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https://github.com/yuzu-emu/yuzu.git
synced 2024-12-24 18:10:04 +00:00
Merge pull request #9913 from ameerj/acc-dma-refactor
AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL
This commit is contained in:
commit
49643d8134
@ -63,7 +63,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
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buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
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shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
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state_tracker, gpu.ShaderNotify()),
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query_cache(*this), accelerate_dma(buffer_cache),
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query_cache(*this), accelerate_dma(buffer_cache, texture_cache),
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fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
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blit_image(program_manager_) {}
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@ -1262,7 +1262,8 @@ void RasterizerOpenGL::ReleaseChannel(s32 channel_id) {
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query_cache.EraseChannel(channel_id);
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}
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AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {}
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AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_, TextureCache& texture_cache_)
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: buffer_cache{buffer_cache_}, texture_cache{texture_cache_} {}
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bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
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std::scoped_lock lock{buffer_cache.mutex};
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@ -1274,4 +1275,44 @@ bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) {
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return buffer_cache.DMAClear(src_address, amount, value);
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}
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template <bool IS_IMAGE_UPLOAD>
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bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
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const Tegra::DMA::BufferOperand& buffer_operand,
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const Tegra::DMA::ImageOperand& image_operand) {
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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const auto image_id = texture_cache.DmaImageId(image_operand);
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if (image_id == VideoCommon::NULL_IMAGE_ID) {
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return false;
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}
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const u32 buffer_size = static_cast<u32>(buffer_operand.pitch * buffer_operand.height);
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static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
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const auto post_op = IS_IMAGE_UPLOAD ? VideoCommon::ObtainBufferOperation::DoNothing
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: VideoCommon::ObtainBufferOperation::MarkAsWritten;
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const auto [buffer, offset] =
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buffer_cache.ObtainBuffer(buffer_operand.address, buffer_size, sync_info, post_op);
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const auto [image, copy] = texture_cache.DmaBufferImageCopy(
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copy_info, buffer_operand, image_operand, image_id, IS_IMAGE_UPLOAD);
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const std::span copy_span{©, 1};
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if constexpr (IS_IMAGE_UPLOAD) {
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image->UploadMemory(buffer->Handle(), offset, copy_span);
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} else {
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image->DownloadMemory(buffer->Handle(), offset, copy_span);
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}
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return true;
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}
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bool AccelerateDMA::ImageToBuffer(const Tegra::DMA::ImageCopy& copy_info,
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const Tegra::DMA::ImageOperand& image_operand,
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const Tegra::DMA::BufferOperand& buffer_operand) {
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return DmaBufferImageCopy<false>(copy_info, buffer_operand, image_operand);
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}
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bool AccelerateDMA::BufferToImage(const Tegra::DMA::ImageCopy& copy_info,
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const Tegra::DMA::BufferOperand& buffer_operand,
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const Tegra::DMA::ImageOperand& image_operand) {
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return DmaBufferImageCopy<true>(copy_info, buffer_operand, image_operand);
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}
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} // namespace OpenGL
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@ -50,24 +50,26 @@ static_assert(sizeof(BindlessSSBO) * CHAR_BIT == 128);
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class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface {
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public:
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explicit AccelerateDMA(BufferCache& buffer_cache);
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explicit AccelerateDMA(BufferCache& buffer_cache, TextureCache& texture_cache);
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bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) override;
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bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) override;
