core, yuzu: Address first part of review comments
This commit is contained in:
		@@ -31,7 +31,7 @@ AnnounceMultiplayerSession::AnnounceMultiplayerSession(Network::RoomNetwork& roo
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}
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WebService::WebResult AnnounceMultiplayerSession::Register() {
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    std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
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    auto room = room_network.GetRoom().lock();
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    if (!room) {
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        return WebService::WebResult{WebService::WebResult::Code::LibError,
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                                     "Network is not initialized", ""};
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@@ -102,7 +102,7 @@ void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room
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void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
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    // Invokes all current bound error callbacks.
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    const auto ErrorCallback = [this](WebService::WebResult result) {
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        std::lock_guard<std::mutex> lock(callback_mutex);
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        std::lock_guard lock(callback_mutex);
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        for (auto callback : error_callbacks) {
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            (*callback)(result);
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        }
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@@ -120,7 +120,7 @@ void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
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    std::future<WebService::WebResult> future;
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    while (!shutdown_event.WaitUntil(update_time)) {
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        update_time += announce_time_interval;
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        std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
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        auto room = room_network.GetRoom().lock();
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        if (!room) {
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            break;
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        }
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@@ -381,6 +381,7 @@ void IGeneralService::GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
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    rb.Push(ResultSuccess);
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    rb.PushRaw(*ipv4);
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}
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void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
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    LOG_DEBUG(Service_NIFM, "called");
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@@ -352,8 +352,8 @@ std::optional<IPv4Address> GetHostIPv4Address() {
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        return {};
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    }
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    char ip_addr[16] = {};
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    ASSERT(inet_ntop(AF_INET, &interface->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
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    std::array<char, 16> ip_addr = {};
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    ASSERT(inet_ntop(AF_INET, &interface->ip_address, ip_addr.data(), sizeof(ip_addr)) != nullptr);
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    return TranslateIPv4(interface->ip_address);
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}
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@@ -402,9 +402,9 @@ Socket::Socket(Socket&& rhs) noexcept {
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}
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template <typename T>
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Errno Socket::SetSockOpt(SOCKET _fd, int option, T value) {
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Errno Socket::SetSockOpt(SOCKET fd_, int option, T value) {
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    const int result =
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        setsockopt(_fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
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        setsockopt(fd_, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
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    if (result != SOCKET_ERROR) {
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        return Errno::SUCCESS;
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    }
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@@ -30,19 +30,19 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
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        closed) {
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        return;
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    }
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    std::lock_guard<std::mutex> guard(packets_mutex);
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    std::lock_guard guard(packets_mutex);
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    received_packets.push(packet);
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}
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template <typename T>
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Errno ProxySocket::SetSockOpt(SOCKET _fd, int option, T value) {
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Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
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    socket_options[option] = reinterpret_cast<const char*>(&value);
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    return Errno::SUCCESS;
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}
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Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
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    protocol = socket_protocol;
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    socket_options[0x1008] = reinterpret_cast<const char*>(&type);
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    SetSockOpt(fd, SO_TYPE, type);
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    return Errno::SUCCESS;
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}
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@@ -101,7 +101,7 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message,
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    ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
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    {
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        std::lock_guard<std::mutex> guard(packets_mutex);
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        std::lock_guard guard(packets_mutex);
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        if (received_packets.size() > 0) {
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            return ReceivePacket(flags, message, addr, message.size());
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        }
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@@ -115,7 +115,7 @@ std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message,
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        return {-1, Errno::AGAIN};
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    }
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    std::lock_guard<std::mutex> guard(packets_mutex);
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    std::lock_guard guard(packets_mutex);
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    if (received_packets.size() > 0) {
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        return ReceivePacket(flags, message, addr, message.size());
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    }
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@@ -14,7 +14,7 @@ namespace Network {
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class ProxySocket : public SocketBase {
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public:
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    ProxySocket(RoomNetwork& room_network_) noexcept;
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    explicit ProxySocket(RoomNetwork& room_network_) noexcept;
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    ~ProxySocket() override;
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    ProxySocket(const ProxySocket&) = delete;
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@@ -82,6 +82,7 @@ public:
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    bool IsOpened() const override;
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private:
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    bool broadcast = false;
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    bool closed = false;
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    u32 send_timeout = 0;
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@@ -32,7 +32,7 @@ public:
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        std::unique_ptr<SocketBase> socket;
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        SockAddrIn sockaddr_in;
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    };
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    virtual ~SocketBase() {}
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    virtual ~SocketBase() = default;
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    virtual SocketBase& operator=(const SocketBase&) = delete;
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@@ -89,11 +89,7 @@ public:
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    virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
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#if defined(_WIN32)
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    SOCKET fd = INVALID_SOCKET;
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#elif YUZU_UNIX
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    int fd = -1;
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#endif
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};
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class Socket : public SocketBase {
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@@ -44,28 +44,30 @@
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#endif
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static void PrintHelp(const char* argv0) {
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    std::cout << "Usage: " << argv0
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              << " [options] <filename>\n"
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                 "--room-name         The name of the room\n"
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                 "--room-description  The room description\n"
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                 "--port              The port used for the room\n"
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                 "--max_members       The maximum number of players for this room\n"
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                 "--password          The password for the room\n"
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                 "--preferred-game    The preferred game for this room\n"
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                 "--preferred-game-id The preferred game-id for this room\n"
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                 "--username          The username used for announce\n"
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                 "--token             The token used for announce\n"
