mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-15 17:50:05 +00:00
Merge pull request #980 from bunnei/fix-logs
renderer_opengl: Use trace log in a few places.
This commit is contained in:
commit
599c011f40
@ -161,7 +161,7 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||
// assume every shader uses them all.
|
||||
for (unsigned index = 0; index < 16; ++index) {
|
||||
auto& attrib = regs.vertex_attrib_format[index];
|
||||
LOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
|
||||
LOG_TRACE(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",
|
||||
index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),
|
||||
attrib.offset.Value(), attrib.IsNormalized());
|
||||
|
||||
|
@ -430,7 +430,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
|
||||
break;
|
||||
case GL_DEBUG_SEVERITY_NOTIFICATION:
|
||||
case GL_DEBUG_SEVERITY_LOW:
|
||||
LOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message);
|
||||
LOG_TRACE(Render_OpenGL, format, str_source, str_type, id, message);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user