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per_game: Remove general tab
It's empty.
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@ -27,7 +27,6 @@
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_audio.h"
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#include "yuzu/configuration/configure_cpu.h"
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#include "yuzu/configuration/configure_general.h"
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#include "yuzu/configuration/configure_graphics.h"
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#include "yuzu/configuration/configure_graphics_advanced.h"
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#include "yuzu/configuration/configure_input_per_game.h"
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@ -53,7 +52,6 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
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audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, this);
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cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, this);
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general_tab = std::make_unique<ConfigureGeneral>(system_, tab_group, *translations, this);
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graphics_advanced_tab =
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std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *translations, this);
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graphics_tab = std::make_unique<ConfigureGraphics>(
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@ -65,7 +63,6 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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ui->setupUi(this);
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ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons"));
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ui->tabWidget->addTab(general_tab.get(), tr("General"));
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ui->tabWidget->addTab(system_tab.get(), tr("System"));
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ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
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ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
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@ -27,7 +27,6 @@ class InputSubsystem;
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class ConfigurePerGameAddons;
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class ConfigureAudio;
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class ConfigureCpu;
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class ConfigureGeneral;
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class ConfigureGraphics;
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class ConfigureGraphicsAdvanced;
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class ConfigureInputPerGame;
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@ -81,7 +80,6 @@ private:
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std::unique_ptr<ConfigurePerGameAddons> addons_tab;
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std::unique_ptr<ConfigureAudio> audio_tab;
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std::unique_ptr<ConfigureCpu> cpu_tab;
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std::unique_ptr<ConfigureGeneral> general_tab;
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std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
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std::unique_ptr<ConfigureGraphics> graphics_tab;
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std::unique_ptr<ConfigureInputPerGame> input_tab;
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