtent.depth = 1;
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const VkBufferImageCopy copy{
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.bufferOffset = image_offset,
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.bufferRowLength = 0,
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.bufferImageHeight = 0,
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.imageSubresource =
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{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.mipLevel = 0,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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.imageOffset = {.x = 0, .y = 0, .z = 0},
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.imageExtent =
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{
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.width = framebuffer.width,
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.height = framebuffer.height,
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.depth = 1,
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},
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};
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scheduler.Record(
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[buffer = *buffer, image = *blit_image->GetHandle(), copy](vk::CommandBuffer cmdbuf) {
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cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
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@ -295,11 +304,9 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon
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descriptor_set = descriptor_sets[image_index], buffer = *buffer,
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size = swapchain.GetSize(), pipeline = *pipeline,
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layout = *pipeline_layout](vk::CommandBuffer cmdbuf) {
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VkClearValue clear_color;
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clear_color.color.float32[0] = 0.0f;
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clear_color.color.float32[1] = 0.0f;
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clear_color.color.float32[2] = 0.0f;
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clear_color.color.float32[3] = 0.0f;
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const VkClearValue clear_color{
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.color = {.float32 = {0.0f, 0.0f, 0.0f, 0.0f}},
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};
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VkRenderPassBeginInfo renderpass_bi;
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renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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@ -379,93 +386,109 @@ void VKBlitScreen::CreateSemaphores() {
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}
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void VKBlitScreen::CreateDescriptorPool() {
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std::array<VkDescriptorPoolSize, 2> pool_sizes;
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pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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pool_sizes[0].descriptorCount = static_cast<u32>(image_count);
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pool_sizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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pool_sizes[1].descriptorCount = static_cast<u32>(image_count);
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const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
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{
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.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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.descriptorCount = static_cast<u32>(image_count),
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},
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{
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.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = static_cast<u32>(image_count),
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},
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}};
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VkDescriptorPoolCreateInfo ci;
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ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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ci.pNext = nullptr;
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ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
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ci.maxSets = static_cast<u32>(image_count);
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ci.poolSizeCount = static_cast<u32>(pool_sizes.size());
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ci.pPoolSizes = pool_sizes.data();
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const VkDescriptorPoolCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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.pNext = nullptr,
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.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
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.maxSets = static_cast<u32>(image_count),
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.poolSizeCount = static_cast<u32>(pool_sizes.size()),
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.pPoolSizes = pool_sizes.data(),
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};
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descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
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}
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void VKBlitScreen::CreateRenderPass() {
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VkAttachmentDescription color_attachment;
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color_attachment.flags = 0;
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color_attachment.format = swapchain.GetImageFormat();
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color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
