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Added assert for TEXS nodep
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@ -509,6 +509,7 @@ union Instruction {
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union {
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BitField<0, 8, Register> gpr0;
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BitField<28, 8, Register> gpr28;
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BitField<49, 1, u64> nodep;
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BitField<50, 3, u64> component_mask_selector;
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BitField<53, 4, u64> texture_info;
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@ -887,6 +887,8 @@ private:
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// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
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// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
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ASSERT_MSG(instr.texs.nodep == 0, "TEXS nodep not implemented");
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size_t written_components = 0;
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for (u32 component = 0; component < 4; ++component) {
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if (!instr.texs.IsComponentEnabled(component)) {
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