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kernel: fix WaitSynchronization
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fdae95efaa
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644ee0043e
@ -48,19 +48,15 @@ Result ResetSignal(Core::System& system, Handle handle) {
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return ResultInvalidHandle;
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}
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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Result WaitSynchronization(Core::System& system, s32* index, VAddr handles_address, s32 num_handles,
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s64 nano_seconds) {
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LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, num_handles={}, nano_seconds={}",
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handles_address, num_handles, nano_seconds);
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static Result WaitSynchronization(Core::System& system, int32_t* out_index, const Handle* handles,
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int32_t num_handles, int64_t timeout_ns) {
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// Ensure number of handles is valid.
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R_UNLESS(0 <= num_handles && num_handles <= ArgumentHandleCountMax, ResultOutOfRange);
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R_UNLESS(0 <= num_handles && num_handles <= Svc::ArgumentHandleCountMax, ResultOutOfRange);
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// Get the synchronization context.
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auto& kernel = system.Kernel();
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auto& handle_table = GetCurrentProcess(kernel).GetHandleTable();
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std::vector<KSynchronizationObject*> objs(num_handles);
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const auto& handle_table = GetCurrentProcess(kernel).GetHandleTable();
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Handle* handles = system.Memory().GetPointer<Handle>(handles_address);
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// Copy user handles.
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if (num_handles > 0) {
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@ -68,21 +64,38 @@ Result WaitSynchronization(Core::System& system, s32* index, VAddr handles_addre
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R_UNLESS(handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles,
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num_handles),
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ResultInvalidHandle);
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for (const auto& obj : objs) {
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kernel.RegisterInUseObject(obj);
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}
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}
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// Ensure handles are closed when we're done.
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SCOPE_EXIT({
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for (s32 i = 0; i < num_handles; ++i) {
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kernel.UnregisterInUseObject(objs[i]);
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for (auto i = 0; i < num_handles; ++i) {
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objs[i]->Close();
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}
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});
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return KSynchronizationObject::Wait(kernel, index, objs.data(), static_cast<s32>(objs.size()),
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nano_seconds);
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// Wait on the objects.
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Result res = KSynchronizationObject::Wait(kernel, out_index, objs.data(),
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static_cast<s32>(objs.size()), timeout_ns);
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R_SUCCEED_IF(res == ResultSessionClosed);
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R_RETURN(res);
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}
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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Result WaitSynchronization(Core::System& system, int32_t* out_index, VAddr user_handles,
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int32_t num_handles, int64_t timeout_ns) {
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LOG_TRACE(Kernel_SVC, "called user_handles={:#x}, num_handles={}, timeout_ns={}", user_handles,
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num_handles, timeout_ns);
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// Ensure number of handles is valid.
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R_UNLESS(0 <= num_handles && num_handles <= Svc::ArgumentHandleCountMax, ResultOutOfRange);
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std::vector<Handle> handles(num_handles);
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if (num_handles > 0) {
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system.Memory().ReadBlock(user_handles, handles.data(), num_handles * sizeof(Handle));
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}
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R_RETURN(WaitSynchronization(system, out_index, handles.data(), num_handles, timeout_ns));
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}
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/// Resumes a thread waiting on WaitSynchronization
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