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bool ImageToBuffer(const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::ImageOperand& src,
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const Tegra::DMA::BufferOperand& dst) override {
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return false;
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}
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const Tegra::DMA::BufferOperand& dst) override;
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bool BufferToImage(const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& src,
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const Tegra::DMA::ImageOperand& dst) override {
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return false;
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}
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const Tegra::DMA::ImageOperand& dst) override;
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private:
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template <bool IS_IMAGE_UPLOAD>
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bool DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
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const Tegra::DMA::BufferOperand& src,
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const Tegra::DMA::ImageOperand& dst);
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BufferCache& buffer_cache;
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TextureCache& texture_cache;
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};
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class RasterizerOpenGL : public VideoCore::RasterizerAccelerated,
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@ -763,14 +763,14 @@ Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBas
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Image::~Image() = default;
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void Image::UploadMemory(const ImageBufferMap& map,
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void Image::UploadMemory(GLuint buffer_handle, size_t buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
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if (is_rescaled) {
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ScaleDown(true);
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}
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glBindBuffer(GL_PIXEL_UNPACK_BUFFER, map.buffer);
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glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, map.offset, unswizzled_size_bytes);
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glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer_handle);
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glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, buffer_offset, unswizzled_size_bytes);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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@ -789,21 +789,26 @@ void Image::UploadMemory(const ImageBufferMap& map,
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current_image_height = copy.buffer_image_height;
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glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, current_image_height);
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}
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CopyBufferToImage(copy, map.offset);
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CopyBufferToImage(copy, buffer_offset);
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}
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if (is_rescaled) {
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ScaleUp();
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}
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}
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void Image::DownloadMemory(ImageBufferMap& map,
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void Image::UploadMemory(const ImageBufferMap& map,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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UploadMemory(map.buffer, map.offset, copies);
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}
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void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
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if (is_rescaled) {
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ScaleDown();
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}
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glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API
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glBindBuffer(GL_PIXEL_PACK_BUFFER, map.buffer);
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glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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u32 current_row_length = std::numeric_limits<u32>::max();
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@ -821,13 +826,18 @@ void Image::DownloadMemory(ImageBufferMap& map,
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current_image_height = copy.buffer_image_height;
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glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
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}
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CopyImageToBuffer(copy, map.offset);
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CopyImageToBuffer(copy, buffer_offset);
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}
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if (is_rescaled) {
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ScaleUp(true);
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}
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}
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void Image::DownloadMemory(ImageBufferMap& map,
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std::span<const VideoCommon::BufferImageCopy> copies) {
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DownloadMemory(map.buffer, map.offset, copies);
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}
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GLuint Image::StorageHandle() noexcept {
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switch (info.format) {
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case PixelFormat::A8B8G8R8_SRGB:
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@ -206,9 +206,15 @@ public:
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Image(Image&&) = default;
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Image& operator=(Image&&) = default;
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void UploadMemory(GLuint buffer_handle, size_t buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void UploadMemory(const ImageBufferMap& map,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies);
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void DownloadMemory(ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies);
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GLuint StorageHandle() noexcept;
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@ -770,232 +770,44 @@ bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64
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return buffer_cache.DMACopy(src_address, dest_address, amount);
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}
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bool AccelerateDMA::ImageToBuffer(const Tegra::DMA::ImageCopy& copy_info,
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const Tegra::DMA::ImageOperand& src,
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const Tegra::DMA::BufferOperand& dst) {
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template <bool IS_IMAGE_UPLOAD>
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bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
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const Tegra::DMA::BufferOperand& buffer_operand,
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const Tegra::DMA::ImageOperand& image_operand) {
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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auto query_image = texture_cache.ObtainImage(src, false);
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if (!query_image) {
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const auto image_id = texture_cache.DmaImageId(image_operand);
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if (image_id == VideoCommon::NULL_IMAGE_ID) {
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return false;
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}
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auto* image = query_image->first;
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auto [level, base] = query_image->second;
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const u32 buffer_size = static_cast<u32>(dst.pitch * dst.height);
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const auto [buffer, offset] = buffer_cache.ObtainBuffer(
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dst.address, buffer_size, VideoCommon::ObtainBufferSynchronize::FullSynchronize,
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VideoCommon::ObtainBufferOperation::MarkAsWritten);
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const u32 buffer_size = static_cast<u32>(buffer_operand.pitch * buffer_operand.height);
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static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
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const auto post_op = IS_IMAGE_UPLOAD ? VideoCommon::ObtainBufferOperation::DoNothing
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: VideoCommon::ObtainBufferOperation::MarkAsWritten;
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const auto [buffer, offset] =
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buffer_cache.ObtainBuffer(buffer_operand.address, buffer_size, sync_info, post_op);
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const bool is_rescaled = image->IsRescaled();
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if (is_rescaled) {
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image->ScaleDown();
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}
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VkImageSubresourceLayers subresources{
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.aspectMask = image->AspectMask(),
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.mipLevel = level,
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.baseArrayLayer = base,
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.layerCount = 1,
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};
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const u32 bpp = VideoCore::Surface::BytesPerBlock(image->info.format);
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const auto convert = [old_bpp = src.bytes_per_pixel, bpp](u32 value) {
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return (old_bpp * value) / bpp;
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};
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const u32 base_x = convert(src.params.origin.x.Value());
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const u32 base_y = src.params.origin.y.Value();
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const u32 length_x = convert(copy_info.length_x);
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const u32 length_y = copy_info.length_y;
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VkOffset3D image_offset{
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.x = static_cast<s32>(base_x),
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.y = static_cast<s32>(base_y),
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.z = 0,
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};
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VkExtent3D image_extent{
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.width = length_x,
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.height = length_y,
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.depth = 1,
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};
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auto buff_info(dst);
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buff_info.pitch = convert(dst.pitch);
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([src_image = image->Handle(), dst_buffer = buffer->Handle(),
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buffer_offset = offset, subresources, image_offset, image_extent,
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buff_info](vk::CommandBuffer cmdbuf) {
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const std::array buffer_copy_info{
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VkBufferImageCopy{