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color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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color_attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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const VkAttachmentDescription color_attachment{
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.flags = 0,
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.format = swapchain.GetImageFormat(),
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.samples = VK_SAMPLE_COUNT_1_BIT,
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.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
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.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
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.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
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.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
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.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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};
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VkAttachmentReference color_attachment_ref;
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color_attachment_ref.attachment = 0;
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color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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const VkAttachmentReference color_attachment_ref{
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.attachment = 0,
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.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
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};
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VkSubpassDescription subpass_description;
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subpass_description.flags = 0;
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subpass_description.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass_description.inputAttachmentCount = 0;
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subpass_description.pInputAttachments = nullptr;
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subpass_description.colorAttachmentCount = 1;
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subpass_description.pColorAttachments = &color_attachment_ref;
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subpass_description.pResolveAttachments = nullptr;
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subpass_description.pDepthStencilAttachment = nullptr;
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subpass_description.preserveAttachmentCount = 0;
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subpass_description.pPreserveAttachments = nullptr;
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const VkSubpassDescription subpass_description{
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.flags = 0,
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.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
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.inputAttachmentCount = 0,
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.pInputAttachments = nullptr,
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.colorAttachmentCount = 1,
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.pColorAttachments = &color_attachment_ref,
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.pResolveAttachments = nullptr,
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.pDepthStencilAttachment = nullptr,
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.preserveAttachmentCount = 0,
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.pPreserveAttachments = nullptr,
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};
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VkSubpassDependency dependency;
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dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
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dependency.dstSubpass = 0;
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dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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dependency.srcAccessMask = 0;
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dependency.dstAccessMask =
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VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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dependency.dependencyFlags = 0;
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const VkSubpassDependency dependency{
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.srcSubpass = VK_SUBPASS_EXTERNAL,
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.dstSubpass = 0,
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.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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.srcAccessMask = 0,
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.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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.dependencyFlags = 0,
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};
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VkRenderPassCreateInfo renderpass_ci;
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renderpass_ci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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renderpass_ci.pNext = nullptr;
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renderpass_ci.flags = 0;
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renderpass_ci.attachmentCount = 1;
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renderpass_ci.pAttachments = &color_attachment;
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renderpass_ci.subpassCount = 1;
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renderpass_ci.pSubpasses = &subpass_description;
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renderpass_ci.dependencyCount = 1;
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renderpass_ci.pDependencies = &dependency;
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const VkRenderPassCreateInfo renderpass_ci{
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.attachmentCount = 1,
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.pAttachments = &color_attachment,