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                 "--web-api-url       yuzu Web API url\n"
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                 "--ban-list-file     The file for storing the room ban list\n"
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                 "--log-file          The file for storing the room log\n"
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                 "--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n"
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                 "-h, --help          Display this help and exit\n"
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                 "-v, --version       Output version information and exit\n";
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    LOG_INFO(Network,
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             "Usage: {}"
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             " [options] <filename>\n"
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             "--room-name         The name of the room\n"
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             "--room-description  The room description\n"
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             "--port              The port used for the room\n"
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             "--max_members       The maximum number of players for this room\n"
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             "--password          The password for the room\n"
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             "--preferred-game    The preferred game for this room\n"
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             "--preferred-game-id The preferred game-id for this room\n"
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             "--username          The username used for announce\n"
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             "--token             The token used for announce\n"
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             "--web-api-url       yuzu Web API url\n"
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             "--ban-list-file     The file for storing the room ban list\n"
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             "--log-file          The file for storing the room log\n"
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             "--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n"
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             "-h, --help          Display this help and exit\n"
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             "-v, --version       Output version information and exit\n",
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             argv0);
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}
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static void PrintVersion() {
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    std::cout << "yuzu dedicated room " << Common::g_scm_branch << " " << Common::g_scm_desc
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              << " Libnetwork: " << Network::network_version << std::endl;
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    LOG_INFO(Network, "yuzu dedicated room {} {} Libnetwork: {}", Common::g_scm_branch,
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             Common::g_scm_desc, Network::network_version);
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}
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/// The magic text at the beginning of a yuzu-room ban list file.
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@@ -76,7 +78,7 @@ static constexpr char token_delimiter{':'};
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static std::string UsernameFromDisplayToken(const std::string& display_token) {
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    std::size_t outlen;
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    std::array<unsigned char, 512> output;
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    std::array<unsigned char, 512> output{};
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    mbedtls_base64_decode(output.data(), output.size(), &outlen,
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                          reinterpret_cast<const unsigned char*>(display_token.c_str()),
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                          display_token.length());
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@@ -87,7 +89,7 @@ static std::string UsernameFromDisplayToken(const std::string& display_token) {
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static std::string TokenFromDisplayToken(const std::string& display_token) {
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    std::size_t outlen;
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    std::array<unsigned char, 512> output;
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    std::array<unsigned char, 512> output{};
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    mbedtls_base64_decode(output.data(), output.size(), &outlen,
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                          reinterpret_cast<const unsigned char*>(display_token.c_str()),
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                          display_token.length());
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@@ -99,13 +101,13 @@ static Network::Room::BanList LoadBanList(const std::string& path) {
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    std::ifstream file;
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    Common::FS::OpenFileStream(file, path, std::ios_base::in);
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    if (!file || file.eof()) {
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        std::cout << "Could not open ban list!\n\n";
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        LOG_ERROR(Network, "Could not open ban list!");
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        return {};
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    }
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    std::string magic;
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    std::getline(file, magic);
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    if (magic != BanListMagic) {
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        std::cout << "Ban list is not valid!\n\n";
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        LOG_ERROR(Network, "Ban list is not valid!");
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        return {};
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    }
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@@ -137,7 +139,7 @@ static void SaveBanList(const Network::Room::BanList& ban_list, const std::strin
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    std::ofstream file;
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    Common::FS::OpenFileStream(file, path, std::ios_base::out);
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    if (!file) {
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        std::cout << "Could not save ban list!\n\n";
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        LOG_ERROR(Network, "Could not save ban list!");
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        return;
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    }
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@@ -153,8 +155,6 @@ static void SaveBanList(const Network::Room::BanList& ban_list, const std::strin
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    for (const auto& ip : ban_list.second) {
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        file << ip << "\n";
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    }
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    file.flush();
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}
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static void InitializeLogging(const std::string& log_file) {
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@@ -202,6 +202,8 @@ int main(int argc, char** argv) {
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        {0, 0, 0, 0},
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    };
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    InitializeLogging(log_file);
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    while (optind < argc) {
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        int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
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        if (arg != -1) {
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@@ -256,52 +258,53 @@ int main(int argc, char** argv) {
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    }
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    if (room_name.empty()) {
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        std::cout << "room name is empty!\n\n";
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        LOG_ERROR(Network, "Room name is empty!");
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        PrintHelp(argv[0]);
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        return -1;
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    }
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    if (preferred_game.empty()) {
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        std::cout << "preferred game is empty!\n\n";
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        LOG_ERROR(Network, "Preferred game is empty!");
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        PrintHelp(argv[0]);
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        return -1;
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    }
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    if (preferred_game_id == 0) {
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        std::cout << "preferred-game-id not set!\nThis should get set to allow users to find your "
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                     "room.\nSet with --preferred-game-id id\n\n";
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        LOG_ERROR(Network,
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                  "preferred-game-id not set!\nThis should get set to allow users to find your "
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                  "room.\nSet with --preferred-game-id id");
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    }
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    if (max_members > Network::MaxConcurrentConnections || max_members < 2) {
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        std::cout << "max_members needs to be in the range 2 - "
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                  << Network::MaxConcurrentConnections << "!\n\n";
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        LOG_ERROR(Network, "max_members needs to be in the range 2 - {}!",
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                  Network::MaxConcurrentConnections);
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        PrintHelp(argv[0]);
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        return -1;
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		||||
    }
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    if (port > 65535) {
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        std::cout << "port needs to be in the range 0 - 65535!\n\n";
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    if (port > UINT16_MAX) {
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        LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!");
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        PrintHelp(argv[0]);
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        return -1;
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		||||
    }
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		||||
    if (ban_list_file.empty()) {
 | 
			