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.bufferOffset = buffer_offset,
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.bufferRowLength = buff_info.pitch,
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.bufferImageHeight = buff_info.height,
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.imageSubresource = subresources,
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.imageOffset = image_offset,
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.imageExtent = image_extent,
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},
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};
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const VkImageSubresourceRange range{
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.aspectMask = subresources.aspectMask,
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.baseMipLevel = subresources.mipLevel,
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.levelCount = 1,
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.baseArrayLayer = subresources.baseArrayLayer,
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.layerCount = 1,
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};
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static constexpr VkMemoryBarrier WRITE_BARRIER{
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.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
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};
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const std::array pre_barriers{
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
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VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = src_image,
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.subresourceRange = range,
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},
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};
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const std::array post_barriers{
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VkImageMemoryBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = 0,
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.dstAccessMask = 0,
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.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = src_image,
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.subresourceRange = range,
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},
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};
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
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0, {}, {}, pre_barriers);
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cmdbuf.CopyImageToBuffer(src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_buffer,
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buffer_copy_info);
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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0, WRITE_BARRIER, nullptr, post_barriers);
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});
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if (is_rescaled) {
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image->ScaleUp(true);
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const auto [image, copy] = texture_cache.DmaBufferImageCopy(
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copy_info, buffer_operand, image_operand, image_id, IS_IMAGE_UPLOAD);
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const std::span copy_span{©, 1};
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if constexpr (IS_IMAGE_UPLOAD) {
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image->UploadMemory(buffer->Handle(), offset, copy_span);
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} else {
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image->DownloadMemory(buffer->Handle(), offset, copy_span);
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}
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return true;
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}
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bool AccelerateDMA::ImageToBuffer(const Tegra::DMA::ImageCopy& copy_info,
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const Tegra::DMA::ImageOperand& image_operand,
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const Tegra::DMA::BufferOperand& buffer_operand) {
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return DmaBufferImageCopy<false>(copy_info, buffer_operand, image_operand);
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}
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bool AccelerateDMA::BufferToImage(const Tegra::DMA::ImageCopy& copy_info,
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const Tegra::DMA::BufferOperand& src,
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const Tegra::DMA::ImageOperand& dst) {
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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auto query_image = texture_cache.ObtainImage(dst, true);
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if (!query_image) {
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return false;
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}
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auto* image = query_image->first;
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auto [level, base] = query_image->second;
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const u32 buffer_size = static_cast<u32>(src.pitch * src.height);
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const auto [buffer, offset] = buffer_cache.ObtainBuffer(
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src.address, buffer_size, VideoCommon::ObtainBufferSynchronize::FullSynchronize,
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VideoCommon::ObtainBufferOperation::DoNothing);
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const bool is_rescaled = image->IsRescaled();
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if (is_rescaled) {
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image->ScaleDown(true);
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}
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VkImageSubresourceLayers subresources{
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.aspectMask = image->AspectMask(),
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.mipLevel = level,
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.baseArrayLayer = base,