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.subpassCount = 1,
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.pSubpasses = &subpass_description,
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.dependencyCount = 1,
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.pDependencies = &dependency,
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};
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renderpass = device.GetLogical().CreateRenderPass(renderpass_ci);
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}
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void VKBlitScreen::CreateDescriptorSetLayout() {
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std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings;
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layout_bindings[0].binding = 0;
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layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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layout_bindings[0].descriptorCount = 1;
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layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
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layout_bindings[0].pImmutableSamplers = nullptr;
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layout_bindings[1].binding = 1;
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layout_bindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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layout_bindings[1].descriptorCount = 1;
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layout_bindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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layout_bindings[1].pImmutableSamplers = nullptr;
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const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
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{
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.binding = 0,
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.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
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.pImmutableSamplers = nullptr,
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},
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}};
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VkDescriptorSetLayoutCreateInfo ci;
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ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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ci.pNext = nullptr;
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ci.flags = 0;
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ci.bindingCount = static_cast<u32>(layout_bindings.size());
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ci.pBindings = layout_bindings.data();
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const VkDescriptorSetLayoutCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.bindingCount = static_cast<u32>(layout_bindings.size()),
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.pBindings = layout_bindings.data(),
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};
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descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
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}
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@ -473,175 +496,192 @@ void VKBlitScreen::CreateDescriptorSetLayout() {
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void VKBlitScreen::CreateDescriptorSets() {
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const std::vector layouts(image_count, *descriptor_set_layout);
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VkDescriptorSetAllocateInfo ai;
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ai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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ai.pNext = nullptr;
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ai.descriptorPool = *descriptor_pool;
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ai.descriptorSetCount = static_cast<u32>(image_count);
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ai.pSetLayouts = layouts.data();
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const VkDescriptorSetAllocateInfo ai{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
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.pNext = nullptr,
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.descriptorPool = *descriptor_pool,
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.descriptorSetCount = static_cast<u32>(image_count),
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.pSetLayouts = layouts.data(),
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};
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descriptor_sets = descriptor_pool.Allocate(ai);
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}
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void VKBlitScreen::CreatePipelineLayout() {
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VkPipelineLayoutCreateInfo ci;
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ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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ci.pNext = nullptr;
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ci.flags = 0;
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ci.setLayoutCount = 1;
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ci.pSetLayouts = descriptor_set_layout.address();
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ci.pushConstantRangeCount = 0;
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ci.pPushConstantRanges = nullptr;
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const VkPipelineLayoutCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.setLayoutCount = 1,
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.pSetLayouts = descriptor_set_layout.address(),
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.pushConstantRangeCount = 0,
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.pPushConstantRanges = nullptr,
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};
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pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
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}