		||||
        std::cout << "Ban list file not set!\nThis should get set to load and save room ban "
 | 
			
		||||
                     "list.\nSet with --ban-list-file <file>\n\n";
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        LOG_ERROR(Network, "Ban list file not set!\nThis should get set to load and save room ban "
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		||||
                           "list.\nSet with --ban-list-file <file>");
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    }
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    bool announce = true;
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		||||
    if (token.empty() && announce) {
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        announce = false;
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        std::cout << "token is empty: Hosting a private room\n\n";
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        LOG_INFO(Network, "Token is empty: Hosting a private room");
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		||||
    }
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		||||
    if (web_api_url.empty() && announce) {
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        announce = false;
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        std::cout << "endpoint url is empty: Hosting a private room\n\n";
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		||||
        LOG_INFO(Network, "Endpoint url is empty: Hosting a private room");
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		||||
    }
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    if (announce) {
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		||||
        if (username.empty()) {
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            std::cout << "Hosting a public room\n\n";
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		||||
            LOG_INFO(Network, "Hosting a public room");
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		||||
            Settings::values.web_api_url = web_api_url;
 | 
			
		||||
            Settings::values.yuzu_username = UsernameFromDisplayToken(token);
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            username = Settings::values.yuzu_username.GetValue();
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		||||
            Settings::values.yuzu_token = TokenFromDisplayToken(token);
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		||||
        } else {
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            std::cout << "Hosting a public room\n\n";
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            LOG_INFO(Network, "Hosting a public room");
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            Settings::values.web_api_url = web_api_url;
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		||||
            Settings::values.yuzu_username = username;
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		||||
            Settings::values.yuzu_token = token;
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		||||
@@ -309,11 +312,9 @@ int main(int argc, char** argv) {
 | 
			
