mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-25 17:40:06 +00:00
Merge pull request #1119 from lioncash/uninit
game_list: Avoid uninitialized variables when retrieving program ID
This commit is contained in:
commit
6ee8b15abe
@ -438,7 +438,7 @@ void GameListWorker::AddInstalledTitlesToGameList() {
|
||||
|
||||
std::vector<u8> icon;
|
||||
std::string name;
|
||||
u64 program_id;
|
||||
u64 program_id = 0;
|
||||
loader->ReadProgramId(program_id);
|
||||
|
||||
const auto& control =
|
||||
@ -509,7 +509,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
std::vector<u8> icon;
|
||||
const auto res1 = loader->ReadIcon(icon);
|
||||
|
||||
u64 program_id;
|
||||
u64 program_id = 0;
|
||||
const auto res2 = loader->ReadProgramId(program_id);
|
||||
|
||||
std::string name = " ";
|
||||
|
Loading…
Reference in New Issue
Block a user