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CoreTiming: Correct rebase bugs and other miscellaneous things.
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@ -56,6 +56,7 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) {
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void CoreTiming::Initialize(std::function<void(void)>&& on_thread_init_) {
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on_thread_init = std::move(on_thread_init_);
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event_fifo_id = 0;
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shutting_down = false;
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ticks = 0;
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const auto empty_timed_callback = [](u64, s64) {};
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ev_lost = CreateEvent("_lost_event", empty_timed_callback);
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@ -79,6 +80,7 @@ void CoreTiming::Shutdown() {
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void CoreTiming::Pause(bool is_paused) {
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paused = is_paused;
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pause_event.Set();
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}
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void CoreTiming::SyncPause(bool is_paused) {
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@ -16,10 +16,10 @@
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namespace {
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// Numbers are chosen randomly to make sure the correct one is given.
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static constexpr std::array<u64, 5> CB_IDS{{42, 144, 93, 1026, UINT64_C(0xFFFF7FFFF7FFFF)}};
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static constexpr int MAX_SLICE_LENGTH = 10000; // Copied from CoreTiming internals
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static constexpr std::array<u64, 5> calls_order{{2, 0, 1, 4, 3}};
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static std::array<s64, 5> delays{};
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constexpr std::array<u64, 5> CB_IDS{{42, 144, 93, 1026, UINT64_C(0xFFFF7FFFF7FFFF)}};
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constexpr int MAX_SLICE_LENGTH = 10000; // Copied from CoreTiming internals
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constexpr std::array<u64, 5> calls_order{{2, 0, 1, 4, 3}};
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std::array<s64, 5> delays{};
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std::bitset<CB_IDS.size()> callbacks_ran_flags;
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u64 expected_callback = 0;
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@ -49,6 +49,8 @@ struct ScopeInit final {
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Core::Timing::CoreTiming core_timing;
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};
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} // Anonymous namespace
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TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
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ScopeInit guard;
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auto& core_timing = guard.core_timing;
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