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void VKBlitScreen::CreateGraphicsPipeline() {
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std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages;
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shader_stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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shader_stages[0].pNext = nullptr;
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shader_stages[0].flags = 0;
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shader_stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
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shader_stages[0].module = *vertex_shader;
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shader_stages[0].pName = "main";
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shader_stages[0].pSpecializationInfo = nullptr;
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shader_stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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shader_stages[1].pNext = nullptr;
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shader_stages[1].flags = 0;
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shader_stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
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shader_stages[1].module = *fragment_shader;
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shader_stages[1].pName = "main";
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shader_stages[1].pSpecializationInfo = nullptr;
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const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
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{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.stage = VK_SHADER_STAGE_VERTEX_BIT,
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.module = *vertex_shader,
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.pName = "main",
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.pSpecializationInfo = nullptr,
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},
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{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
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.module = *fragment_shader,
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.pName = "main",
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.pSpecializationInfo = nullptr,
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},
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}};
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const auto vertex_binding_description = ScreenRectVertex::GetDescription();
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const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
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VkPipelineVertexInputStateCreateInfo vertex_input_ci;
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vertex_input_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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vertex_input_ci.pNext = nullptr;
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vertex_input_ci.flags = 0;
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vertex_input_ci.vertexBindingDescriptionCount = 1;
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vertex_input_ci.pVertexBindingDescriptions = &vertex_binding_description;
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vertex_input_ci.vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()};
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vertex_input_ci.pVertexAttributeDescriptions = vertex_attrs_description.data();
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const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.vertexBindingDescriptionCount = 1,
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.pVertexBindingDescriptions = &vertex_binding_description,
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.vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
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.pVertexAttributeDescriptions = vertex_attrs_description.data(),
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};
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VkPipelineInputAssemblyStateCreateInfo input_assembly_ci;
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input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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input_assembly_ci.pNext = nullptr;
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input_assembly_ci.flags = 0;
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input_assembly_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
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input_assembly_ci.primitiveRestartEnable = VK_FALSE;
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const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
|
||||
.primitiveRestartEnable = VK_FALSE,
|
||||
};
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewport_state_ci;
|
||||
viewport_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
viewport_state_ci.pNext = nullptr;
|
||||
viewport_state_ci.flags = 0;
|
||||
viewport_state_ci.viewportCount = 1;
|
||||
viewport_state_ci.pViewports = nullptr;
|
||||
viewport_state_ci.scissorCount = 1;
|
||||
viewport_state_ci.pScissors = nullptr;
|
||||
const VkPipelineViewportStateCreateInfo viewport_state_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.viewportCount = 1,
|
||||
.pViewports = nullptr,
|
||||
.scissorCount = 1,
|
||||
.pScissors = nullptr,
|
||||
};
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rasterization_ci;
|
||||
rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
||||
rasterization_ci.pNext = nullptr;
|
||||
rasterization_ci.flags = 0;
|
||||
rasterization_ci.depthClampEnable = VK_FALSE;
|
||||
rasterization_ci.rasterizerDiscardEnable = VK_FALSE;
|
||||
rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL;
|
||||
rasterization_ci.cullMode = VK_CULL_MODE_NONE;
|
||||
rasterization_ci.frontFace = VK_FRONT_FACE_CLOCKWISE;
|
||||
rasterization_ci.depthBiasEnable = VK_FALSE;
|
||||
rasterization_ci.depthBiasConstantFactor = 0.0f;
|
||||
rasterization_ci.depthBiasClamp = 0.0f;
|
||||
rasterization_ci.depthBiasSlopeFactor = 0.0f;
|
||||
rasterization_ci.lineWidth = 1.0f;
|