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.layerCount = 1,
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};
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const u32 bpp = VideoCore::Surface::BytesPerBlock(image->info.format);
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const auto convert = [old_bpp = dst.bytes_per_pixel, bpp](u32 value) {
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return (old_bpp * value) / bpp;
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};
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const u32 base_x = convert(dst.params.origin.x.Value());
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const u32 base_y = dst.params.origin.y.Value();
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const u32 length_x = convert(copy_info.length_x);
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const u32 length_y = copy_info.length_y;
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VkOffset3D image_offset{
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.x = static_cast<s32>(base_x),
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.y = static_cast<s32>(base_y),
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.z = 0,
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};
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VkExtent3D image_extent{
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.width = length_x,
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.height = length_y,
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.depth = 1,
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};
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auto buff_info(src);
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buff_info.pitch = convert(src.pitch);
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([dst_image = image->Handle(), src_buffer = buffer->Handle(),
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buffer_offset = offset, subresources, image_offset, image_extent,
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buff_info](vk::CommandBuffer cmdbuf) {
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const std::array buffer_copy_info{
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VkBufferImageCopy{
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.bufferOffset = buffer_offset,
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.bufferRowLength = buff_info.pitch,
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.bufferImageHeight = buff_info.height,
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.imageSubresource = subresources,
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.imageOffset = image_offset,
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.imageExtent = image_extent,
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},
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};
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const VkImageSubresourceRange range{
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.aspectMask = subresources.aspectMask,
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.baseMipLevel = subresources.mipLevel,
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.levelCount = 1,
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.baseArrayLayer = subresources.baseArrayLayer,
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.layerCount = 1,
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};
|
||||
static constexpr VkMemoryBarrier READ_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
};
|
||||
const std::array pre_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange = range,
|
||||
},
|
||||
};
|
||||
const std::array post_barriers{
|
||||
VkImageMemoryBarrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = 0,
|
||||
.dstAccessMask = 0,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = dst_image,
|
||||
.subresourceRange = range,
|
||||
},
|
||||
};
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, READ_BARRIER, {}, pre_barriers);
|
||||
cmdbuf.CopyBufferToImage(src_buffer, dst_image, VK_IMAGE_LAYOUT_GENERAL, buffer_copy_info);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
0, nullptr, nullptr, post_barriers);
|
||||
});
|
||||
if (is_rescaled) {
|
||||
image->ScaleUp();
|
||||
}
|
||||
return true;
|
||||
const Tegra::DMA::BufferOperand& buffer_operand,
|
||||
const Tegra::DMA::ImageOperand& image_operand) {
|
||||
return DmaBufferImageCopy<true>(copy_info, buffer_operand, image_operand);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UpdateDynamicStates() {
|
||||
|
@ -59,6 +59,11 @@ public:
|
||||
const Tegra::DMA::ImageOperand& dst) override;
|
||||
|
||||
private:
|
||||
template <bool IS_IMAGE_UPLOAD>
|
||||
bool DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
|
||||
const Tegra::DMA::BufferOperand& src,
|
||||
const Tegra::DMA::ImageOperand& dst);
|
||||
|
||||
BufferCache& buffer_cache;
|
||||
TextureCache& texture_cache;
|
||||
Scheduler& scheduler;
|
||||
|
@ -1315,15 +1315,16 @@ Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBas
|
||||
|
||||
Image::~Image() = default;
|
||||
|
||||
void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
|
||||
void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
// TODO: Move this to another API
|
||||
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
|
||||
if (is_rescaled) {
|
||||
ScaleDown(true);
|
||||
}
|
||||
scheduler->RequestOutsideRenderPassOperationContext();
|
||||
std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
|
||||
const VkBuffer src_buffer = map.buffer;
|
||||
std::vector vk_copies = TransformBufferImageCopies(copies, offset, aspect_mask);
|
||||
const VkBuffer src_buffer = buffer;
|
||||
const VkImage vk_image = *original_image;
|
||||
const VkImageAspectFlags vk_aspect_mask = aspect_mask;
|
||||
const bool is_initialized = std::exchange(initialized, true);
|
||||
@ -1336,14 +1337,19 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag
|
||||
}
|
||||
}
|
||||
|
||||
void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
|
||||
void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
|
||||
UploadMemory(map.buffer, map.offset, copies);
|
||||
}
|
||||
|
||||
void Image::DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
|
||||
if (is_rescaled) {
|
||||
ScaleDown();
|
||||
}
|
||||
std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
|
||||
std::vector vk_copies = TransformBufferImageCopies(copies, offset, aspect_mask);
|
||||
scheduler->RequestOutsideRenderPassOperationContext();
