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kernel/process: Replace process resource limit instance with the kernel's resource limit
This commit addresses the inaccurate behavior of kernel processes creating their own resource limit, rather than utilizing the kernel's system-wide resource limit instance.
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ddbd1387aa
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@ -67,8 +67,13 @@ struct KernelCore::Impl {
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is_phantom_mode_for_singlecore = false;
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InitializePhysicalCores();
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InitializeSystemResourceLimit(kernel, system);
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InitializeMemoryLayout();
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// Derive the initial memory layout from the emulated board
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KMemoryLayout memory_layout;
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DeriveInitialMemoryLayout(memory_layout);
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InitializeMemoryLayout(memory_layout);
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InitializeSystemResourceLimit(kernel, system, memory_layout);
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InitializeSlabHeaps();
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InitializeSchedulers();
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InitializeSuspendThreads();
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InitializePreemption(kernel);
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@ -137,27 +142,32 @@ struct KernelCore::Impl {
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}
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// Creates the default system resource limit
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void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system) {
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void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system,
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const KMemoryLayout& memory_layout) {
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system_resource_limit = std::make_shared<KResourceLimit>(kernel, system);
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const auto [total_size, kernel_size] = memory_layout.GetTotalAndKernelMemorySizes();
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// If setting the default system values fails, then something seriously wrong has occurred.
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, 0x100000000)
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, total_size)
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.IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Threads, 800).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Events, 900).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::TransferMemory, 200)
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.IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Sessions, 1133).IsSuccess());
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system_resource_limit->Reserve(LimitableResource::PhysicalMemory, kernel_size);
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// Derived from recent software updates. The kernel reserves 27MB
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constexpr u64 kernel_size{0x1b00000};
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if (!system_resource_limit->Reserve(LimitableResource::PhysicalMemory, kernel_size)) {
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UNREACHABLE();
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}
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// Reserve secure applet memory, introduced in firmware 5.0.0
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constexpr u64 secure_applet_memory_size{0x400000};
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constexpr u64 secure_applet_memory_size{Common::Size_4_MB};
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ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory,
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secure_applet_memory_size));
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// This memory seems to be reserved on hardware, but is not reserved/used by yuzu.
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// Likely Horizon OS reserved memory
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// TODO(ameerj): Derive the memory rather than hardcode it.
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constexpr u64 unknown_reserved_memory{0x2f896000};
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ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory,
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unknown_reserved_memory));
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}
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void InitializePreemption(KernelCore& kernel) {
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@ -531,11 +541,7 @@ struct KernelCore::Impl {
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linear_region_start);
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}
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void InitializeMemoryLayout() {
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// Derive the initial memory layout from the emulated board
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KMemoryLayout memory_layout;
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DeriveInitialMemoryLayout(memory_layout);
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void InitializeMemoryLayout(const KMemoryLayout& memory_layout) {
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const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents();
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const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents();
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const auto application_pool = memory_layout.GetKernelApplicationPoolRegionPhysicalExtents();
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@ -578,11 +584,14 @@ struct KernelCore::Impl {
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system.Kernel(), system.DeviceMemory(), nullptr, {time_phys_addr, time_size / PageSize},
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KMemoryPermission::None, KMemoryPermission::Read, time_phys_addr, time_size,
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"Time:SharedMemory");
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}
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void InitializeSlabHeaps() {
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// Allocate slab heaps
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user_slab_heap_pages = std::make_unique<KSlabHeap<Page>>();
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constexpr u64 user_slab_heap_size{0x1ef000};
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// TODO(ameerj): This should be derived, not hardcoded within the kernel
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constexpr u64 user_slab_heap_size{0x3de000};
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// Reserve slab heaps
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ASSERT(
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system_resource_limit->Reserve(LimitableResource::PhysicalMemory, user_slab_heap_size));
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@ -120,9 +120,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
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std::shared_ptr<Process> process = std::make_shared<Process>(system);
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process->name = std::move(name);
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// TODO: This is inaccurate
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// The process should hold a reference to the kernel-wide resource limit.
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process->resource_limit = std::make_shared<KResourceLimit>(kernel, system);
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process->resource_limit = kernel.GetSystemResourceLimit();
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process->status = ProcessStatus::Created;
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process->program_id = 0;
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process->process_id = type == ProcessType::KernelInternal ? kernel.CreateNewKernelProcessID()
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@ -160,17 +158,13 @@ void Process::DecrementThreadCount() {
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}
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u64 Process::GetTotalPhysicalMemoryAvailable() const {
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// TODO: This is expected to always return the application memory pool size after accurately
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// reserving kernel resources. The current workaround uses a process-local resource limit of
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// application memory pool size, which is inaccurate.
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const u64 capacity{resource_limit->GetFreeValue(LimitableResource::PhysicalMemory) +
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page_table->GetTotalHeapSize() + GetSystemResourceSize() + image_size +
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main_thread_stack_size};
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ASSERT(capacity == kernel.MemoryManager().GetSize(KMemoryManager::Pool::Application));
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if (capacity < memory_usage_capacity) {
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return capacity;
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}
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return memory_usage_capacity;
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}
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@ -272,10 +266,6 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata,
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system_resource_size = metadata.GetSystemResourceSize();
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image_size = code_size;
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// Set initial resource limits
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resource_limit->SetLimitValue(
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LimitableResource::PhysicalMemory,
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kernel.MemoryManager().GetSize(KMemoryManager::Pool::Application));
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KScopedResourceReservation memory_reservation(resource_limit, LimitableResource::PhysicalMemory,
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code_size + system_resource_size);
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if (!memory_reservation.Succeeded()) {
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@ -324,16 +314,6 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata,
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UNREACHABLE();
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}
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// Set initial resource limits
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resource_limit->SetLimitValue(
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LimitableResource::PhysicalMemory,
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kernel.MemoryManager().GetSize(KMemoryManager::Pool::Application));
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resource_limit->SetLimitValue(LimitableResource::Threads, 608);
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resource_limit->SetLimitValue(LimitableResource::Events, 700);
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resource_limit->SetLimitValue(LimitableResource::TransferMemory, 128);
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resource_limit->SetLimitValue(LimitableResource::Sessions, 894);
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// Create TLS region
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tls_region_address = CreateTLSRegion();
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memory_reservation.Commit();
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