||||
const VkPipelineRasterizationStateCreateInfo rasterization_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.depthClampEnable = VK_FALSE,
|
||||
.rasterizerDiscardEnable = VK_FALSE,
|
||||
.polygonMode = VK_POLYGON_MODE_FILL,
|
||||
.cullMode = VK_CULL_MODE_NONE,
|
||||
.frontFace = VK_FRONT_FACE_CLOCKWISE,
|
||||
.depthBiasEnable = VK_FALSE,
|
||||
.depthBiasConstantFactor = 0.0f,
|
||||
.depthBiasClamp = 0.0f,
|
||||
.depthBiasSlopeFactor = 0.0f,
|
||||
.lineWidth = 1.0f,
|
||||
};
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo multisampling_ci;
|
||||
multisampling_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
multisampling_ci.pNext = nullptr;
|
||||
multisampling_ci.flags = 0;
|
||||
multisampling_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
multisampling_ci.sampleShadingEnable = VK_FALSE;
|
||||
multisampling_ci.minSampleShading = 0.0f;
|
||||
multisampling_ci.pSampleMask = nullptr;
|
||||
multisampling_ci.alphaToCoverageEnable = VK_FALSE;
|
||||
multisampling_ci.alphaToOneEnable = VK_FALSE;
|
||||
const VkPipelineMultisampleStateCreateInfo multisampling_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.sampleShadingEnable = VK_FALSE,
|
||||
.minSampleShading = 0.0f,
|
||||
.pSampleMask = nullptr,
|
||||
.alphaToCoverageEnable = VK_FALSE,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
|
||||
VkPipelineColorBlendAttachmentState color_blend_attachment;
|
||||
color_blend_attachment.blendEnable = VK_FALSE;
|
||||
color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
color_blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
|
||||
color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
||||
color_blend_attachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
|
||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
||||
const VkPipelineColorBlendAttachmentState color_blend_attachment{
|
||||
.blendEnable = VK_FALSE,
|
||||
.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.colorBlendOp = VK_BLEND_OP_ADD,
|
||||
.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.alphaBlendOp = VK_BLEND_OP_ADD,
|
||||
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
|
||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
|
||||
};
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo color_blend_ci;
|
||||
color_blend_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
color_blend_ci.flags = 0;
|
||||
color_blend_ci.pNext = nullptr;
|
||||
color_blend_ci.logicOpEnable = VK_FALSE;
|
||||
color_blend_ci.logicOp = VK_LOGIC_OP_COPY;
|
||||
color_blend_ci.attachmentCount = 1;
|
||||
color_blend_ci.pAttachments = &color_blend_attachment;
|
||||
color_blend_ci.blendConstants[0] = 0.0f;
|
||||
color_blend_ci.blendConstants[1] = 0.0f;
|
||||
color_blend_ci.blendConstants[2] = 0.0f;
|
||||
color_blend_ci.blendConstants[3] = 0.0f;
|
||||
const VkPipelineColorBlendStateCreateInfo color_blend_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.logicOpEnable = VK_FALSE,
|
||||
.logicOp = VK_LOGIC_OP_COPY,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = &color_blend_attachment,
|
||||
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
|
||||
};
|
||||
|
||||
static constexpr std::array dynamic_states = {VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR};
|
||||
VkPipelineDynamicStateCreateInfo dynamic_state_ci;
|
||||
dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
dynamic_state_ci.pNext = nullptr;
|
||||
dynamic_state_ci.flags = 0;
|
||||
dynamic_state_ci.dynamicStateCount = static_cast<u32>(dynamic_states.size());
|
||||
dynamic_state_ci.pDynamicStates = dynamic_states.data();
|
||||
static constexpr std::array dynamic_states{
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
};
|
||||
const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.dynamicStateCount = static_cast<u32>(dynamic_states.size()),
|
||||
.pDynamicStates = dynamic_states.data(),
|
||||
};
|
||||
|
||||
VkGraphicsPipelineCreateInfo pipeline_ci;
|
||||
pipeline_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
pipeline_ci.pNext = nullptr;
|
||||
pipeline_ci.flags = 0;
|
||||
pipeline_ci.stageCount = static_cast<u32>(shader_stages.size());
|
||||
pipeline_ci.pStages = shader_stages.data();
|
||||
pipeline_ci.pVertexInputState = &vertex_input_ci;
|
||||
pipeline_ci.pInputAssemblyState = &input_assembly_ci;
|
||||
pipeline_ci.pTessellationState = nullptr;
|
||||
pipeline_ci.pViewportState = &viewport_state_ci;
|
||||
pipeline_ci.pRasterizationState = &rasterization_ci;
|
||||
pipeline_ci.pMultisampleState = &multisampling_ci;
|
||||
pipeline_ci.pDepthStencilState = nullptr;
|
||||
pipeline_ci.pColorBlendState = &color_blend_ci;
|
||||
pipeline_ci.pDynamicState = &dynamic_state_ci;
|
||||
pipeline_ci.layout = *pipeline_layout;
|
||||
pipeline_ci.renderPass = *renderpass;
|
||||
pipeline_ci.subpass = 0;
|
||||
pipeline_ci.basePipelineHandle = 0;
|
||||
pipeline_ci.basePipelineIndex = 0;
|
||||
const VkGraphicsPipelineCreateInfo pipeline_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(shader_stages.size()),
|
||||
.pStages = shader_stages.data(),
|
||||
.pVertexInputState = &vertex_input_ci,
|
||||
.pInputAssemblyState = &input_assembly_ci,
|
||||
.pTessellationState = nullptr,
|
||||
.pViewportState = &viewport_state_ci,
|
||||
.pRasterizationState = &rasterization_ci,
|
||||
.pMultisampleState = &multisampling_ci,
|
||||
.pDepthStencilState = nullptr,
|
||||
.pColorBlendState = &color_blend_ci,
|
||||
.pDynamicState = &dynamic_state_ci,
|
||||
.layout = *pipeline_layout,
|
||||
.renderPass = *renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = 0,
|
||||
.basePipelineIndex = 0,
|
||||
};
|
||||
|
||||
pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateSampler() {
|
||||
VkSamplerCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
||||
ci.pNext = nullptr;
|
||||
ci.flags = 0;
|
||||
ci.magFilter = VK_FILTER_LINEAR;
|
||||
ci.minFilter = VK_FILTER_NEAREST;
|
||||
ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
|
||||
ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
|
||||
ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
|
||||
ci.mipLodBias = 0.0f;
|
||||
ci.anisotropyEnable = VK_FALSE;
|
||||
ci.maxAnisotropy = 0.0f;
|
||||
ci.compareEnable = VK_FALSE;
|
||||
ci.compareOp = VK_COMPARE_OP_NEVER;
|
||||
ci.minLod = 0.0f;
|
||||
ci.maxLod = 0.0f;
|
||||
ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
