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android: Save global settings in onStop
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parent
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commit
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@ -3,33 +3,9 @@
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package org.yuzu.yuzu_emu.features.settings.model
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import android.text.TextUtils
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import android.widget.Toast
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.utils.NativeConfig
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object Settings {
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private val context get() = YuzuApplication.appContext
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fun saveSettings(gameId: String = "") {
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if (TextUtils.isEmpty(gameId)) {
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Toast.makeText(
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context,
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context.getString(R.string.ini_saved),
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Toast.LENGTH_SHORT
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).show()
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NativeConfig.saveSettings()
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} else {
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// TODO: Save custom game settings
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Toast.makeText(
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context,
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context.getString(R.string.gameid_saved, gameId),
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Toast.LENGTH_SHORT
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).show()
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}
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}
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enum class Category {
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Android,
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Audio,
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@ -19,12 +19,13 @@ import androidx.lifecycle.repeatOnLifecycle
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import androidx.navigation.fragment.NavHostFragment
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import androidx.navigation.navArgs
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import com.google.android.material.color.MaterialColors
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.flow.collectLatest
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import kotlinx.coroutines.launch
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import java.io.IOException
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
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import org.yuzu.yuzu_emu.model.SettingsViewModel
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@ -53,10 +54,6 @@ class SettingsActivity : AppCompatActivity() {
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WindowCompat.setDecorFitsSystemWindows(window, false)
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if (savedInstanceState != null) {
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settingsViewModel.shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
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}
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if (InsetsHelper.getSystemGestureType(applicationContext) !=
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InsetsHelper.GESTURE_NAVIGATION
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) {
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@ -127,12 +124,6 @@ class SettingsActivity : AppCompatActivity() {
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}
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}
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override fun onSaveInstanceState(outState: Bundle) {
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// Critical: If super method is not called, rotations will be busted.
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super.onSaveInstanceState(outState)
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outState.putBoolean(KEY_SHOULD_SAVE, settingsViewModel.shouldSave)
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}
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override fun onStart() {
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super.onStart()
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// TODO: Load custom settings contextually
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@ -141,16 +132,10 @@ class SettingsActivity : AppCompatActivity() {
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}
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}
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/**
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* If this is called, the user has left the settings screen (potentially through the
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* home button) and will expect their changes to be persisted. So we kick off an
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* IntentService which will do so on a background thread.
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*/
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override fun onStop() {
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super.onStop()
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if (isFinishing && settingsViewModel.shouldSave) {
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Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
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Settings.saveSettings()
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CoroutineScope(Dispatchers.IO).launch {
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NativeConfig.saveSettings()
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}
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}
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@ -160,9 +145,6 @@ class SettingsActivity : AppCompatActivity() {
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}
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fun onSettingsReset() {
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// Prevents saving to a non-existent settings file
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settingsViewModel.shouldSave = false
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// Delete settings file because the user may have changed values that do not exist in the UI
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NativeConfig.unloadConfig()
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val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
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@ -194,8 +176,4 @@ class SettingsActivity : AppCompatActivity() {
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windowInsets
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}
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}
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companion object {
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private const val KEY_SHOULD_SAVE = "should_save"
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}
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}
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@ -105,7 +105,6 @@ class SettingsAdapter(
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fun onBooleanClick(item: SwitchSetting, checked: Boolean) {
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item.checked = checked
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settingsViewModel.setShouldReloadSettingsList(true)
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settingsViewModel.shouldSave = true
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}
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fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
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@ -161,7 +160,6 @@ class SettingsAdapter(
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epochTime += timePicker.hour.toLong() * 60 * 60
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epochTime += timePicker.minute.toLong() * 60
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if (item.value != epochTime) {
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settingsViewModel.shouldSave = true
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notifyItemChanged(position)
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item.value = epochTime
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}
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@ -52,7 +52,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
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.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
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settingsViewModel.clickedItem!!.setting.reset()
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settingsViewModel.setAdapterItemChanged(position)
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settingsViewModel.shouldSave = true
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}
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.setNegativeButton(android.R.string.cancel, null)
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.create()
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@ -137,24 +136,17 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
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is SingleChoiceSetting -> {
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val scSetting = settingsViewModel.clickedItem as SingleChoiceSetting
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val value = getValueForSingleChoiceSelection(scSetting, which)
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if (scSetting.selectedValue != value) {
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settingsViewModel.shouldSave = true
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}
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scSetting.selectedValue = value
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}
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is StringSingleChoiceSetting -> {
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val scSetting = settingsViewModel.clickedItem as StringSingleChoiceSetting
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val value = scSetting.getValueAt(which)
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if (scSetting.selectedValue != value) settingsViewModel.shouldSave = true
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scSetting.selectedValue = value
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}
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is SliderSetting -> {
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val sliderSetting = settingsViewModel.clickedItem as SliderSetting
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if (sliderSetting.selectedValue != settingsViewModel.sliderProgress.value) {
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settingsViewModel.shouldSave = true
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}
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sliderSetting.selectedValue = settingsViewModel.sliderProgress.value
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}
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}
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@ -13,8 +13,6 @@ import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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class SettingsViewModel : ViewModel() {
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var game: Game? = null
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var shouldSave = false
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var clickedItem: SettingsItem? = null
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val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
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@ -73,6 +71,5 @@ class SettingsViewModel : ViewModel() {
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fun clear() {
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game = null
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shouldSave = false
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}
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}
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@ -253,6 +253,13 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
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super.onResume()
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}
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override fun onStop() {
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super.onStop()
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CoroutineScope(Dispatchers.IO).launch {
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NativeConfig.saveSettings()
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}
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}
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override fun onDestroy() {
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EmulationActivity.stopForegroundService(this)
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super.onDestroy()
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