|
||||
scheduler->Record([buffer = map.buffer, image = *original_image, aspect_mask = aspect_mask,
|
||||
scheduler->Record([buffer, image = *original_image, aspect_mask = aspect_mask,
|
||||
vk_copies](vk::CommandBuffer cmdbuf) {
|
||||
const VkImageMemoryBarrier read_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
@ -1398,6 +1404,10 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
|
||||
}
|
||||
}
|
||||
|
||||
void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
|
||||
DownloadMemory(map.buffer, map.offset, copies);
|
||||
}
|
||||
|
||||
bool Image::IsRescaled() const noexcept {
|
||||
return True(flags & ImageFlagBits::Rescaled);
|
||||
}
|
||||
|
@ -132,9 +132,15 @@ public:
|
||||
Image(Image&&) = default;
|
||||
Image& operator=(Image&&) = default;
|
||||
|
||||
void UploadMemory(VkBuffer buffer, VkDeviceSize offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
void UploadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
void DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
void DownloadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
|
@ -744,6 +744,25 @@ void TextureCache<P>::PopAsyncFlushes() {
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand) {
|
||||
const ImageInfo dst_info(operand);
|
||||
const ImageId dst_id = FindDMAImage(dst_info, operand.address);
|
||||
if (!dst_id) {
|
||||
return NULL_IMAGE_ID;
|
||||
}
|
||||
const auto& image = slot_images[dst_id];
|
||||
if (False(image.flags & ImageFlagBits::GpuModified)) {
|
||||
// No need to waste time on an image that's synced with guest
|
||||
return NULL_IMAGE_ID;
|
||||
}
|
||||
const auto base = image.TryFindBase(operand.address);
|
||||
if (!base) {
|
||||
return NULL_IMAGE_ID;
|
||||
}
|
||||
return dst_id;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool TextureCache<P>::IsRescaling() const noexcept {
|
||||
return is_rescaling;
|
||||
@ -771,6 +790,49 @@ bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
|
||||
return is_modified;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
std::pair<typename TextureCache<P>::Image*, BufferImageCopy> TextureCache<P>::DmaBufferImageCopy(
|
||||
const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& buffer_operand,
|
||||
const Tegra::DMA::ImageOperand& image_operand, ImageId image_id, bool modifies_image) {
|
||||
const auto [level, base] = PrepareDmaImage(image_id, image_operand.address, modifies_image);
|
||||
auto* image = &slot_images[image_id];
|
||||
const u32 buffer_size = static_cast<u32>(buffer_operand.pitch * buffer_operand.height);
|
||||
const u32 bpp = VideoCore::Surface::BytesPerBlock(image->info.format);
|
||||
const auto convert = [old_bpp = image_operand.bytes_per_pixel, bpp](u32 value) {
|
||||
return (old_bpp * value) / bpp;
|
||||
};
|
||||
const u32 base_x = convert(image_operand.params.origin.x.Value());
|
||||
const u32 base_y = image_operand.params.origin.y.Value();
|
||||
const u32 length_x = convert(copy_info.length_x);
|
||||
const u32 length_y = copy_info.length_y;
|
||||
|
||||
const BufferImageCopy copy{
|
||||
.buffer_offset = 0,
|
||||
.buffer_size = buffer_size,
|
||||
.buffer_row_length = convert(buffer_operand.pitch),
|
||||
.buffer_image_height = buffer_operand.height,
|
||||
.image_subresource =
|
||||
{
|
||||
.base_level = static_cast<s32>(level),
|
||||
.base_layer = static_cast<s32>(base),
|
||||
.num_layers = 1,
|
||||
},
|
||||
.image_offset =
|
||||
{
|
||||
.x = static_cast<s32>(base_x),
|
||||
.y = static_cast<s32>(base_y),
|
||||
.z = 0,
|
||||
},
|
||||
.image_extent =
|
||||
{
|
||||
.width = length_x,
|
||||
.height = length_y,
|
||||
.depth = 1,
|
||||
},
|
||||
};
|
||||
return {image, copy};
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
|
||||
if (False(image.flags & ImageFlagBits::CpuModified)) {
|
||||
@ -1405,26 +1467,14 @@ ImageId TextureCache<P>::FindDMAImage(const ImageInfo& info, GPUVAddr gpu_addr)
|
||||
}
|
||||
|
||||
template <class P>
|
||||
std::optional<std::pair<typename TextureCache<P>::Image*, std::pair<u32, u32>>>
|
||||
TextureCache<P>::ObtainImage(const Tegra::DMA::ImageOperand& operand, bool mark_as_modified) {
|
||||
ImageInfo dst_info(operand);
|
||||
ImageId dst_id = FindDMAImage(dst_info, operand.address);
|
||||
if (!dst_id) {
|
||||
return std::nullopt;
|
||||
}
|
||||
auto& image = slot_images[dst_id];
|
||||
auto base = image.TryFindBase(operand.address);
|
||||
if (!base) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (False(image.flags & ImageFlagBits::GpuModified)) {
|
||||
// No need to waste time on an image that's synced with guest
|
||||
return std::nullopt;
|
||||
}
|
||||
std::pair<u32, u32> TextureCache<P>::PrepareDmaImage(ImageId dst_id, GPUVAddr base_addr,
|
||||
bool mark_as_modified) {
|
||||
const auto& image = slot_images[dst_id];
|
||||
const auto base = image.TryFindBase(base_addr);
|
||||
PrepareImage(dst_id, mark_as_modified, false);
|
||||
auto& new_image = slot_images[dst_id];
|
||||
const auto& new_image = slot_images[dst_id];
|
||||
lru_cache.Touch(new_image.lru_index, frame_tick);
|
||||
return std::make_pair(&new_image, std::make_pair(base->level, base->layer));
|
||||
return std::make_pair(base->level, base->layer);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
@ -209,8 +209,11 @@ public:
|
||||
/// Pop asynchronous downloads
|
||||
void PopAsyncFlushes();
|
||||
|
||||
[[nodiscard]] std::optional<std::pair<Image*, std::pair<u32, u32>>> ObtainImage(
|
||||
const Tegra::DMA::ImageOperand& operand, bool mark_as_modified);
|
||||
[[nodiscard]] ImageId DmaImageId(const Tegra::DMA::ImageOperand& operand);
|
||||
|
||||
[[nodiscard]] std::pair<Image*, BufferImageCopy> DmaBufferImageCopy(
|
||||
const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& buffer_operand,
|
||||
const Tegra::DMA::ImageOperand& image_operand, ImageId image_id, bool modifies_image);
|
||||
|
||||
/// Return true when a CPU region is modified from the GPU
|
||||
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
|
||||
@ -386,6 +389,9 @@ private:
|
||||
/// Returns true if the current clear parameters clear the whole image of a given image view
|
||||
[[nodiscard]] bool IsFullClear(ImageViewId id);
|
||||
|
||||
[[nodiscard]] std::pair<u32, u32> PrepareDmaImage(ImageId dst_id, GPUVAddr base_addr,
|
||||
bool mark_as_modified);
|
||||
|
||||
bool ImageCanRescale(ImageBase& image);
|
||||
void InvalidateScale(Image& image);
|
||||
bool ScaleUp(Image& image);
|
||||
|
Loading…
Reference in New Issue
Block a user