|
||||
ci.unnormalizedCoordinates = VK_FALSE;
|
||||
const VkSamplerCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.magFilter = VK_FILTER_LINEAR,
|
||||
.minFilter = VK_FILTER_NEAREST,
|
||||
.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
|
||||
.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
|
||||
.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
|
||||
.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
|
||||
.mipLodBias = 0.0f,
|
||||
.anisotropyEnable = VK_FALSE,
|
||||
.maxAnisotropy = 0.0f,
|
||||
.compareEnable = VK_FALSE,
|
||||
.compareOp = VK_COMPARE_OP_NEVER,
|
||||
.minLod = 0.0f,
|
||||
.maxLod = 0.0f,
|
||||
.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
|
||||
sampler = device.GetLogical().CreateSampler(ci);
|
||||
}
|
||||
@ -650,15 +690,16 @@ void VKBlitScreen::CreateFramebuffers() {
|
||||
const VkExtent2D size{swapchain.GetSize()};
|
||||
framebuffers.resize(image_count);
|
||||
|
||||
VkFramebufferCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
ci.pNext = nullptr;
|
||||
ci.flags = 0;
|
||||
ci.renderPass = *renderpass;
|
||||
ci.attachmentCount = 1;
|
||||
ci.width = size.width;
|
||||
ci.height = size.height;
|
||||
ci.layers = 1;
|
||||
VkFramebufferCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.renderPass = *renderpass,
|
||||
.attachmentCount = 1,
|
||||
.width = size.width,
|
||||
.height = size.height,
|
||||
.layers = 1,
|
||||
};
|
||||
|
||||
for (std::size_t i = 0; i < image_count; ++i) {
|
||||
const VkImageView image_view{swapchain.GetImageViewIndex(i)};
|
||||
@ -678,16 +719,17 @@ void VKBlitScreen::ReleaseRawImages() {
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
|
||||
VkBufferCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
ci.pNext = nullptr;
|
||||
ci.flags = 0;
|
||||
ci.size = CalculateBufferSize(framebuffer);
|
||||
ci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
|
||||
ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
ci.queueFamilyIndexCount = 0;
|
||||
ci.pQueueFamilyIndices = nullptr;
|
||||
const VkBufferCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = CalculateBufferSize(framebuffer),
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
|
||||
buffer = device.GetLogical().CreateBuffer(ci);
|
||||
buffer_commit = memory_manager.Commit(buffer, true);
|
||||
@ -697,24 +739,28 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
|
||||
raw_images.resize(image_count);
|
||||
raw_buffer_commits.resize(image_count);
|
||||
|
||||
VkImageCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
ci.pNext = nullptr;
|
||||
ci.flags = 0;
|
||||
ci.imageType = VK_IMAGE_TYPE_2D;
|
||||
ci.format = GetFormat(framebuffer);
|
||||
ci.extent.width = framebuffer.width;
|
||||
ci.extent.height = framebuffer.height;
|
||||
ci.extent.depth = 1;
|
||||
ci.mipLevels = 1;
|
||||
ci.arrayLayers = 1;
|
||||
ci.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
ci.tiling = VK_IMAGE_TILING_LINEAR;
|
||||
ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
ci.queueFamilyIndexCount = 0;
|
||||
ci.pQueueFamilyIndices = nullptr;
|
||||
ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
const VkImageCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = GetFormat(framebuffer),
|
||||
.extent =
|
||||
{
|
||||
.width = framebuffer.width,
|
||||
.height = framebuffer.height,
|
||||
.depth = 1,
|
||||
},
|
||||
.mipLevels = 1,
|
||||
.arrayLayers = 1,
|
||||
.samples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.tiling = VK_IMAGE_TILING_LINEAR,
|
||||
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
};
|
||||
|
||||
for (std::size_t i = 0; i < image_count; ++i) {
|
||||
raw_images[i] = std::make_unique<VKImage>(device, scheduler, ci, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
@ -723,39 +769,43 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
|
||||
}
|
||||
|
||||
void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const {
|
||||
VkDescriptorBufferInfo buffer_info;
|
||||
buffer_info.buffer = *buffer;
|
||||
buffer_info.offset = offsetof(BufferData, uniform);
|
||||
buffer_info.range = sizeof(BufferData::uniform);
|
||||
const VkDescriptorBufferInfo buffer_info{
|
||||
.buffer = *buffer,
|
||||
.offset = offsetof(BufferData, uniform),
|
||||
.range = sizeof(BufferData::uniform),
|
||||
};
|
||||
|
||||
VkWriteDescriptorSet ubo_write;
|
||||
ubo_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
ubo_write.pNext = nullptr;
|
||||
ubo_write.dstSet = descriptor_sets[image_index];
|
||||
ubo_write.dstBinding = 0;
|
||||
ubo_write.dstArrayElement = 0;
|
||||
ubo_write.descriptorCount = 1;
|
||||
ubo_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
ubo_write.pImageInfo = nullptr;
|
||||
ubo_write.pBufferInfo = &buffer_info;
|
||||
ubo_write.pTexelBufferView = nullptr;
|
||||
const VkWriteDescriptorSet ubo_write{
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = descriptor_sets[image_index],
|
||||
.dstBinding = 0,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
.pImageInfo = nullptr,
|
||||
.pBufferInfo = &buffer_info,
|
||||
.pTexelBufferView = nullptr,
|
||||
};
|
||||
|
||||
VkDescriptorImageInfo image_info;
|
||||
image_info.sampler = *sampler;
|
||||
image_info.imageView = image_view;
|
||||
image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
const VkDescriptorImageInfo image_info{
|
||||
.sampler = *sampler,
|
||||
.imageView = image_view,
|
||||
.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
||||
};
|
||||
|
||||
VkWriteDescriptorSet sampler_write;
|
||||
sampler_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
sampler_write.pNext = nullptr;
|
||||
sampler_write.dstSet = descriptor_sets[image_index];
|
||||
sampler_write.dstBinding = 1;
|
||||
sampler_write.dstArrayElement = 0;
|
||||
sampler_write.descriptorCount = 1;
|
||||
sampler_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
sampler_write.pImageInfo = &image_info;
|
||||
sampler_write.pBufferInfo = nullptr;
|
||||
sampler_write.pTexelBufferView = nullptr;
|
||||
const VkWriteDescriptorSet sampler_write{
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = descriptor_sets[image_index],
|
||||
.dstBinding = 1,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.pImageInfo = &image_info,
|
||||
.pBufferInfo = nullptr,
|
||||
.pTexelBufferView = nullptr,
|
||||
};
|
||||
|
||||
device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user