		||||
    }
 | 
			
		||||
    if (!announce && enable_yuzu_mods) {
 | 
			
		||||
        enable_yuzu_mods = false;
 | 
			
		||||
        std::cout << "Can not enable yuzu Moderators for private rooms\n\n";
 | 
			
		||||
        LOG_INFO(Network, "Can not enable yuzu Moderators for private rooms");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    InitializeLogging(log_file);
 | 
			
		||||
 | 
			
		||||
    // Load the ban list
 | 
			
		||||
    Network::Room::BanList ban_list;
 | 
			
		||||
    if (!ban_list_file.empty()) {
 | 
			
		||||
@@ -326,27 +327,26 @@ int main(int argc, char** argv) {
 | 
			
		||||
        verify_backend =
 | 
			
		||||
            std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
 | 
			
		||||
#else
 | 
			
		||||
        std::cout
 | 
			
		||||
            << "yuzu Web Services is not available with this build: validation is disabled.\n\n";
 | 
			
		||||
        LOG_INFO(Network,
 | 
			
		||||
                 "yuzu Web Services is not available with this build: validation is disabled.");
 | 
			
		||||
        verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
 | 
			
		||||
#endif
 | 
			
		||||
    } else {
 | 
			
		||||
        verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Core::System system{};
 | 
			
		||||
    auto& network = system.GetRoomNetwork();
 | 
			
		||||
    Network::RoomNetwork network{};
 | 
			
		||||
    network.Init();
 | 
			
		||||
    if (std::shared_ptr<Network::Room> room = network.GetRoom().lock()) {
 | 
			
		||||
    if (auto room = network.GetRoom().lock()) {
 | 
			
		||||
        AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
 | 
			
		||||
                                                              .id = preferred_game_id};
 | 
			
		||||
        if (!room->Create(room_name, room_description, "", port, password, max_members, username,
 | 
			
		||||
                          preferred_game_info, std::move(verify_backend), ban_list,
 | 
			
		||||
                          enable_yuzu_mods)) {
 | 
			
		||||
            std::cout << "Failed to create room: \n\n";
 | 
			
		||||
            LOG_INFO(Network, "Failed to create room: ");
 | 
			
		||||
            return -1;
 | 
			
		||||
        }
 | 
			
		||||
        std::cout << "Room is open. Close with Q+Enter...\n\n";
 | 
			
		||||
        LOG_INFO(Network, "Room is open. Close with Q+Enter...");
 | 
			
		||||
        auto announce_session = std::make_unique<Core::AnnounceMultiplayerSession>(network);
 | 
			
		||||
        if (announce) {
 | 
			
		||||
            announce_session->Start();
 | 
			
		||||
 
 | 
			
		||||
@@ -10,7 +10,7 @@
 | 
			
		||||
class Validation {
 | 
			
		||||
public:
 | 
			
		||||
    Validation()
 | 
			
		||||
        : room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, 65535) {}
 | 
			
		||||
        : room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, UINT16_MAX) {}
 | 
			
		||||
 | 
			
		||||
    ~Validation() = default;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -104,11 +104,12 @@ struct Values {
 | 
			
		||||
    // multiplayer settings
 | 
			
		||||
    Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"};
 | 
			
		||||
    Settings::Setting<QString> multiplayer_ip{{}, "ip"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, 65535, "port"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, UINT16_MAX, "port"};
 | 
			
		||||
    Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"};
 | 
			
		||||
    Settings::Setting<QString> multiplayer_room_name{{}, "room_name"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_max_player{8, 0, 8, "max_player"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, 65535, "room_port"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, UINT16_MAX,
 | 
			
		||||
                                                                  "room_port"};
 | 
			
		||||
    Settings::SwitchableSetting<uint, true> multiplayer_host_type{0, 0, 1, "host_type"};
 | 
			
		||||
    Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"};
 | 
			
		||||
    Settings::Setting<QString> multiplayer_room_description{{}, "room_description"};
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user