mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-12-25 05:00:05 +00:00
texture_cache: Implement GPU Dirty Flags
This commit is contained in:
parent
94f2be5473
commit
5192521dc3
@ -81,17 +81,22 @@ public:
|
||||
if (!gpu_addr) {
|
||||
return {};
|
||||
}
|
||||
if (gpu_addr == 0x1b7ec0000) {
|
||||
// __debugbreak();
|
||||
}
|
||||
const auto params{SurfaceParams::CreateForTexture(system, config, entry)};
|
||||
return GetSurface(gpu_addr, params, true).second;
|
||||
}
|
||||
|
||||
TView GetDepthBufferSurface(bool preserve_contents) {
|
||||
const auto& regs{system.GPU().Maxwell3D().regs};
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
|
||||
if (!maxwell3d.dirty_flags.zeta_buffer) {
|
||||
return depth_buffer.view;
|
||||
}
|
||||
maxwell3d.dirty_flags.zeta_buffer = false;
|
||||
|
||||
const auto& regs{maxwell3d.regs};
|
||||
const auto gpu_addr{regs.zeta.Address()};
|
||||
if (!gpu_addr || !regs.zeta_enable) {
|
||||
SetEmptyDepthBuffer();
|
||||
return {};
|
||||
}
|
||||
const auto depth_params{SurfaceParams::CreateForDepthBuffer(
|
||||
@ -101,6 +106,8 @@ public:
|
||||
auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents);
|
||||
if (depth_buffer.target)
|
||||
depth_buffer.target->MarkAsProtected(false);
|
||||
depth_buffer.target = surface_view.first;
|
||||
depth_buffer.view = surface_view.second;
|
||||
if (depth_buffer.target)
|
||||
depth_buffer.target->MarkAsProtected(true);
|
||||
return surface_view.second;
|
||||
@ -108,8 +115,13 @@ public:
|
||||
|
||||
TView GetColorBufferSurface(std::size_t index, bool preserve_contents) {
|
||||
ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets);
|
||||
auto& maxwell3d = system.GPU().Maxwell3D();
|
||||
if (!maxwell3d.dirty_flags.color_buffer[index]) {
|
||||
return render_targets[index].view;
|
||||
}
|
||||
maxwell3d.dirty_flags.color_buffer.reset(index);
|
||||
|
||||
const auto& regs{system.GPU().Maxwell3D().regs};
|
||||
const auto& regs{maxwell3d.regs};
|
||||
if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 ||
|
||||
regs.rt[index].format == Tegra::RenderTargetFormat::NONE) {
|
||||
SetEmptyColorBuffer(index);
|
||||
@ -128,6 +140,7 @@ public:
|
||||
if (render_targets[index].target)
|
||||
render_targets[index].target->MarkAsProtected(false);
|
||||
render_targets[index].target = surface_view.first;
|
||||
render_targets[index].view = surface_view.second;
|
||||
if (render_targets[index].target)
|
||||
render_targets[index].target->MarkAsProtected(true);
|
||||
return surface_view.second;
|
||||
@ -154,7 +167,6 @@ public:
|
||||
void SetEmptyColorBuffer(std::size_t index) {
|
||||
if (render_targets[index].target != nullptr) {
|
||||
render_targets[index].target->MarkAsProtected(false);
|
||||
std::memset(&render_targets[index].config, sizeof(RenderTargetConfig), 0);
|
||||
render_targets[index].target = nullptr;
|
||||
render_targets[index].view = nullptr;
|
||||
}
|
||||
@ -545,13 +557,7 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
struct RenderInfo {
|
||||
RenderTargetConfig config;
|
||||
TSurface target;
|
||||
TView view;
|
||||
};
|
||||
|
||||
struct DepthBufferInfo {
|
||||
struct FramebufferTargetInfo {
|
||||
TSurface target;
|
||||
TView view;
|
||||
};
|
||||
@ -580,8 +586,9 @@ private:
|
||||
/// previously been used. This is to prevent surfaces from being constantly created and
|
||||
/// destroyed when used with different surface parameters.
|
||||
std::unordered_map<SurfaceParams, std::vector<TSurface>> surface_reserve;
|
||||
std::array<RenderInfo, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> render_targets;
|
||||
DepthBufferInfo depth_buffer;
|
||||
std::array<FramebufferTargetInfo, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets>
|
||||
render_targets;
|
||||
FramebufferTargetInfo depth_buffer;
|
||||
|
||||
std::vector<u8> staging_buffer;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user